wiki:NewsArchive

Version 9 (modified by Torben Dannhauer, 12 years ago) (diff)

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News Archive

osgVisual_100.png 13th March 2011
Updated 3rdParty dependencies package
The 3rd Party dependency package now provides Nvidia Texture Tools 2.0.8 with CUDA support.
osgVisual_100.png 14th Feb. 2011
osgVisual 0.6 released.
Version 0.6 supports to configure the IG via XML configuration file. It allows to update the position and attitude of objects via external link (extLink) and to switch the tracked node dynamically during runtime.
osgVisual_100.png 07th Jan. 2011
Rearranged the SVN repository.
SVN repository now meets the trunk/tags/branches standard and allows proper version tagging. Please do a fresh checkout because subsequently modified pathes in some source files would lead to compile errors otherwise.
osgVisual_100.png 06th Nov. 2010
Updated 3rdParty dependencies package
The 3rd Party dependency package now provides GDAL 1.7.2 for usage in OSG and VPB. Introduced version tagging of the uploaded archive for easier package version tracking.
osgVisual_100.png 19th Oct. 2010
osgVisual is now compatible with Silverlining 2.04
osgVisual now works with Sundog-Soft's newest release: Silverlining 2.04. This release introduces 3D raycasting cloudlayer to osgVisual and many minor improvements.
osgVisual_100.png 29th July 2010
osgVisual available on Linux
osgVisual compiles and runs now on Windows and Linux. Win-only modules: Spacemouse driver and external link VCL implementation (extLinkVCL).
osgVisual_100.png 29th July 2010
Cluster capabiliy via UDP
Integrated a ENet UDP implementation for cluster usage in windows and linux.
osgVisual_100.png 19th May 2010
Changed Windows IDE to MS VS 2008 SP1
Changed Windows IDE to VS2008 SP1. Uploaded 32bit(x86) and 64bit (x64) precompiled dependencies.
osgVisual_100.png 16th April 2010
osgVisual 0.5 initial release
osgVisual is initially published in version 0.5. Many features are not finished, but to allow community participation in development it is published at this early stage.