wiki:WikiStart

Version 46 (modified by Torben Dannhauer, 14 years ago) (diff)

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Welcome to osgVisual Website

osgVisual is a C++ OpenGL toolkit which is based on OpenSceneGraph. It provides high level visualization functions for scientific visualization and vehicle simulators like flight simulators. It is primarily developed to act as visual system on the research flight simulator at the Institute of Flight System Dynamics, TU München, but can be used with minimal adaption in other visualization purposes.
osgVisual provides high level control functions for atmosphere, weather, daylight, dynamic object and lots of other aspects. It's interfaces for 2D and 3D drawing allow simple drawing of additional information into the scene or onto the screen. osgVisual supports multi channel on multi host projection and output distortion for projecting on curved screens.
Because osgVisual is developed with the OpenSceneGraph toolkit, the software can be easily extended or adapted with OpenGL or OpenSceneGraph code.
Read Architecture and GettingStarted for further information.

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Initial Funding

osgVisual was initially funded by fsd_logo.jpg, Technische Universität München

Latest Project News

osgVisual.png 19th May 2010
Changed Windows IDE to MS VS 2008 SP1
Changed Windows IDE to VS2008 SP1. Uploaded 32bit(x86) and 64bit (x64) precompiled dependencies.
osgVisual.png 16th April 2010
osgVisual 0.5 initial release
osgVisual is initially published in version 0.5. Many features are not finished, but to allow community participation in development it is published at this early stage.