Version 6 (modified by 15 years ago) (diff) | ,
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Documentation
- Getting Started
BuildEnvironment
- Terrain Data
- Architecture
Modules...
osgVisual Configuration via XML...
- SerializationNotes
- ExecuterNotes
- CameraControl
- Theories of Terrain Deformation
- Theories of Image Distortion
- Home
About...
- Screenshots
- Downloads
Projection Designer...
- Wiki Edit
- Website Credits/Impressum
Build Environment
osgVisual is based on Openscenegraph, therefore also CMAKE is used to create platform specific build solutions.
Because osgVisual is mainly developed in Windows 7, CMAKE to generates the VS solution user file (vcproj.user) [1] to preset:
- Command
- Working Directory
- Command Arguments
This way, you can osgVisual directly compile and use without specifying the required parameters.
How to Build
- Download and compile OSG
- Download osgVisual from svn: http://www.osgvisual.org/svn/osgvisual/osgVisual
- Run CMAKE and select your required modules
- Compile your solution
Links
[1] http://stackoverflow.com/questions/1005901/how-to-set-path-environment-variable-using-cmake-and-visual-studio-to-run-test