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Timestamp:
Feb 18, 2012, 11:52:06 PM (12 years ago)
Author:
Torben Dannhauer
Message:
 
File:
1 edited

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  • experimental/distortionNG/extViewer.cpp

    r322 r325  
    119119        osg::Geode* geode = new osg::Geode();
    120120                //geode->addDrawable(createParoramicSphericalDisplayDistortionMesh(osg::Vec3(0.0f,0.0f,0.0f), osg::Vec3(width,0.0f,0.0f), osg::Vec3(0.0f,height,0.0f), 1, 0.45, 0, projectorMatrix));
    121                 geode->addDrawable(createMesh(osg::Vec3(0.0f,0.0f,0.0f), osg::Vec3(width,0.0f,0.0f), osg::Vec3(0.0f,height,0.0f), 40, 40));
     121                geode->addDrawable(createMesh(osg::Vec3(0.0f,0.0f,0.0f), osg::Vec3(width,0.0f,0.0f), osg::Vec3(0.0f,height,0.0f), 4, 4));
    122122
    123123        // new we need to add the texture to the mesh, we do so by creating a
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