Ignore:
Timestamp:
Sep 10, 2011, 12:55:29 PM (13 years ago)
Author:
Torben Dannhauer
Message:
 
File:
1 edited

Legend:

Unmodified
Added
Removed
  • experimental/distortionNG/extViewer.cpp

    r321 r322  
    119119        osg::Geode* geode = new osg::Geode();
    120120                //geode->addDrawable(createParoramicSphericalDisplayDistortionMesh(osg::Vec3(0.0f,0.0f,0.0f), osg::Vec3(width,0.0f,0.0f), osg::Vec3(0.0f,height,0.0f), 1, 0.45, 0, projectorMatrix));
    121                 geode->addDrawable(createMesh(osg::Vec3(0.0f,0.0f,0.0f), osg::Vec3(width,0.0f,0.0f), osg::Vec3(0.0f,height,0.0f), 4, 4));
     121                geode->addDrawable(createMesh(osg::Vec3(0.0f,0.0f,0.0f), osg::Vec3(width,0.0f,0.0f), osg::Vec3(0.0f,height,0.0f), 40, 40));
    122122
    123123        // new we need to add the texture to the mesh, we do so by creating a
Note: See TracChangeset for help on using the changeset viewer.