Changes between Version 3 and Version 4 of Modules


Ignore:
Timestamp:
Apr 28, 2010, 2:40:51 PM (15 years ago)
Author:
Torben Dannhauer
Comment:

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  • Modules

    v3 v4  
    33= osgVisual Modules =
    44
    5 osgVisual is splitted in several modules to allow flexibility regarding the required features of the software project. To learn how thes modules interact, read the [wiki:Architecture] wiki page.
     5osgVisual is splitted in several modules to allow flexible compositions regarding the required features of the software project. To learn how thes modules interact, read the [wiki:Architecture] wiki page.
    66
    77== Core module ==
     
    2323  * lightnings
    2424  * daylight dependend scene lighting.
    25  * Vista2D by wetzel-technology.com:
    26   * rendering Vista2D project files as onto the screen or into the scene (2D/3D)
    27  * Simul Weather by SIMUL software technology [planned]:
     25 * Vista2D by [http://www.wetzel-technology.de Wetzel Technology]:
     26  * rendering Vista2D project files as onto the screen or into the scene (2D/3D) [prototype status, high framerate impact]
     27 * Simul Weather by [http://www.simul.co.uk/ SIMUL software technology] [planned]:
    2828  * rendering clouds, precipitation, lighting and lightning in HDR
     29
     30== How to learn about modules ==
     31
     32To learn how a specific module works, read the module page. You can find it in the menu at the right side of this page in the submenu "Modules". Additionally you can read the [http://www.osgvisual.org/documentation/trunk/ Doxygen documentation] to learn about the available c++ interfaces.