Changes between Initial Version and Version 1 of CameraControl


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Timestamp:
Mar 1, 2010, 7:32:17 PM (14 years ago)
Author:
Torben Dannhauer
Comment:

Skeleton for camera control page added

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  • CameraControl

    v1 v1  
     1= Camera Control =
     2
     3== Introduction ==
     4
     5osgVisual provides several approaches to control the camera (point of view). Independent from the selected driver the cluster modul does transfer this camera position to all slaves, which modify their field of view dependung of this master view.
     6
     7The camera can be controlled via:
     8 1. All standart osg Manipulators like flight, terrain, spherical, nodetracker
     9 1. A Spacenavigator (http://www.3dconnexion.com) based manipulator
     10 1. A Spacenavigator based Nodetrackermanipulator for dynamic views
     11 1. A Spacenavigator based Nodetrackermanipulator for semi dynamic views
     12 1. Object position in the scene
     13 1. External Link
     14
     15== Standart OSG manipulators ==
     16
     17== Spacenavigator based manipulator ==
     18
     19== Spacenavigator based Nodetrackermanipulator for dynamic views ==
     20
     21== A Spacenavigator based Nodetrackermanipulator for semi dynamic views ==
     22
     23== Camera attached to object ==
     24
     25== Camera controlled via external Link ==