Changes between Version 6 and Version 7 of BuildEnvironment


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Timestamp:
Apr 19, 2010, 9:21:17 AM (12 years ago)
Author:
Torben Dannhauer
Comment:

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  • BuildEnvironment

    v6 v7  
    22
    33= Build Environment =
     4
     5== In short: How to Build ==
     6
     7 1. Download and compile OSG
     8 1. Download osgVisual from svn: http://www.osgvisual.org/svn/osgvisual/osgVisual
     9 1. Run CMAKE and select your required modules
     10 1. Compile osgVisual
     11
     12
     13== !OpenSceneGraph ==
     14
     15To use osgVisual, users have to create a build environment like !OpenSceneGraph. It is recommended not to use precompiled packages but to compile osg from SVN trunk.
     16Read http://www.openscenegraph.org/projects/osg/wiki/Support/GettingStarted for further details.[[br]]
     17Windows user can use the third party requirements as precompiled packages for VS2005 and VS2008 (Watch you VS version, otherwise you'll get unpredicable compile or runtime errors!) from http://www.openscenegraph.org/projects/osg/wiki/Downloads/Dependencies.
     18
     19In short:
     20 * checkout osg SVN trunk
     21   * Linux: "svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.9.7  !OpenSceneGraph"
     22   * Windows: TortoiseSVN checkout from svn "http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.9.7"
     23 * configure osg
     24   * Linux: "./configure"
     25   * Windows: use CMAKE: "configure" -> set your "Install Prefix" to the same directory as your source code , select your settings, "generate"
     26 * Compile and install osg:
     27   * Linux: "make && make install"
     28   * Windows: "Build ALL" as release and debug
     29
     30== osgVisual third party modules ==
     31
     32osgVisual provides several moduls which rely on commercial third party modules like [http://www.wetzel-technology.com/ Vista2D] or [http://sundog-soft.com Silverlining]. To use this moduls, install the packages and activate the modules during CMAKE configuration. If modules are enabled, additionally configuration options appear after running another "configure" loop. Specify the options (e.g. Silver-lining license information or paths to libraries and include files.
     33
     34__It is possible to run osgVisual without any commercial module.__
     35
     36== osgVisual ==
     37
     38
     39
     40
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    443
    544osgVisual is based on Openscenegraph, therefore also CMAKE is used to create platform specific build solutions.
     
    1251This way, you can osgVisual directly compile and use without specifying the required parameters.
    1352
    14 == How to Build ==
    15 
    16  1. Download and compile OSG
    17  1. Download osgVisual from svn: http://www.osgvisual.org/svn/osgvisual/osgVisual
    18  1. Run CMAKE and select your required modules
    19  1. Compile your solution
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