Ignore:
Timestamp:
Jul 28, 2010, 5:13:22 PM (14 years ago)
Author:
Torben Dannhauer
Message:

Introductes VS 2008 Memory Leak Debugging.
Todo: Compile on Linux and compare with Valgrind, VS 2008 seems to be awkward in leak debugging

File:
1 edited

Legend:

Unmodified
Added
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  • osgVisual/src/object/visual_object.cpp

    r36 r87  
    2121visual_object::visual_object( osg::CoordinateSystemNode* sceneRoot_, std::string nodeName_)
    2222{
     23        #include <leakDetection.h>
     24
    2325        // Add this node to Scenegraph
    2426        sceneRoot_->addChild( this );
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