Changeset 340 for experimental/distortionNG/main.cpp
- Timestamp:
- Mar 24, 2012, 10:00:11 AM (13 years ago)
- File:
-
- 1 edited
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experimental/distortionNG/main.cpp
r331 r340 140 140 /* 141 141 ToDo: 142 143 The intersection works and the selector highlighter is set and displayed correctly. 144 Next steps: 145 * use a variable to control whether distortion setup is active or not. temporarily track the Ctrl Key to enably(push or disable(release) the edit mode. 146 * Hide the highlighter and disable the intersection/drag tracking on diabled edit mode. 147 * catch up dragging values and translate them in the correct coordinate frame. 148 * apply dragging values: 149 * a) either on the texture coordinate while the grid is constant, 150 * b) or apply them on the grid node coordinates while the texture coordinates are constant (check/compare solutions!) 142 151 * 143 * distortionHandler::handle startet Intersections. Da jedoch das distortion Mesh keine Geometry der Scene mehr ist, gibt es keine Intersection 144 * -> es muss die intersektion umgestellt werden, um das Distortion Mesh zu intersecten. 145 * Es muss geprüft werdne, ob bei dne Mausverschiebungen die texturecoordinaten verschoben, oder das Distortion Mesh verschoben wird. 146 147 148 149 152 150 153 151 154 */
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