Ignore:
Timestamp:
Mar 20, 2011, 5:12:24 PM (13 years ago)
Author:
Torben Dannhauer
Message:
 
File:
1 edited

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  • experimental/TerrainTest/myTerrainTechnique.cpp

    r275 r277  
    3232        h->setHeight( 0,0, 1000);
    3333
     34        //OpenThreads::Thread::microSleep( 50000 );     / To simulate some complex tile modification.
     35
    3436         /*
    3537         ImageLayer* il = dynamic_cast<ImageLayer*>( getTerrainTile()->getColorLayer(0) );
     
    4648         
    4749    GeometryTechnique::init(dirtyMask, assumeMultiThreaded);
    48 
    49         //OpenThreads::Thread::microSleep( 50000 );     / To simulate some complex tile modification.
    5050}
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