Ignore:
Timestamp:
Mar 20, 2011, 1:14:16 PM (13 years ago)
Author:
Torben Dannhauer
Message:
 
File:
1 edited

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  • experimental/TerrainTest/ModificationVisitor.cpp

    r274 r275  
    2222{
    2323        setTraversalMode( osg::NodeVisitor::TRAVERSE_ALL_CHILDREN );
    24         _technique = new ellipsoidTechnique();
     24        _technique = new rampedEllipsoidTechnique();
    2525
    2626        // Set ROI to flatten and estimated height after correction
     
    7171
    7272        // ROI to flatten
    73         //region modificationROI = region( 48.336808, 48.370467, 11.736750, 11.835322 );                // roi_lat_min, roi_lat_max, roi_lon_min, roi_lon_max
    74         region modificationROI = region( 48.331808, 48.375467, 11.731750, 11.840322 );          // roi_lat_min, roi_lat_max, roi_lon_min, roi_lon_max
     73        //region modificationROI = region( 48.336808, 48.370467, 11.736750, 11.835322 );                // roi_lat_min, roi_lat_max, roi_lon_min, roi_lon_max   // MUC
     74        region modificationROI = region( 48.331808, 48.375467, 11.731750, 11.840322 );          // roi_lat_min, roi_lat_max, roi_lon_min, roi_lon_max   // MUC in größer wegen Rampe.
     75        //region modificationROI = region( 30.0, 50.0, 9.0, 15.0 );             // roi_lat_min, roi_lat_max, roi_lon_min, roi_lon_max           // Large ROI für Bluemarble.
    7576
    7677        // Check if tile is fully or partially inside ROI:
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