Ignore:
Timestamp:
Feb 21, 2011, 8:26:43 PM (13 years ago)
Author:
Torben Dannhauer
Message:
 
File:
1 edited

Legend:

Unmodified
Added
Removed
  • experimental/TerrainTest/myTerrainTechnique.cpp

    r250 r255  
    3636         //img->setInternalTextureFormat( GL_RGBA );
    3737
    38         if( img->getPixelFormat() == GL_RGBA )
     38        /* if( img->getPixelFormat() == GL_RGBA )
    3939                 OSG_ALWAYS << "Format ist RGBA" << std::endl;
    4040         if( img->getPixelFormat() == GL_RGB )
    4141                 OSG_ALWAYS << "Format ist RGB" << std::endl;
    4242          if( img->getPixelFormat() == GL_COMPRESSED_RGB_S3TC_DXT1_EXT )
    43                  OSG_ALWAYS << "Format ist GL_COMPRESSED_RGB_S3TC_DXT1_EXT" << std::endl;
     43                 OSG_ALWAYS << "Format ist GL_COMPRESSED_RGB_S3TC_DXT1_EXT" << std::endl;*/
    4444
    4545         
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