Ignore:
Timestamp:
Feb 9, 2011, 9:35:35 PM (14 years ago)
Author:
Torben Dannhauer
Message:
 
Location:
osgVisual/trunk/include/object
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • osgVisual/trunk/include/object/object_updater.h

    r221 r223  
    100100         * @param lon_
    101101         * @param alt_
    102          * @param rot_x_
    103          * @param rot_y_ 
    104          * @param rot_z_ 
     102         * @param rot_x_deg_
     103         * @param rot_y_deg_
     104         * @param rot_z_deg_
    105105         * @param label_
    106106         */
    107         void setUpdaterSlotNames( osgVisual::visual_object* object_, std::string lat_, std::string lon_, std::string alt_, std::string rot_x_, std::string rot_y_, std::string rot_z_, std::string label_);
     107        void setUpdaterSlotNames( osgVisual::visual_object* object_, std::string lat_deg_, std::string lon_deg_, std::string alt_, std::string rot_x_deg_, std::string rot_y_deg_, std::string rot_z_deg_, std::string label_);
    108108
    109109
     
    117117         * Names of the Slots the updater should use
    118118         */
    119         std::string updater_lat, updater_lon, updater_alt, updater_rot_x, updater_rot_y, updater_rot_z, updater_label;
     119        std::string updater_lat_deg, updater_lon_deg, updater_alt, updater_rot_x_deg, updater_rot_y_deg, updater_rot_z_deg, updater_label;
    120120
    121121};
  • osgVisual/trunk/include/object/visual_object.h

    r222 r223  
    6363 * you can configure a geometry off set in translation in translation and rotation
    6464 * For object mounted camera, you can configure the camera offset in rotation and translation.
     65 *
     66 * All angles are defined in degree.
    6567 *
    6668 * Derive from this class to implement your custom visual_object.
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