Changeset 223 for osgVisual/trunk/include/object
- Timestamp:
- Feb 9, 2011, 9:35:35 PM (14 years ago)
- Location:
- osgVisual/trunk/include/object
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
osgVisual/trunk/include/object/object_updater.h
r221 r223 100 100 * @param lon_ 101 101 * @param alt_ 102 * @param rot_x_ 103 * @param rot_y_ 104 * @param rot_z_ 102 * @param rot_x_deg_ 103 * @param rot_y_deg_ 104 * @param rot_z_deg_ 105 105 * @param label_ 106 106 */ 107 void setUpdaterSlotNames( osgVisual::visual_object* object_, std::string lat_ , std::string lon_, std::string alt_, std::string rot_x_, std::string rot_y_, std::string rot_z_, std::string label_);107 void setUpdaterSlotNames( osgVisual::visual_object* object_, std::string lat_deg_, std::string lon_deg_, std::string alt_, std::string rot_x_deg_, std::string rot_y_deg_, std::string rot_z_deg_, std::string label_); 108 108 109 109 … … 117 117 * Names of the Slots the updater should use 118 118 */ 119 std::string updater_lat , updater_lon, updater_alt, updater_rot_x, updater_rot_y, updater_rot_z, updater_label;119 std::string updater_lat_deg, updater_lon_deg, updater_alt, updater_rot_x_deg, updater_rot_y_deg, updater_rot_z_deg, updater_label; 120 120 121 121 }; -
osgVisual/trunk/include/object/visual_object.h
r222 r223 63 63 * you can configure a geometry off set in translation in translation and rotation 64 64 * For object mounted camera, you can configure the camera offset in rotation and translation. 65 * 66 * All angles are defined in degree. 65 67 * 66 68 * Derive from this class to implement your custom visual_object.
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