Ignore:
Timestamp:
Jan 27, 2011, 9:31:58 PM (13 years ago)
Author:
Torben Dannhauer
Message:
 
File:
1 edited

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  • osgVisual/trunk/include/object/object_updater.h

    r88 r209  
    9292        void addUpdater( object_updater* updater_ );
    9393
     94        /**
     95         * \brief This function defines the slots to use for updating the object.
     96         *
     97         * If a lot is empty, the objectname will be used with a suffix describing the channel. For details look for the implementation.
     98         *
     99         * @param lat_
     100         * @param lon_
     101         * @param alt_
     102         * @param rot_x_
     103         * @param rot_y_
     104         * @param rot_z_
     105         * @param label_
     106         */
     107        void setUpdaterSlotNames( osgVisual::visual_object* object_, std::string lat_, std::string lon_, std::string alt_, std::string rot_x_, std::string rot_y_, std::string rot_z_, std::string label_);
     108
     109
    94110protected:
    95111        /**
     
    98114        osg::ref_ptr<object_updater> updater;
    99115
     116        /**
     117         * Names of the Slots the updater should use
     118         */
     119        std::string updater_lat, updater_lon, updater_alt, updater_rot_x, updater_rot_y, updater_rot_z, updater_label;
     120
    100121};
    101122
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