Ignore:
Timestamp:
Oct 11, 2010, 10:40:38 AM (14 years ago)
Author:
Torben Dannhauer
Message:

Upgraded to Silverlining 2.0

Todo:
Re-enable DEBUg build
correct cloud altitude errors
enable the new ray casting cloud type

File:
1 edited

Legend:

Unmodified
Added
Removed
  • osgVisual/include/sky_Silverlining/skySilverLining_ProjectionMatrixCallback.h

    r112 r130  
    149149
    150150                // Retrieve all atmosphere objects.
    151         std::vector<SilverLining::ObjectHandle> &objects = atmosphere->GetObjects();
     151        //std::vector<SilverLining::ObjectHandle> &objects = atmosphere->GetObjects();  //todo
     152                SL_VECTOR(SilverLining::ObjectHandle) &objects = atmosphere->GetObjects();
    152153                int size = objects.size();
    153154               
     
    180181
    181182                // Walk through all objects and check if they influence the near plane or far plane
    182         std::vector<SilverLining::ObjectHandle>::iterator it;
     183        //std::vector<SilverLining::ObjectHandle>::iterator it; // todo
     184        //for (it = objects.begin(); it != objects.end(); it++) // todo
     185                SL_VECTOR(SilverLining::ObjectHandle)::iterator it;
    183186        for (it = objects.begin(); it != objects.end(); it++)
    184187        {
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