source: osgVisual/include/core/visual_core.h @ 138

Last change on this file since 138 was 129, checked in by Torben Dannhauer, 14 years ago
File size: 4.3 KB
RevLine 
[32]1#pragma once
2/* -*-c++-*- osgVisual - Copyright (C) 2009-2010 Torben Dannhauer
3 *
4 * This library is based on OpenSceneGraph, open source and may be redistributed and/or modified under
5 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
6 * (at your option) any later version.  The full license is in LICENSE file
7 * included with this distribution, and on the openscenegraph.org website.
8 *
9 * osgVisual requires for some proprietary modules a license from the correspondig manufacturer.
10 * You have to aquire licenses for all used proprietary modules.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * OpenSceneGraph Public License for more details.
16*/
17
[125]18// XML Parser
19#include <stdio.h>
20#include <libxml/parser.h>
21#include <libxml/tree.h>
22
23
[32]24#include <osg/Referenced>
[97]25#include <osg/Notify>
[32]26
27#include <osgViewer/Viewer>
28
29#include <osgDB/ReadFile>
30
31// OSG eventhandler
32#include <osgViewer/ViewerEventHandlers>
33
34// OSG manipulator
35#include <osgGA/TrackballManipulator>
36#include <osgGA/FlightManipulator>
37#include <osgGA/DriveManipulator>
38#include <osgGA/KeySwitchMatrixManipulator>
39#include <osgGA/StateSetManipulator>
40#include <osgGA/AnimationPathManipulator>
41#include <osgGA/TerrainManipulator>
42#include <osgGA/NodeTrackerManipulator>
43
44// Spacenavigator manipulator
45#ifdef USE_SPACENAVIGATOR
46#include <manip_spaceMouse.h>
47#include <manip_nodeTrackerSpaceMouse.h>
48#include <manip_freeSpaceMouse.h>
49#endif
50
51// Object mounted manipulator
52#include <manip_objectMounted.h>
53
54#ifdef USE_DISTORTION
55// Distortion
56#include <visual_distortion.h>
57#endif
58
59#ifdef USE_SKY_SILVERLINING
60// Sky
[98]61#include <visual_skySilverLining.h>
[32]62#endif
63
64// DataIO
65#include <visual_dataIO.h>
66#include <object_updater.h>
67
68// visual_object
69#include <visual_object.h>
70
71// visual_hud
72#include <visual_hud.h>
73#include <visual_debug_hud.h>
74
75// visual_draw2D
76#include <visual_draw2D.h>
77#include <visual_draw3D.h>
78
79// visual util
80#include <visual_util.h>
81
82// visual_vista2D
83#ifdef USE_VISTA2D
84#include <visual_vista2D.h>
85#endif
86
87// Test
88#include <dataIO_transportContainer.h>
89#include <osgDB/OutputStream>
90#include <iostream>
91
92
93
[57]94
[32]95namespace osgVisual
96{
97
98class visual_core : public osg::Referenced
99{
[88]100        #include <leakDetection.h>
101
[32]102public:
103        visual_core(osg::ArgumentParser& arguments_);
104        void initialize();
105        void shutdown();
106
107        void addManipulators();
[125]108        void parseConfigFile(osg::ArgumentParser& arguments_);
109        void checkXMLNode(xmlNode * a_node);
[127]110        void parseModule(xmlNode * a_node);
[125]111        void parseScenery(xmlNode * a_node);
[129]112        void config(xmlNode * a_node);
[32]113        bool loadTerrain(osg::ArgumentParser& arguments_);
114        bool checkCommandlineArgumentsForFinalErrors();
115
116        void setupScenery();
117       
118protected:
119        virtual ~visual_core(void);
120
121
122private:
123        void mainLoop();
124
125        /**
126         * Argument object, with contains all commandline arguments, which where called during programm sstartup
127         */ 
128        osg::ArgumentParser& arguments;
129
130        /**
131         * This CSN is at the top node on the complete scenery. Only the nodes for distortion are located above this node.
132         */ 
133        osg::ref_ptr<osg::CoordinateSystemNode> rootNode;
134
135        /**
136         * Reference pointer to the viewer instance. The viewer is the core of the graphical subsystem.
137         */ 
138        osg::ref_ptr<osgViewer::Viewer> viewer;
139
[125]140        /**
141         * XML File valid?
142         */
143        bool configFileValid;
144
[32]145#ifdef USE_SPACENAVIGATOR
146        /**
147         * Spacemouse node tracker manipulator
148         */ 
149        osg::ref_ptr<NodeTrackerSpaceMouse> mouseTrackerManip;
[55]150
151        /**
152         * Space mouse hardware driver instance
153         */ 
154        SpaceMouse* mouse;
[32]155#endif
156
157        /**
158         * This Matrix manipulator is used for controlling Camera by Nodes.
159         */ 
160        osg::ref_ptr<objectMountedManipulator> objectMountedCameraManip;
161
162
163#ifdef USE_SKY_SILVERLINING
164        /**
165         * Silverlining Sky instance
166         */ 
167        osg::ref_ptr<visual_skySilverLining> sky;
[129]168
169        xmlNode* skySilverliningConfig;
[32]170#endif
171
172#ifdef USE_DISTORTION
173        /**
174         * Distortion instance.
175         */ 
176        osg::ref_ptr<visual_distortion> distortion;
[129]177
178        xmlNode* distortionConfig;
[32]179#endif
180
181        osg::ref_ptr<visual_object> testObj;
182
183        osg::ref_ptr<osgGA::NodeTrackerManipulator> nt;
[87]184
185        osg::ref_ptr<visual_debug_hud> hud;
[32]186};
187
188}       // END NAMESPACE
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