[52] | 1 | ################################################################################################# |
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| 2 | # This file allows to configure osgVisual with CMAKE to generate native build solutions. # |
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| 3 | # # |
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| 4 | # Specify the following environment variables to use osgVisual and this CMAKE script: # |
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| 5 | # * OSG_ROOT: Path to your 32 bit (x86) OSG, e.g. D:\OSG\OpenSceneGraph-2.9.8_x86 # |
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| 6 | # * OSG_ROOT_X64: Path to your 64 bit (x64) OSG, e.g. D:\OSG\OpenSceneGraph-2.9.8_x64 # |
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| 7 | # * OSG: Path to your 32 bit (x86) OSG and 3rdParty binary folder, # |
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| 8 | # e.g. %OSG_ROOT%\bin;D:\OSG\3rdParty\bin\x86 # |
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| 9 | # * OSG_X64: Path to your 64 bit (x64) OSG and 3rdParty binary folder, # |
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| 10 | # e.g. %OSG_ROOT_X64%\bin;D:\OSG\3rdParty\bin\x64 # |
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| 11 | # * PATH: Extend with %OSG% or %OSG_X64% to use OSG and osgVisual from command line, # |
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| 12 | # e.g. PATH=%PATH%;%OSG% # |
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| 13 | # # |
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| 14 | # NOTE: On Visual Studio and x64 Arch, CMAKE uses the project settings to specify the # |
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| 15 | # correct x64 OSG path, so you can use osg as 32 bit in your system path. # |
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| 16 | # # |
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| 17 | # # |
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| 18 | ################################################################################################# |
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| 19 | |
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[28] | 20 | cmake_minimum_required(VERSION 2.8) |
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| 21 | |
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[52] | 22 | |
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[28] | 23 | PROJECT(osgVisual) |
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| 24 | #SET(CMAKE_MODULE_PATH "${osgVisual_SOURCE_DIR}/../CMakeModules;${CMAKE_MODULE_PATH}") |
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| 25 | |
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[51] | 26 | #INCLUDE( CheckTypeSize ) |
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| 27 | #CHECK_TYPE_SIZE( "void*" SIZE_OF_VOID_P ) |
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| 28 | IF( CMAKE_SIZEOF_VOID_P EQUAL 4 ) |
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| 29 | MESSAGE( STATUS "32 bit architecture detected" ) |
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| 30 | SET(DESTINATION_ARCH "x86") |
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| 31 | ENDIF() |
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| 32 | IF( CMAKE_SIZEOF_VOID_P EQUAL 8 ) |
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| 33 | MESSAGE( STATUS "64 bit architecture detected" ) |
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| 34 | SET(DESTINATION_ARCH "x64") |
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| 35 | ENDIF() |
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| 36 | |
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[52] | 37 | |
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[28] | 38 | # Get OSG Settings |
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[52] | 39 | IF(DESTINATION_ARCH STREQUAL "x64") |
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| 40 | SET(OSG_ROOT_BKP $ENV{OSG_ROOT}) # BACKUP old OSG_ROOT |
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| 41 | SET(ENV{OSG_ROOT} $ENV{OSG_ROOT_X64}) # Replace OSGROOT with OSG_ROOT_X64 to force CMAKE to find the correct OSG version (64 bit) |
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| 42 | ENDIF () |
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| 43 | |
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| 44 | SET(OpenSceneGraph_MARK_AS_ADVANCED ON) |
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[28] | 45 | FIND_PACKAGE(OpenSceneGraph 2.9.7 REQUIRED osgViewer OpenThreads osgDB osgTerrain osgGA osgText osgSim osgUtil) |
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| 46 | FIND_PACKAGE(OpenGL REQUIRED) |
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| 47 | |
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[52] | 48 | IF(DESTINATION_ARCH STREQUAL "x64") |
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| 49 | SET(ENV{OSG_ROOT} ${OSG_ROOT_BKP}) # Restore old OSG_ROOT |
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| 50 | UNSET(OSG_ROOT_BKP) # Delete backup |
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| 51 | ENDIF () |
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| 52 | |
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| 53 | |
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| 54 | |
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[51] | 55 | # Module sky-silverlining - At the moment only for Win32, will be opened to Unix ASAP |
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[28] | 56 | # OPTION( OPTION_VAR "description string" [initial value] ) |
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| 57 | IF ( WIN32 ) |
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| 58 | |
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| 59 | SET(USE_SKY_SILVERLINING ON CACHE BOOL "Enable to use Sundog-soft's Silverlining SDK for sky & weather") |
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| 60 | IF(USE_SKY_SILVERLINING ) |
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| 61 | SET(SOURCES |
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| 62 | ${SOURCES} |
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| 63 | include/sky_Silverlining/skySilverLining_AtmosphereReference.h |
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| 64 | include/sky_Silverlining/skySilverlining_cloudLayerSlot.h |
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| 65 | include/sky_Silverlining/skySilverLining_cloudsDrawable.h |
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| 66 | include/sky_Silverlining/skySilverLining_ProjectionMatrixCallback.h |
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| 67 | include/sky_Silverlining/skySilverLining_skyDrawable.h |
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| 68 | include/sky_Silverlining/visual_skySilverLining.h |
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| 69 | src/sky_Silverlining/skySilverLining_cloudsDrawable.cpp |
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| 70 | src/sky_Silverlining/skySilverLining_skyDrawable.cpp |
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| 71 | src/sky_Silverlining/visual_skySilverLining.cpp |
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| 72 | ) |
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| 73 | |
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[51] | 74 | IF (DESTINATION_ARCH STREQUAL "x86") |
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| 75 | SET(SILVERLINING_ARCH "win32") |
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| 76 | ELSEIF ( DESTINATION_ARCH STREQUAL "x64" ) |
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| 77 | SET(SILVERLINING_ARCH "x64") |
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| 78 | ENDIF () |
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| 79 | SET(SILVERLINING_LIBRARY_RELEASE $ENV{SILVERLINING_PATH}\\lib\\vc9\\${SILVERLINING_ARCH}\\SilverLining-MT-DLL.lib CACHE FILEPATH "Select the release library of Sundog-Soft's Silverlining SDK to link against." ) |
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| 80 | SET(SILVERLINING_LIBRARY_DEBUG $ENV{SILVERLINING_PATH}\\lib\\vc9\\${SILVERLINING_ARCH}\\SilverLining-MTD-DLL.lib CACHE FILEPATH "Select the debug library of Sundog-Soft's Silverlining SDK to link against." ) |
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[28] | 81 | SET(SILVERLINING_INCLUDE_DIR "$ENV{SILVERLINING_PATH}\\Public Headers" CACHE PATH "Enter the path to the the public Include directory of Sundog-Soft's Silverlining SDK" ) |
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| 82 | SET(SILVERLINING_LICENSEE "Your user name" CACHE STRING "Enter your Silverlining licensee name. If you license available, osgVisual will work with silverlining as 5 minute demo with the default value." ) |
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| 83 | SET(SILVERLINING_LICENSE "Your license code" CACHE STRING "Enter your Silverlining license key. If you license available, osgVisual will work with silverlining as 5 minute demo with the default value." ) |
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| 84 | INCLUDE_DIRECTORIES(${SILVERLINING_INCLUDE_DIR} include/sky_Silverlining) |
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| 85 | ADD_DEFINITIONS( "-DUSE_SKY_SILVERLINING" ) |
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| 86 | ADD_DEFINITIONS( "-DSILVERLINING_LICENSEE=\"${SILVERLINING_LICENSEE}\"" ) |
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| 87 | ADD_DEFINITIONS( "-DSILVERLINING_LICENSE=\"${SILVERLINING_LICENSE}\"" ) |
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| 88 | |
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| 89 | ELSE(USE_SKY_SILVERLINING) |
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| 90 | UNSET(SILVERLINING_LIBRARY_RELEASE CACHE) |
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| 91 | UNSET(SILVERLINING_LIBRARY_DEBUG CACHE) |
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| 92 | UNSET(SILVERLINING_INCLUDE_DIR CACHE) |
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| 93 | UNSET(SILVERLINING_LICENSEE) |
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| 94 | UNSET(SILVERLINING_LICENSE) |
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| 95 | ENDIF(USE_SKY_SILVERLINING) |
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| 96 | ENDIF(WIN32) |
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| 97 | |
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| 98 | |
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| 99 | # Module distortion |
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| 100 | SET(USE_DISTORTION OFF CACHE BOOL "Enable to use distortion with Projection Designer's distortion maps") |
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| 101 | IF(USE_DISTORTION) |
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| 102 | SET(SOURCES |
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| 103 | ${SOURCES} |
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| 104 | include/distortion/visual_distortion.h |
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| 105 | src/distortion/visual_distortion.cpp |
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| 106 | ) |
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| 107 | INCLUDE_DIRECTORIES(include/distortion) |
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| 108 | ADD_DEFINITIONS( "-DUSE_DISTORTION" ) |
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| 109 | ENDIF(USE_DISTORTION) |
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| 110 | |
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| 111 | |
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| 112 | # Module Vista2D - Only available under Win32 |
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| 113 | if( WIN32 ) |
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| 114 | SET(USE_VISTA2D OFF CACHE BOOL "Enable to use Vista2D by Wetzel Technology") |
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| 115 | IF( USE_VISTA2D ) |
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| 116 | INCLUDE_DIRECTORIES( include/vista2D ) |
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| 117 | SET(SOURCES |
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| 118 | ${SOURCES} |
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| 119 | include/vista2D/visual_vista2D.h |
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| 120 | src/vista2D/visual_vista2D.cpp |
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| 121 | ) |
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| 122 | SET(VISTA2D_INCLUDE_DIR . CACHE PATH "Select the INCLUDE directory path for Vista2D by Wetzel Technology." ) |
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| 123 | SET(VISTA2D_LIBRARY_DEBUG . CACHE FILEPATH "Select debug LIBRARY path for linking against Vista2D by Wetzel Technology." ) |
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| 124 | SET(VISTA2D_LIBRARY_RELEASE . CACHE FILEPATH "Select release LIBRARY path for linking against Vista2D by Wetzel Technology." ) |
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| 125 | INCLUDE_DIRECTORIES(${VISTA2D_INCLUDE_DIR}) |
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| 126 | ADD_DEFINITIONS( "-DUSE_VISTA2D" ) |
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| 127 | ELSE(USE_VISTA2D) |
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| 128 | UNSET(VISTA2D_INCLUDE_DIR CACHE) |
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| 129 | UNSET(VISTA2D_LIBRARY_DEBUG CACHE) |
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| 130 | UNSET(VISTA2D_LIBRARY_RELEASE CACHE) |
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| 131 | ENDIF(USE_VISTA2D) |
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| 132 | ENDIF(WIN32) |
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| 133 | |
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| 134 | |
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| 135 | # Module Spacenavigator manipulator - ONLY under WIN32 |
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| 136 | if( WIN32 ) |
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| 137 | # No header or linking required, because WIN32 COM interface used. |
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| 138 | SET(USE_SPACEMOUSE ON CACHE BOOL "Enable to use camera manipulator based on Spacenavigator by 3DConnexion") |
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| 139 | IF( USE_SPACEMOUSE ) |
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| 140 | SET(SOURCES |
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| 141 | ${SOURCES} |
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| 142 | include/manip_Spacemouse/manip_spaceMouse.h |
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| 143 | include/manip_Spacemouse/manip_freeSpaceMouse.h |
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| 144 | include/manip_Spacemouse/manip_nodeTrackerSpaceMouse.h |
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| 145 | src/manip_Spacemouse/manip_spaceMouse.cpp |
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| 146 | src/manip_Spacemouse/manip_freeSpaceMouse.cpp |
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| 147 | src/manip_Spacemouse/manip_nodeTrackerSpaceMouse.cpp |
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| 148 | ) |
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| 149 | INCLUDE_DIRECTORIES(include/manip_Spacemouse) |
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| 150 | ADD_DEFINITIONS( "-DUSE_SPACENAVIGATOR" ) |
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| 151 | ENDIF(USE_SPACEMOUSE) |
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| 152 | ENDIF(WIN32) |
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| 153 | |
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| 154 | |
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| 155 | # Module cluster |
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| 156 | SET(USE_CLUSTER_UDP ON CACHE BOOL "Enable to use the UDP Implementation for the cluster interface") |
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| 157 | IF( USE_CLUSTER_UDP ) |
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| 158 | SET(SOURCES |
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| 159 | ${SOURCES} |
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| 160 | include/cluster/dataIO_cluster.h |
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| 161 | include/cluster/dataIO_clusterUDP.h |
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| 162 | include/cluster/dataIO_clusterUDP_Transmission.h |
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| 163 | src/cluster/dataIO_clusterUDP.cpp |
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| 164 | src/cluster/dataIO_clusterUDP_Transmission.cpp |
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| 165 | ) |
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| 166 | ADD_DEFINITIONS( "-DUSE_CLUSTER_UDP" ) |
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| 167 | ELSE(USE_CLUSTER_UDP) |
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| 168 | SET(SOURCES |
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| 169 | ${SOURCES} |
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| 170 | include/cluster/dataIO_cluster.h |
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| 171 | include/cluster/dataIO_clusterDummy.h |
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| 172 | src/cluster/dataIO_clusterDummy.cpp |
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| 173 | ) |
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| 174 | ADD_DEFINITIONS( "-DUSE_CLUSTER_DUMMY" ) |
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| 175 | ENDIF(USE_CLUSTER_UDP) |
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| 176 | |
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| 177 | |
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| 178 | # Module extLink |
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| 179 | SET(SOURCES |
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| 180 | ${SOURCES} |
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| 181 | include/extLink/dataIO_extLink.h |
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| 182 | include/extLink/manip_extLink.h |
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| 183 | src/extLink/manip_extLink.cpp |
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| 184 | ) |
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| 185 | IF ( WIN32 ) |
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| 186 | SET(USE_EXTLINK_VCL ON CACHE BOOL "Enable to use the VCL Implementation for the externalLink interface") |
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| 187 | IF( USE_EXTLINK_VCL ) |
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| 188 | SET(EXTLINK_VCL_INCLUDE_DIR ../VCL_1.0.3.4/source/include/VCL CACHE PATH "Select the INCLUDE directory path for extLink VCL Implementation." ) |
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| 189 | SET(SOURCES |
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| 190 | ${SOURCES} |
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| 191 | include/extLink/dataIO_extLinkVCL.h |
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| 192 | src/extLink/dataIO_extLinkVCL.cpp |
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| 193 | ) |
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| 194 | INCLUDE_DIRECTORIES(${EXTLINK_VCL_INCLUDE_DIR}) |
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| 195 | ADD_DEFINITIONS( "-DUSE_EXTLINK_VCL" ) |
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[51] | 196 | #Linking: VCL uses #pragma to link, no need for linking configuration in CMAKE |
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[28] | 197 | ELSE(USE_EXTLINK_VCL) |
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| 198 | SET(SOURCES |
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| 199 | ${SOURCES} |
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| 200 | include/extLink/dataIO_extLinkDummy.h |
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| 201 | src/extLink/dataIO_extLinkDummy.cpp |
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| 202 | ) |
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| 203 | UNSET(EXTLINK_VCL_INCLUDE_DIR CACHE) |
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| 204 | ADD_DEFINITIONS( "-DUSE_EXTLINK_DUMMY" ) |
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| 205 | ENDIF(USE_EXTLINK_VCL) |
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| 206 | ELSE(WIN32) |
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| 207 | UNSET(EXTLINK_VCL_INCLUDE_DIR CACHE) |
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| 208 | SET(SOURCES |
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| 209 | ${SOURCES} |
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| 210 | include/extLink/dataIO_extLinkDummy.h |
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| 211 | src/extLink/dataIO_extLinkDummy.cpp |
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| 212 | ) |
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| 213 | ADD_DEFINITIONS( "-DUSE_EXTLINK_DUMMY" ) |
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| 214 | ENDIF(WIN32) |
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| 215 | |
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| 216 | |
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| 217 | |
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| 218 | # Set core sources |
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| 219 | SET(SOURCES |
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| 220 | ${SOURCES} |
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| 221 | # Core |
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| 222 | include/core/visual_core.h |
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| 223 | src/core/visual_core.cpp |
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| 224 | src/core/osgVisual.cpp |
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| 225 | # Util |
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| 226 | include/util/visual_util.h |
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| 227 | src/util/visual_util.cpp |
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| 228 | # Draw 2D |
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| 229 | include/draw2D/visual_draw2D.h |
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| 230 | src/draw2D/visual_draw2D.cpp |
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| 231 | # Debug HUD |
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| 232 | include/draw2D/visual_debug_hud.h |
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| 233 | src/draw2D/visual_debug_hud.cpp |
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| 234 | # Example HUD |
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| 235 | include/draw2D/visual_hud.h |
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| 236 | src/draw2D/visual_hud.cpp |
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| 237 | # Draw 3D |
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| 238 | include/draw3D/visual_draw3D.h |
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| 239 | src/draw3D/visual_draw3D.cpp |
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| 240 | # Object Mounted Manipulator |
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| 241 | include/manip_ObjectMounted/manip_objectMounted.h |
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| 242 | src/manip_ObjectMounted/manip_objectMounted.cpp |
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| 243 | # Objects |
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| 244 | include/object/visual_object.h |
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| 245 | include/object/object_updater.h |
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| 246 | src/object/visual_object.cpp |
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| 247 | src/object/object_updater.cpp |
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| 248 | # DataIO |
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| 249 | include/dataIO/visual_dataIO.h |
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| 250 | include/dataIO/dataIO_transportContainer.h |
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| 251 | include/dataIO/dataIO_slot.h |
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| 252 | include/dataIO/dataIO_executer.h |
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| 253 | src/dataIO/visual_dataIO.cpp |
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| 254 | src/dataIO/dataIO_transportContainer.cpp |
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| 255 | src/dataIO/dataIO_slot.cpp |
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| 256 | src/dataIO/dataIO_executer.cpp |
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| 257 | ) |
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| 258 | |
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| 259 | INCLUDE_DIRECTORIES(include/core include/util include/draw2D include/draw3D include/object include/manip_ObjectMounted include/manip_Spacemouse) |
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| 260 | INCLUDE_DIRECTORIES(include/dataIO include/cluster include/extLink ${OPENSCENEGRAPH_INCLUDE_DIRS} .) |
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| 261 | |
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| 262 | |
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| 263 | # Executable Output |
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| 264 | SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/bin) |
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| 265 | ADD_EXECUTABLE(osgVisual ${SOURCES}) |
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| 266 | |
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| 267 | |
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| 268 | # Linking |
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| 269 | TARGET_LINK_LIBRARIES(osgVisual ${OPENSCENEGRAPH_LIBRARIES} "OpenGL32.lib") |
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| 270 | IF(USE_SKY_SILVERLINING ) |
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| 271 | TARGET_LINK_LIBRARIES(osgVisual "winmm.lib" debug ${SILVERLINING_LIBRARY_DEBUG} optimized ${SILVERLINING_LIBRARY_RELEASE}) |
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| 272 | ENDIF(USE_SKY_SILVERLINING) |
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| 273 | |
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| 274 | IF(USE_VISTA2D) |
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| 275 | TARGET_LINK_LIBRARIES(osgVisual debug ${VISTA2D_LIBRARY_DEBUG} optimized ${VISTA2D_LIBRARY_RELEASE}) |
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| 276 | ENDIF(USE_VISTA2D) |
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| 277 | |
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| 278 | |
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| 279 | |
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| 280 | # CMAKE Fix for VS to not prepend build type to path. |
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| 281 | SET_TARGET_PROPERTIES(osgVisual PROPERTIES PREFIX "../") |
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| 282 | SET_TARGET_PROPERTIES( osgVisual PROPERTIES DEBUG_POSTFIX d ) |
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| 283 | |
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| 284 | |
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| 285 | # Generating vcproj file, if MSVC to preset debugging parameter - based on http://stackoverflow.com/questions/1005901/how-to-set-path-environment-variable-using-cmake-and-visual-studio-to-run-test |
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| 286 | IF (MSVC) |
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| 287 | # Set up a default .user file that contains the debugging setup |
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| 288 | ## Find user and system name |
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| 289 | SET(SYSTEM_NAME $ENV{USERDOMAIN} CACHE STRING "Build System Name") |
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| 290 | SET(USER_NAME $ENV{USERNAME} CACHE STRING "Build System UserName") |
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| 291 | SET(USERFILE_COMMAND_DEBUG "$(TargetPath)" CACHE STRING "Command to execute on debugging (VS Project settings)" ) |
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| 292 | SET(USERFILE_WORKING_DIRECTORY_DEBUG "bin" CACHE STRING "Working directory on debugging (VS Project settings)" ) |
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| 293 | SET(USERFILE_COMMAND_ARGUMENTS_DEBUG "-C center --window 100 100 800 600 -m D:/OpenSceneGraph/VPB-Testdatensatz/DB_Small/database.ive -p salzburg.path" CACHE STRING "Command arguments (VS Project settings)" ) |
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| 294 | SET(USERFILE_REMOTE_MACHINE_DEBUG ${USER_NAME} CACHE STRING "Remote Debugging Machine (VS Project settings)") |
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[51] | 295 | IF (DESTINATION_ARCH STREQUAL "x64") |
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| 296 | SET(USERFILE_ENVIRONMENT "PATH=%OSG_X64%;%PATH%" CACHE STRING "Environment Variables that VS should merge on thy fly with system environment to run osgVisual (VS Project settings)") |
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| 297 | ENDIF () |
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[28] | 298 | |
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[51] | 299 | |
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[28] | 300 | # Only do this if one doesn't already exist |
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| 301 | SET (USER_FILE ${PROJECT_NAME}.vcproj.${SYSTEM_NAME}.${USER_NAME}.user) |
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| 302 | IF (NOT EXISTS "${USER_FILE}") |
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| 303 | message (STATUS "Creating ${USER_FILE} with default debug settings") |
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| 304 | # These are the configuration variables |
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| 305 | IF (CMAKE_GENERATOR MATCHES "Win64") |
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| 306 | SET (USERFILE_PLATFORM "x64") |
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| 307 | ELSE () |
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| 308 | SET (USERFILE_PLATFORM "Win32") |
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| 309 | ENDIF () |
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| 310 | |
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| 311 | # Configure the template file |
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| 312 | # MSC_VER 1300: MSC 13.0, VC 7.0, VS 2002 |
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| 313 | # MSC_VER 1310: MSC 13.1, VC 7.1, VS 2003 |
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| 314 | # MSC_VER 1400: MSC 14.0, VC 8.0, VS 2005 |
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| 315 | # MSC_VER 1500: MSC 15.0, VC 9.0, VS 2008 |
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| 316 | # MSC_VER 1600: MSC ??.0, VC 10.0, VS 2010 |
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| 317 | IF (MSVC_VERSION EQUAL 1400) |
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| 318 | CONFIGURE_FILE(VC80.vcproj.user.template ${USER_FILE} @ONLY) |
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| 319 | ENDIF() |
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| 320 | IF (MSVC_VERSION EQUAL 1500) |
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| 321 | CONFIGURE_FILE(VC90.vcproj.user.template ${USER_FILE} @ONLY) |
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| 322 | ENDIF() |
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| 323 | ELSE() |
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| 324 | message (STATUS "Userfile ${USER_FILE} already exist: Skipping") |
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| 325 | ENDIF() |
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| 326 | ENDIF() |
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| 327 | |
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| 328 | |
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