[346] | 1 | /* osgVisual test. distortionNG, experimental. |
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| 2 | * |
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| 3 | * Permission is hereby granted, free of charge, to any person obtaining a copy |
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| 4 | * of this software and associated documentation files (the "Software"), to deal |
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| 5 | * in the Software without restriction, including without limitation the rights |
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| 6 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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| 7 | * copies of the Software, and to permit persons to whom the Software is |
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| 8 | * furnished to do so, subject to the following conditions: |
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| 9 | * |
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| 10 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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| 11 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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| 12 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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| 13 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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| 14 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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| 15 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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| 16 | * THE SOFTWARE. |
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| 17 | */ |
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| 18 | |
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| 19 | #include "DistortionManipulator.h" |
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[380] | 20 | #include "extViewer.h" |
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[346] | 21 | |
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[358] | 22 | #include <osgViewer/Viewer> |
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| 23 | #include <osg/Point> |
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| 24 | #include <osg/PolygonMode> |
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[381] | 25 | #include <osg/TextureRectangle> |
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[347] | 26 | |
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[361] | 27 | #include <osgDB/Registry> |
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| 28 | #include <osgDB/ReaderWriter> |
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| 29 | #include <osgDB/WriteFile> |
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| 30 | |
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[371] | 31 | #include "DistortionSetupStrategy.h" |
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| 32 | |
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[346] | 33 | using namespace osg; |
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| 34 | using namespace osgViewer; |
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| 35 | |
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| 36 | |
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[380] | 37 | DistortionManipulator::DistortionManipulator(extViewer* viewer, DistortionSet* ds) |
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| 38 | : _highlightColor( osg::Vec4(1.0f, 1.0f, 0.0f, 1.0f) ), _distortionSet( ds ), _viewer(viewer) |
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[346] | 39 | { |
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[348] | 40 | activeSetupMode = DISABLED; |
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| 41 | activeDistortionMode = MESH; |
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| 42 | activeManualSetupMode = DISTORTION; |
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| 43 | activeVisualizationMode = NONE; |
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[349] | 44 | |
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[371] | 45 | _delegatedDistortionSetupStrategy = NULL; |
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| 46 | |
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[353] | 47 | _highlighter = NULL; |
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| 48 | |
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| 49 | createVertexHighlighter(); |
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[356] | 50 | createHUD(); |
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[353] | 51 | |
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| 52 | _camera = 0; |
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| 53 | //_distortionMesh(distortionMesh) |
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[361] | 54 | |
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[392] | 55 | // Create Shader to visualize intensitymap during blending setup. |
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[361] | 56 | osg::Shader* sh = osg::Shader::readShaderFile( osg::Shader::FRAGMENT, "shaderIntensityMapVis.frag" ); |
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| 57 | sh->setName("shaderIntensityMapVis"); |
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| 58 | ds->setShaderIntensityMapVis( sh ); |
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[370] | 59 | |
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| 60 | //LF Get Screen Resolution for Cursor Position Scaling |
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| 61 | osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface(); |
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| 62 | if (!wsi) { osg::notify(osg::NOTICE)<<"Error, no WindowSystemInterface available, cannot create windows."<<std::endl; } |
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| 63 | wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(0), _screenPixWidth, _screenPixHeight); |
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| 64 | |
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| 65 | |
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[346] | 66 | } |
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| 67 | |
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| 68 | DistortionManipulator::~DistortionManipulator() |
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| 69 | { |
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| 70 | } |
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| 71 | |
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| 72 | void DistortionManipulator::getUsage(osg::ApplicationUsage& usage) const |
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| 73 | { |
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[356] | 74 | usage.addKeyboardMouseBinding("Keypad 0","Show/Hide distortion HUD."); |
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| 75 | usage.addKeyboardMouseBinding("Keypad 1","Reset distortion."); |
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| 76 | usage.addKeyboardMouseBinding("Keypad 2","Reset intensity blending."); |
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[346] | 77 | usage.addKeyboardMouseBinding("Keypad 4","Toggles Setup Mode between DISABLED, MANUAL & DELEGATED."); |
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| 78 | usage.addKeyboardMouseBinding("Keypad 5","MANUAL Mode: Toggle between blending & distortion setup."); |
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[356] | 79 | usage.addKeyboardMouseBinding("Keypad 6","MANUAL Mode: Toggle if distortion drags affect mesh or rtt texture coordinates."); // Defaults to Mesh |
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| 80 | usage.addKeyboardMouseBinding("Keypad 7","Show distortion mesh / intensity map / none."); |
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| 81 | usage.addKeyboardMouseBinding("Keypad 8","Save distortion set."); // via plugin |
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[346] | 82 | } |
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| 83 | |
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[348] | 84 | bool DistortionManipulator::handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa, osg::Object* obj, osg::NodeVisitor* nv) |
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[346] | 85 | { |
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[347] | 86 | switch(ea.getEventType()) |
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[346] | 87 | { |
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[348] | 88 | case(osgGA::GUIEventAdapter::MOVE): break; |
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[346] | 89 | case(osgGA::GUIEventAdapter::DRAG): |
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| 90 | { |
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[355] | 91 | if ( activeSetupMode == MANUAL) |
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| 92 | { |
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[357] | 93 | OSG_ALWAYS<<std::endl<<"Drag:"<<std::endl<<"ea.getGraphicsContext()="<<ea.getGraphicsContext()<<std::endl; |
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| 94 | OSG_ALWAYS<<"ea.getXnormalized()="<<ea.getXnormalized()<<std::endl; |
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| 95 | OSG_ALWAYS<<"ea.getYnormalized()="<<ea.getYnormalized()<<std::endl; |
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| 96 | OSG_ALWAYS<<"ea.getX()="<<ea.getX()<<std::endl; |
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| 97 | OSG_ALWAYS<<"ea.getXin()="<<ea.getXmin()<<std::endl; |
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| 98 | OSG_ALWAYS<<"ea.getXmax()="<<ea.getXmax()<<std::endl; |
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| 99 | OSG_ALWAYS<<"ea.getY()="<<ea.getY()<<std::endl; |
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| 100 | OSG_ALWAYS<<"ea.getYin()="<<ea.getYmin()<<std::endl; |
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| 101 | OSG_ALWAYS<<"ea.getYmax()="<<ea.getYmax()<<std::endl; |
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[370] | 102 | |
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| 103 | //LF get X,Y normalized to lowerleftcorner (0,0) / upperrightcorner (1,1) |
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| 104 | OSG_ALWAYS<<"getXnormalizedLF()="<<(ea.getXnormalized()+1.0)/2.0<<std::endl; |
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| 105 | OSG_ALWAYS<<"getYnormalizedLF()="<<(ea.getYnormalized()+1.0)/2.0<<std::endl; |
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[353] | 106 | |
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[370] | 107 | //LF get X,Y in pixels (lowerleftcorner (0,0) / upperrightcorner (screenwidth,screenheigth) |
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| 108 | OSG_ALWAYS<<std::endl<<"Screen Resolution: "<<_screenPixWidth<<" x "<<_screenPixHeight<<std::endl; |
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| 109 | OSG_ALWAYS<<"getXPixelspaceLF()="<<(int)((float)_screenPixWidth*(ea.getXnormalized()+1.0)/2.0)<<std::endl; |
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| 110 | OSG_ALWAYS<<"getYPixelspaceLF()="<<(int)((float)_screenPixHeight*(ea.getYnormalized()+1.0)/2.0)<<std::endl; |
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[367] | 111 | |
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[357] | 112 | if(activeDistortionMode == MESH) |
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| 113 | { |
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| 114 | OSG_ALWAYS<<"MESH!"<<std::endl; |
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| 115 | } |
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| 116 | else if (activeDistortionMode == TEXCOORDINATES) |
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| 117 | { |
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| 118 | OSG_ALWAYS<<"TEXCOORDINATES!"<<std::endl; |
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| 119 | } |
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| 120 | |
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[355] | 121 | return true; // true means event handled: not forwarded to the camera manipulator; |
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| 122 | } |
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| 123 | break; |
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[353] | 124 | |
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[346] | 125 | } |
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| 126 | case(osgGA::GUIEventAdapter::PUSH): |
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[348] | 127 | { |
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[353] | 128 | OSG_ALWAYS<<"mouse click!"<<std::endl; |
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[361] | 129 | if ( activeSetupMode == MANUAL /*&& ea.getModKeyMask()&osgGA::GUIEventAdapter::MODKEY_CTRL*/ && ea.getButton() == osgGA::GUIEventAdapter::LEFT_MOUSE_BUTTON ) |
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[348] | 130 | { |
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[353] | 131 | osgViewer::View* viewer = dynamic_cast<osgViewer::View*>(&aa); |
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| 132 | if ( viewer ) |
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| 133 | { |
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| 134 | osg::notify(osg::ALWAYS)<<std::endl<<"Intersection:"<<std::endl<<"ea.getX()="<<ea.getX()<<std::endl; |
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| 135 | osg::notify(osg::ALWAYS)<<"ea.getY()="<<ea.getY()<<std::endl; |
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| 136 | osg::ref_ptr<osgUtil::LineSegmentIntersector> intersector = new osgUtil::LineSegmentIntersector(osgUtil::Intersector::PROJECTION, ea.getX(), ea.getY()); |
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| 137 | osgUtil::IntersectionVisitor iv( intersector.get() ); |
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| 138 | _distortionSet->getDistortionCamera()->accept( iv ); |
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| 139 | |
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| 140 | if ( intersector->containsIntersections() ) |
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| 141 | { |
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[370] | 142 | //osgUtil::LineSegmentIntersector::Intersection& result = *(intersector->getIntersections().begin()); |
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| 143 | osgUtil::LineSegmentIntersector::Intersection *result; |
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| 144 | result=&intersector->getFirstIntersection(); |
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| 145 | computeSelectedVertex( *result ); |
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| 146 | //computeSelectedVertex( result ); |
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[353] | 147 | } |
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| 148 | } |
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[348] | 149 | } |
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| 150 | break; |
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| 151 | } |
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| 152 | case(osgGA::GUIEventAdapter::RELEASE): break; |
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[346] | 153 | case(osgGA::GUIEventAdapter::KEYDOWN): |
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[347] | 154 | { |
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[357] | 155 | if (ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Insert) // KP 0: Show/Hide HUD |
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[356] | 156 | { |
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[357] | 157 | bool oldValue = _distortionSet->getDistortionInternals()->getValue(DistortionSet::HUD); |
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| 158 | _distortionSet->getDistortionInternals()->setValue(DistortionSet::HUD, !oldValue); |
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[356] | 159 | return(true); |
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| 160 | } |
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[347] | 161 | if (ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_End) // KP 1: reset distortion |
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| 162 | { |
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| 163 | resetDistortion(); |
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| 164 | return(true); |
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| 165 | } |
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| 166 | if (ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Down) // KP 2: reset intensity map |
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| 167 | { |
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| 168 | resetIntensityMap(); |
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| 169 | return(true); |
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| 170 | } |
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| 171 | if (ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Left) // KP 4: Toggles Setup Mode between DISABLED, MANUAL & DELEGATED. |
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| 172 | { |
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[348] | 173 | switch(activeSetupMode) |
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| 174 | { |
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[353] | 175 | case DISABLED : |
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| 176 | { |
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| 177 | activeSetupMode = MANUAL; |
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[356] | 178 | OSG_NOTICE<<"SetupMode MANUAL activated"<<std::endl; |
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[357] | 179 | _distortionSet->getDistortionInternals()->setValue(DistortionSet::HIGHLIGHTER, true); |
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[353] | 180 | break; |
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| 181 | } |
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| 182 | case MANUAL : |
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| 183 | { |
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| 184 | activeSetupMode = DELEGATED; |
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[357] | 185 | _distortionSet->getDistortionInternals()->setValue(DistortionSet::HIGHLIGHTER, false); |
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[356] | 186 | OSG_NOTICE<<"SetupMode DELEGATED activated"<<std::endl; |
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[353] | 187 | break; |
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| 188 | } |
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| 189 | case DELEGATED : |
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| 190 | { |
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| 191 | activeSetupMode = DISABLED; |
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[357] | 192 | _distortionSet->getDistortionInternals()->setValue(DistortionSet::HIGHLIGHTER, false); |
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[356] | 193 | OSG_NOTICE<<"SetupMode DISABLED activated"<<std::endl; |
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[353] | 194 | break; |
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| 195 | } |
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[348] | 196 | } |
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[356] | 197 | updateHUD(); |
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[347] | 198 | return(true); |
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| 199 | } |
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| 200 | if (ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Begin) // KP 5: MANUAL Mode: Toggle between blending & distortion setup. |
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| 201 | { |
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[348] | 202 | |
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| 203 | activeManualSetupMode = (activeManualSetupMode==DISTORTION?BLENDING:DISTORTION); |
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[356] | 204 | updateHUD(); |
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[347] | 205 | return(true); |
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| 206 | } |
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| 207 | if (ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Right) // KP 6: MANUAL Mode: Toggle if distortion drags affect mesh or rtt texture coordinates -> defaults to Mesh |
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| 208 | { |
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[348] | 209 | activeDistortionMode = (activeDistortionMode==MESH?TEXCOORDINATES:MESH); |
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[356] | 210 | updateHUD(); |
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[347] | 211 | return(true); |
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| 212 | } |
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| 213 | if (ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Home) // KP 7: Show distortion mesh / intensity map / none. |
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| 214 | { |
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[348] | 215 | switch(activeVisualizationMode) |
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| 216 | { |
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[349] | 217 | case DISTORTION_MESH : |
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| 218 | { |
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| 219 | activeVisualizationMode = INTENSITY_MAP; |
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[358] | 220 | showDistortionMesh(false); |
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| 221 | showIntensityMap(true); |
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[349] | 222 | break; |
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| 223 | } |
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| 224 | case INTENSITY_MAP : |
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| 225 | { |
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| 226 | activeVisualizationMode = NONE; |
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| 227 | showDistortionMesh(false); |
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[358] | 228 | showIntensityMap(false); |
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[349] | 229 | break; |
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| 230 | } |
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| 231 | case NONE : |
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| 232 | { |
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| 233 | activeVisualizationMode = DISTORTION_MESH; |
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[358] | 234 | showDistortionMesh(true); |
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[349] | 235 | showIntensityMap(false); |
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| 236 | break; |
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| 237 | } |
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[348] | 238 | } |
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[349] | 239 | |
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[356] | 240 | updateHUD(); |
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[347] | 241 | return(true); |
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| 242 | } |
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| 243 | if (ea.getKey()==osgGA::GUIEventAdapter::KEY_KP_Up) // KP 8: Save distortion set via plugin |
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| 244 | { |
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[349] | 245 | OSG_ALWAYS<<"KEY_KP_8 : todo: Save DistortionContainer"<<std::endl; |
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[361] | 246 | |
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[370] | 247 | osgDB::writeObjectFile( *_distortionSet, "distortionset.dist" ); |
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[347] | 248 | return(true); |
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| 249 | } |
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| 250 | |
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| 251 | return false; // Event ignored |
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| 252 | } |
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[348] | 253 | case(osgGA::GUIEventAdapter::KEYUP): break; |
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[346] | 254 | case(osgGA::GUIEventAdapter::FRAME): |
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| 255 | { |
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[371] | 256 | if ( activeSetupMode == DELEGATED && _delegatedDistortionSetupStrategy.valid()) |
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[356] | 257 | { |
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[379] | 258 | //OSG_ALWAYS<<"Calling delegated class.."<<std::endl; |
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[371] | 259 | _delegatedDistortionSetupStrategy->delegateDistortionSetup(_distortionSet); |
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[380] | 260 | if( _distortionSet->isDirty() && _viewer.valid()) |
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[379] | 261 | { |
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[381] | 262 | updateDistortionSetup(); |
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[379] | 263 | } |
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| 264 | //OSG_ALWAYS<<"..done"<<std::endl; |
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[356] | 265 | } |
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[346] | 266 | break; |
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| 267 | } |
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| 268 | case (osgGA::GUIEventAdapter::RESIZE): // todo: adapt distortion mesh to new screen size |
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| 269 | { |
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[349] | 270 | OSG_ALWAYS<<"RESIZE!"<<std::endl; |
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[346] | 271 | break; |
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| 272 | } |
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| 273 | |
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| 274 | default: |
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| 275 | return false; |
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| 276 | } |
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| 277 | return false; |
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[347] | 278 | } |
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| 279 | |
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| 280 | void DistortionManipulator::resetIntensityMap() |
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| 281 | { |
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[349] | 282 | if(!_distortionSet.valid()) |
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| 283 | return; |
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| 284 | |
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| 285 | osg::ref_ptr<osg::Image> image = _distortionSet->getIntensityMap(); |
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| 286 | |
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| 287 | OSG_ALWAYS<<"Reseting IntensityMap Blending."<<std::endl; |
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| 288 | |
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[391] | 289 | //isDataContiguous is unknown to MSVS2010 and GCC |
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| 290 | /*if (!image->isDataContiguous()) |
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[349] | 291 | { |
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| 292 | OSG_WARN<<"Warning: DistortionManipulator does not support working with non contiguous imagery as blendmaps!"<<std::endl; |
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| 293 | return; |
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[391] | 294 | }*/ |
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[349] | 295 | |
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| 296 | // Fill intensity map with 255 |
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| 297 | unsigned char* dataPtr = image->data(); |
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| 298 | for(unsigned int i=0;i<image->getTotalSizeInBytes();i++) |
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| 299 | { |
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| 300 | *dataPtr++ = 255; |
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| 301 | } |
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| 302 | image->dirty(); |
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[347] | 303 | } |
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| 304 | |
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| 305 | void DistortionManipulator::resetDistortion() |
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| 306 | { |
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[349] | 307 | if(!_distortionSet.valid()) |
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| 308 | return; |
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| 309 | |
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[407] | 310 | |
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| 311 | _distortionSet->setDistortionMeshDimensions(2, 2, true); // Reset dimensions and coordinates/texcoords & rebuild mesh data |
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[408] | 312 | _distortionSet->dirtyMesh(); |
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| 313 | |
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[407] | 314 | // Restore ProjectionMatrix |
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[408] | 315 | // Set up basic projection Matrix |
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| 316 | double fovy = 30., aspectRatio = 1., zNear = 1., zFar = 1000.; |
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| 317 | _distortionSet->getProjectionOffset().makePerspective( fovy, aspectRatio, zNear, zFar ); |
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[407] | 318 | |
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[408] | 319 | double newAspectRatio = double(_distortionSet->getIntensityMap()->s()) / double(_distortionSet->getIntensityMap()->t()); |
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[407] | 320 | double aspectRatioChange = newAspectRatio / aspectRatio; |
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| 321 | if (aspectRatioChange != 1.0) |
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| 322 | { |
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[408] | 323 | _distortionSet->getProjectionOffset() *= osg::Matrix::scale(1.0/aspectRatioChange,1.0,1.0); |
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[407] | 324 | } |
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| 325 | |
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[408] | 326 | _distortionSet->dirtyMatrix(); |
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[349] | 327 | } |
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| 328 | |
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| 329 | void DistortionManipulator::showDistortionMesh(bool show) |
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| 330 | { |
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[358] | 331 | osg::StateSet* stateset = _distortionSet->getDistortionInternals()->getChild(DistortionSet::MESH)->getOrCreateStateSet(); |
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[349] | 332 | |
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[358] | 333 | // Append a PolygonMode stateset if required |
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| 334 | osg::PolygonMode* polyModeObj = dynamic_cast<osg::PolygonMode*>(stateset->getAttribute(osg::StateAttribute::POLYGONMODE)); |
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[349] | 335 | if (!polyModeObj) |
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| 336 | { |
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| 337 | polyModeObj = new osg::PolygonMode; |
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[361] | 338 | stateset->setAttribute(polyModeObj, osg::StateAttribute::PROTECTED|osg::StateAttribute::ON); |
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[349] | 339 | } |
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| 340 | |
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[358] | 341 | // Set Polygonmode |
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[349] | 342 | if(show) |
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| 343 | polyModeObj->setMode(osg::PolygonMode::FRONT_AND_BACK,osg::PolygonMode::LINE); |
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| 344 | else |
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[358] | 345 | polyModeObj->setMode(osg::PolygonMode::FRONT_AND_BACK,osg::PolygonMode::FILL); |
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[349] | 346 | } |
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| 347 | |
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| 348 | void DistortionManipulator::showIntensityMap(bool show) |
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| 349 | { |
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[361] | 350 | if(_distortionSet.valid()) |
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| 351 | { |
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| 352 | osg::StateSet* stateset = _distortionSet->getDistortionInternals()->getChild(DistortionSet::MESH)->getOrCreateStateSet(); |
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| 353 | osg::Program* program = static_cast<osg::Program*>(stateset->getAttribute(::osg::StateAttribute::PROGRAM)); |
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[350] | 354 | |
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[361] | 355 | if(show) |
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| 356 | { |
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| 357 | program->removeShader( _distortionSet->getShaderIntensityMap() ); |
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| 358 | program->addShader( _distortionSet->getShaderIntensityMapVis() ); |
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| 359 | } |
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| 360 | else |
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| 361 | { |
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| 362 | program->removeShader( _distortionSet->getShaderIntensityMapVis() ); |
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| 363 | program->addShader( _distortionSet->getShaderIntensityMap() ); |
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| 364 | } |
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| 365 | } |
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[349] | 366 | } |
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[353] | 367 | |
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| 368 | void DistortionManipulator::createVertexHighlighter() |
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| 369 | { |
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| 370 | osg::ref_ptr<osg::Vec4Array> colors = new osg::Vec4Array(1); |
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| 371 | (*colors)[0] = _highlightColor; |
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| 372 | |
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| 373 | _highlighter = new osg::Geometry; |
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| 374 | _highlighter->setDataVariance( osg::Object::DYNAMIC ); |
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| 375 | _highlighter->setUseDisplayList( false ); |
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| 376 | _highlighter->setUseVertexBufferObjects( true ); |
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| 377 | _highlighter->setVertexArray( new osg::Vec3Array(1) ); // The highlighter vertex is updated by computeSelectedVertex(..) |
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| 378 | _highlighter->setColorArray( colors.get() ); |
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| 379 | _highlighter->setColorBinding( osg::Geometry::BIND_OVERALL ); |
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| 380 | _highlighter->addPrimitiveSet( new osg::DrawArrays(GL_POINTS, 0, 1) ); |
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| 381 | |
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| 382 | |
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| 383 | osg::ref_ptr<osg::Geode> geode = new osg::Geode; |
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| 384 | geode->addDrawable( _highlighter.get() ); |
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| 385 | geode->getOrCreateStateSet()->setAttributeAndModes( new osg::Point(8.0f) ); |
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| 386 | geode->getOrCreateStateSet()->setMode( GL_LIGHTING, osg::StateAttribute::OFF ); |
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| 387 | geode->setCullingActive(false); // disable the culling for the selector, otherwise the selector is culled away on the edge. |
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| 388 | |
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[356] | 389 | _distortionSet->getDistortionInternals()->addChild(geode, false); // = child #1 :definition: child #0 = mesh, #1 = highlighter, #2 HUD |
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[353] | 390 | } |
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| 391 | |
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[356] | 392 | void DistortionManipulator::createHUD() |
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| 393 | { |
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| 394 | osg::ref_ptr<osg::Geode> geode = new osg::Geode; |
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| 395 | |
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| 396 | osg::StateSet* stateSet = geode->getOrCreateStateSet(); |
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| 397 | stateSet->setRenderBinDetails( 99, "RenderBin"); |
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| 398 | // disable depth test to ensure that it is always drawn. |
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| 399 | stateSet->setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF); |
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| 400 | stateSet->setMode(GL_LIGHTING,osg::StateAttribute::OFF); |
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| 401 | |
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[370] | 402 | // Modify StateSet to protect it against state changes by the stateset Manipulator |
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| 403 | osg::PolygonMode* polyModeObj = new osg::PolygonMode; |
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| 404 | stateSet->setAttribute(polyModeObj, osg::StateAttribute::PROTECTED|osg::StateAttribute::ON); |
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| 405 | |
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[356] | 406 | // Add Text: |
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| 407 | osg::Vec3 position(20.0f,120.0f,0.0f); |
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| 408 | osg::Vec3 delta(0.0f,-25.0f,0.0f); |
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| 409 | std::string timesFont("fonts/arial.ttf"); |
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| 410 | { |
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| 411 | osg::ref_ptr<osgText::Text> textHeader = new osgText::Text; |
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| 412 | textHeader->setText("Distortion Setup:"); |
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| 413 | textHeader->setFont(timesFont); |
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| 414 | textHeader->setPosition(position); |
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| 415 | textHeader->setCharacterSize(21); |
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| 416 | textHeader->setDataVariance(osg::Object::STATIC); |
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| 417 | geode->addDrawable( textHeader ); |
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| 418 | |
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| 419 | position += delta; |
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| 420 | |
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| 421 | hudSetupMode = new osgText::Text; |
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| 422 | hudSetupMode->setFont(timesFont); |
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| 423 | hudSetupMode->setPosition(position); |
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| 424 | hudSetupMode->setCharacterSize(21); |
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| 425 | hudSetupMode->setDataVariance(osg::Object::DYNAMIC); |
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| 426 | geode->addDrawable( hudSetupMode ); |
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| 427 | |
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| 428 | position += delta; |
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| 429 | |
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| 430 | hudDistortionMode = new osgText::Text; |
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| 431 | hudDistortionMode->setFont(timesFont); |
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| 432 | hudDistortionMode->setPosition(position); |
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| 433 | hudDistortionMode->setCharacterSize(21); |
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| 434 | hudDistortionMode->setDataVariance(osg::Object::DYNAMIC); |
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| 435 | geode->addDrawable( hudDistortionMode ); |
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| 436 | |
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| 437 | position += delta; |
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| 438 | |
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| 439 | hudManualSetupMode = new osgText::Text; |
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| 440 | hudManualSetupMode->setFont(timesFont); |
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| 441 | hudManualSetupMode->setPosition(position); |
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| 442 | hudManualSetupMode->setCharacterSize(21); |
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| 443 | hudManualSetupMode->setDataVariance(osg::Object::DYNAMIC); |
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| 444 | geode->addDrawable( hudManualSetupMode ); |
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| 445 | |
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| 446 | position += delta; |
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| 447 | |
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| 448 | hudVisualizationMode = new osgText::Text; |
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| 449 | hudVisualizationMode->setFont(timesFont); |
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| 450 | hudVisualizationMode->setPosition(position); |
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| 451 | hudVisualizationMode->setCharacterSize(21); |
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| 452 | hudVisualizationMode->setDataVariance(osg::Object::DYNAMIC); |
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| 453 | geode->addDrawable( hudVisualizationMode ); |
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| 454 | } |
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| 455 | |
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| 456 | updateHUD(); |
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[370] | 457 | _distortionSet->getDistortionInternals()->addChild(geode, false); // = child #2. The definition is: child #0 = mesh, #1 = highlighter, #2 HUD |
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[356] | 458 | } |
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| 459 | |
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| 460 | void DistortionManipulator::updateHUD() |
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| 461 | { |
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| 462 | switch(activeSetupMode) |
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| 463 | { |
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| 464 | case DISABLED : hudSetupMode->setText("Setup Mode : DISABLED"); break; |
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| 465 | case MANUAL : hudSetupMode->setText("Setup Mode : MANUAL"); break; |
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| 466 | case DELEGATED : hudSetupMode->setText("Setup Mode : DELEGATED"); break; |
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| 467 | default: hudSetupMode->setText(""); |
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| 468 | }; |
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| 469 | switch(activeDistortionMode) |
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| 470 | { |
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| 471 | case MESH : hudDistortionMode->setText("Distortion Mode : MESH"); break; |
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| 472 | case TEXCOORDINATES : hudDistortionMode->setText("Distortion Mode : TEXCOORDINATES"); break; |
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| 473 | default: hudDistortionMode->setText(""); |
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| 474 | }; |
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| 475 | switch(activeManualSetupMode) |
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| 476 | { |
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| 477 | case DISTORTION : hudManualSetupMode->setText("Manual Setup Mode : DISTORTION"); break; |
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| 478 | case BLENDING : hudManualSetupMode->setText("Manual Setup Mode : BLENDING"); break; |
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| 479 | default: hudManualSetupMode->setText(""); |
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| 480 | }; |
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| 481 | switch(activeVisualizationMode) |
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| 482 | { |
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| 483 | case DISTORTION_MESH : hudVisualizationMode->setText("Visualization Mode : DISTORTION_MESH"); break; |
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| 484 | case INTENSITY_MAP : hudVisualizationMode->setText("Visualization Mode : INTENSITY_MAP"); break; |
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| 485 | case NONE : hudVisualizationMode->setText("Visualization Mode : NONE"); break; |
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| 486 | default: hudVisualizationMode->setText(""); |
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| 487 | }; |
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| 488 | } |
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| 489 | |
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[353] | 490 | void DistortionManipulator::computeSelectedVertex( osgUtil::LineSegmentIntersector::Intersection& result ) |
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| 491 | { |
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| 492 | osg::Geometry* geom = dynamic_cast<osg::Geometry*>( result.drawable.get() ); |
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| 493 | if ( !geom || geom==_highlighter ) |
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| 494 | return; |
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| 495 | |
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| 496 | osg::Vec3Array* vertices = dynamic_cast<osg::Vec3Array*>( geom->getVertexArray() ); |
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| 497 | osg::Vec3Array* selVertices = dynamic_cast<osg::Vec3Array*>( _highlighter->getVertexArray() ); |
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| 498 | if ( !vertices || !selVertices ) |
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| 499 | return; |
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| 500 | |
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| 501 | OSG_NOTIFY(osg::ALWAYS)<<"size of vertices="<<vertices->size()<<std::endl; |
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| 502 | OSG_NOTIFY(osg::ALWAYS)<<"size of selVertices="<<selVertices->size()<<std::endl; |
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| 503 | |
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| 504 | osg::Vec3 point = result.getWorldIntersectPoint(); |
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| 505 | osg::Matrix matrix = osg::computeLocalToWorld( result.nodePath ); // To compute the intersection vertices in world coordinates not in model coordinates |
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| 506 | OSG_NOTIFY(osg::ALWAYS) << "Intersection-indices: Size=" << result.indexList.size() << std::endl; |
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| 507 | const std::vector<unsigned int>& selIndices = result.indexList; |
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| 508 | { |
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| 509 | double maxRatio = 0.0; |
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| 510 | int closestVertexIndex = 0; |
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| 511 | for ( unsigned int i=0; i<3 && i<result.ratioList.size(); i++ ) //iterate through rations and search for maxRation=nearestVertex |
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| 512 | { |
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| 513 | if(result.ratioList[i] > maxRatio) |
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| 514 | { |
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| 515 | maxRatio = result.ratioList[i]; |
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| 516 | closestVertexIndex = result.indexList[i]; |
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| 517 | } |
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| 518 | OSG_NOTIFY(osg::ALWAYS)<<"maxRatio="<<maxRatio<<std::endl; |
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| 519 | OSG_NOTIFY(osg::ALWAYS)<<"closestVertexIndex="<<closestVertexIndex<<std::endl; |
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| 520 | } |
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| 521 | OSG_NOTIFY(osg::ALWAYS)<<"nearest vertex: X="<<(*vertices)[closestVertexIndex].x()<<" Y="<<(*vertices)[closestVertexIndex].y()<<" Z="<<(*vertices)[closestVertexIndex].z()<<std::endl; |
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| 522 | osg::Vec3 vertex = (*vertices)[closestVertexIndex] * matrix; |
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| 523 | |
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| 524 | selVertices->front() = vertex; |
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| 525 | OSG_NOTIFY(osg::ALWAYS)<<"selected vertice: X="<<vertex.x()<<" Y="<<vertex.y()<<" Z="<<vertex.z()<<std::endl; |
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| 526 | } |
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| 527 | selVertices->dirty(); |
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| 528 | _highlighter->dirtyBound(); |
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[370] | 529 | } |
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[381] | 530 | |
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| 531 | void DistortionManipulator::updateDistortionSetup() |
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| 532 | { |
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[396] | 533 | updateDistortionViewProjectionMatrix(); |
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[381] | 534 | updateDistortionMesh(); |
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[384] | 535 | _distortionSet->clearDirtyStatus(); |
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[381] | 536 | } |
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| 537 | |
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| 538 | void DistortionManipulator::updateDistortionViewProjectionMatrix() |
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| 539 | { |
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| 540 | if(!_distortionSet.valid()) |
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| 541 | { |
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| 542 | osg::notify(osg::WARN) << "You cannot update the distortion without distortion set up." << std::endl; |
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| 543 | return; |
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| 544 | } |
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| 545 | |
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| 546 | if(_viewer.valid()) |
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[406] | 547 | { |
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| 548 | |
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[408] | 549 | #if 0 |
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[406] | 550 | /*******************************************/ |
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| 551 | /*** ViewMatrix-Testcase "Garching" ***/ |
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| 552 | /*******************************************/ |
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| 553 | |
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[408] | 554 | osg::Matrixd viewMatrix, transView, rotView; |
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[406] | 555 | |
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[408] | 556 | rotView.makeRotate( |
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[405] | 557 | osg::DegreesToRadians(-130.0), osg::Vec3(0,1,0), // heading |
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| 558 | osg::DegreesToRadians(0.0), osg::Vec3(-1,0,0), // pitch |
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[406] | 559 | osg::DegreesToRadians(-80.0), osg::Vec3(0,0,1)); // roll |
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[403] | 560 | |
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[408] | 561 | transView.makeTranslate(-4169457.75*0.99975, -860009.06*0.99975, -4737192.00*0.99975); |
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| 562 | viewMatrix = transView * rotView; |
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[406] | 563 | |
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| 564 | if(_viewer->getCameraManipulator()==NULL) |
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| 565 | { |
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[408] | 566 | _viewer->getCamera()->setViewMatrix(viewMatrix); |
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[406] | 567 | } |
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| 568 | else |
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| 569 | { |
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[408] | 570 | _viewer->getCameraManipulator()->setByMatrix(osg::Matrixd::inverse(viewMatrix)); |
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[406] | 571 | } |
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| 572 | |
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[408] | 573 | /**************************************/ |
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| 574 | /*** End of Testcase "Garching" ***/ |
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| 575 | /**************************************/ |
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| 576 | #endif |
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| 577 | |
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[406] | 578 | _viewer->getCamera()->setProjectionMatrix(osg::Matrix::identity()); |
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| 579 | |
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[403] | 580 | // Get slave struct to update the offset matrixes. |
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| 581 | //Slave Camera Settings |
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[398] | 582 | osgViewer::View::Slave* sceneSlave = _viewer->findSlaveForCamera( _distortionSet->getSceneCamera() ); |
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| 583 | sceneSlave->_projectionOffset = _distortionSet->getProjectionOffset(); |
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| 584 | sceneSlave->_viewOffset = _distortionSet->getViewOffset(); |
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[391] | 585 | |
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[401] | 586 | #if 0 |
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| 587 | // Print viewMatrixAsLookAt for Debug Purposes |
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| 588 | osg::Vec3 Eye,Focus,Vertical; |
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| 589 | _viewer->getCamera()->getViewMatrixAsLookAt(Eye,Focus,Vertical); |
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| 590 | OSG_ALWAYS<<"Camera Eyepoint: X:"<<Eye.x()<<" Y:"<<Eye.y()<<" Z:"<<Eye.z()<<std::endl; |
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| 591 | printf("Camera Eyepoint: %.2lf, %.2lf, %.2lf\n",Eye.x(),Eye.y(),Eye.z()); |
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| 592 | printf("Camera Direction: %.2lf, %.2lf, %.2lf\n",Focus.x()-Eye.x(),Focus.y()-Eye.y(),Focus.z()-Eye.z()); |
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| 593 | printf("Vertical after: %.2lf, %.2lf, %.2lf\n",Vertical.x()-Eye.x(),Vertical.y()-Eye.y(),Vertical.z()-Eye.z()); |
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| 594 | #endif |
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[391] | 595 | |
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[381] | 596 | } |
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| 597 | else |
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| 598 | OSG_NOTIFY(osg::ALWAYS)<<"Invalid viewer!"<<std::endl; |
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| 599 | } |
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| 600 | |
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| 601 | void DistortionManipulator::updateDistortionMesh() |
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| 602 | { |
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[385] | 603 | // Create mesh vertex array & textCoord array |
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[384] | 604 | osg::Vec3Array* vertices = new osg::Vec3Array; |
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| 605 | osg::Vec2Array* texCoords = new osg::Vec2Array; |
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[386] | 606 | osg::Vec4Array* colors = new osg::Vec4Array; |
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[384] | 607 | |
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| 608 | for(unsigned int i=0;i<_distortionSet->getDistortionMesh()->size();i++) |
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| 609 | { |
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[387] | 610 | osg::Vec4 tmpSrc = _distortionSet->getDistortionMesh()->at(i); |
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| 611 | |
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[384] | 612 | // Scale vector with the screen resolution |
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[387] | 613 | osg::Vec3 tmpVec = osg::Vec3( tmpSrc.x()*_screenPixWidth, |
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| 614 | tmpSrc.y()*_screenPixHeight, |
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[384] | 615 | 0.0 ); |
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| 616 | vertices->push_back( tmpVec ); |
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[408] | 617 | //OSG_ALWAYS<<"Transfering mesh vertex : X:"<<tmpVec.x()<<" Y:"<<tmpVec.y()<<" Z:"<<tmpVec.z()<<std::endl; |
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[384] | 618 | |
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| 619 | // Note texCoords |
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[387] | 620 | osg::Vec2 tmpTexCoords = osg::Vec2( tmpSrc.z()*_screenPixWidth, |
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| 621 | tmpSrc.w()*_screenPixHeight ); |
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[393] | 622 | |
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[384] | 623 | texCoords->push_back(tmpTexCoords); |
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[408] | 624 | //OSG_ALWAYS<<"Transfering texcoord vertex : X:"<<tmpTexCoords.x()<<" Y:"<<tmpTexCoords.y()<<std::endl; |
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[386] | 625 | |
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| 626 | colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); |
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[384] | 627 | } |
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| 628 | |
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[387] | 629 | // --------- Apply Arrays ----------------- |
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[386] | 630 | osg::Geometry* geom = _distortionSet->getDistortionInternals()->getChild(osgViewer::DistortionSet::MESH)->asGeode()->getDrawable(0)->asGeometry(); |
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| 631 | |
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[387] | 632 | // If arraysize differs: Replace primite sets |
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| 633 | bool regeneratePrimitiveSets = true; |
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| 634 | osg::Vec3Array* prevArray = dynamic_cast<osg::Vec3Array*>(geom->getVertexArray()); |
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| 635 | if(prevArray) |
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| 636 | regeneratePrimitiveSets = prevArray->size()!=vertices->size()?true:false; |
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| 637 | |
---|
| 638 | // Set new Arrays |
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[386] | 639 | geom->setVertexArray(vertices); |
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| 640 | geom->setTexCoordArray(0, texCoords); // todo: 0 ist hardcoded und müsste durch getTexUnitScene() ersetzt werden |
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| 641 | geom->setColorArray(colors); |
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[387] | 642 | |
---|
| 643 | // If required: regenerate primitiveset: |
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| 644 | OSG_ALWAYS<<"PrimitiveSet regeneration required!"<<std::endl; |
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| 645 | geom->removePrimitiveSet(0, geom->getNumPrimitiveSets()); |
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| 646 | //// Create new primitives : Quads grid |
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[386] | 647 | unsigned int rows = _distortionSet->getDistortionMeshRows(); |
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| 648 | unsigned int columns = _distortionSet->getDistortionMeshColumns(); |
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| 649 | for ( unsigned int row=0; row<rows-1; row++ ) // each strip consists of two affected vertex rows, so we need only row-1 strips. |
---|
| 650 | { |
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| 651 | osg::ref_ptr<osg::DrawElementsUInt> de = new osg::DrawElementsUInt(osg::PrimitiveSet::QUAD_STRIP, columns*2); // columns*2 = number of involved vertices for this strip. |
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| 652 | for ( unsigned int col=0; col<columns; col++ ) |
---|
| 653 | { |
---|
| 654 | (*de)[col*2 + 0] = row*columns + col; |
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| 655 | (*de)[col*2 + 1] = (row+1)*columns + col; |
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| 656 | } |
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| 657 | geom->addPrimitiveSet( de.get() ); |
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| 658 | } |
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[384] | 659 | } |
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