Ignore:
Timestamp:
Mar 9, 2011, 8:14:32 AM (14 years ago)
Author:
Torben Dannhauer
Message:

now both available terrainModificationTechniques are refactored to use the region class.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • experimental/TerrainTest/ellipsoidTechnique.h

    r264 r271  
    99        ~ellipsoidTechnique();
    1010
    11         void modifyHeightfield(osg::Vec4d& modificationROI, osg::HeightField* h, osg::Vec4d tileExtends);
     11        void modifyHeightfield(region& modificationROI, osg::HeightField* h, region tileExtends);
    1212        void setModifiedHeight(double height) {_height=height;}
    1313
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