Changes between Version 1 and Version 2 of visual_distortion


Ignore:
Timestamp:
Jul 20, 2010, 11:13:13 AM (14 years ago)
Author:
Torben Dannhauer
Comment:

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  • visual_distortion

    v1 v2  
    1111viewmatrix and projection matrix will be copied from the viewers main camera and applied to the scene camera for the scene rendering pass. Then the scene will be rendered to a textured and rendered with applied distortion to the main camera.
    1212
     13== Distortion ==
     14
     15uses distortionmap of Projection Designer
     16
     17== viewmatrix ==
     18
     19modifies viewmatrix frustrum and rotation / translation offset as specified in the channel file and parsed by CameraConfigParser (distortion.h)
    1320
    1421