Changes between Version 1 and Version 2 of XmlModuleConfiguration


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Timestamp:
Feb 18, 2011, 11:00:59 AM (14 years ago)
Author:
Torben Dannhauer
Comment:

Initial content setup

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  • XmlModuleConfiguration

    v1 v2  
    33[wiki:osgVisualConfiguration << Back to XML configuration overview]
    44
     5= List of modules with available configuration options =
     6
     7== Data In/Output ==
     8  <module name="dataio" enabled="yes">
     9    <!-- XML configuration of the module "dataIO"
     10        The parameter "enabled" is ignored, because dataIO is mandatory for the visual system to place object etc.
     11       
     12        Available clusterroles:
     13        master: This role recieves all relevant information via the extLink implementation and sends it via cluster implementation to the slave nodes.
     14        slave: This role recieves all relevant rendering information via the cluster implementation.
     15        standalone: This role recieves all relevant data via the extLink and renders it. No cluster functionality is used.   
     16    -->
     17    <dataio clusterrole="standalone"></dataio>
     18    <cluster implementation="enet" hardsync="yes" master_ip="10.10.10.10" port="1234" use_zlib_compressor="yes" ></cluster>
     19    <extlink implementation="vcl" filename="osgVisual.xml"></extlink>
     20  </module>
     21
     22== distortion ==
     23
     24 <module name="distortion" enabled="no">
     25    <!-- XML configuration of the module "distortion"
     26      channelname = name of the channel, used to load the distortion- and blendmaps
     27      renderimplementation = technique to distort.
     28      Available options:
     29          fbo : renderImplementation = osg::Camera::FRAME_BUFFER_OBJECT
     30          pbuffer : renderImplementation = osg::Camera::PIXEL_BUFFER
     31          pbuffer-rtt :  renderImplementation = osg::Camera::PIXEL_BUFFER_RTT
     32          fb : renderImplementation = osg::Camera::FRAME_BUFFER
     33          window : renderImplementation = osg::Camera::SEPERATE_WINDOW
     34    -->
     35    <distortion channelname="center" renderimplemmentation="fbo" width="2048" height="2048" useshader="yes" hdr="yes" usetexturerectangle="no"></distortion>
     36    <!-- optional: <distortionmap filename="distmap.png"></distortionmap> to set distortionmap independend from channel map-->
     37    <!-- optional: <blendmap filename="blendmap.png"></blendmap> to set blendmap independend from channel map -->
     38  </module>
     39 
     40== Sky Silverlining ==
     41Currently sky_silverlining has no module dependend configuration. It only allows to enable or disable the sky framework.[[br]]
     42The XML entry is:
     43{{{
     44<module name="sky_silverlining" enabled="yes"></module>
     45}}}
     46
     47== Vista 2D ==
     48The vista2D module works, but regarding to its architecture the usage in !OpenSceneGraph (and hence in osgVisual) is quite performance degrading. Nevertheless, for testing purposes or for prototype usage it is available.
     49
     50In the XML Entry, you have to specify the vista2D project file and the position and zoom factor it should use. To enable the animation you have to enable the attribude "playanimation". You can control the background of the vista2D project by en- or disable the attribute "paintBackground".
     51
     52{{{
     53<module name="vista2d" enabled="yes">
     54  <vista2d filename="D:\osgVisual\osgVisual\bin\altimeterSimple.v" paintBackground="no" position_x="1" position_y="1" zoom="1.0" playanimation="yes"></vista2d>
     55</module>
     56}}}