Changes between Version 6 and Version 7 of OsgVbpBuildEnvWindows


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Timestamp:
Aug 4, 2010, 9:01:25 PM (14 years ago)
Author:
Torben Dannhauer
Comment:

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  • OsgVbpBuildEnvWindows

    v6 v7  
    2121|| D:\!OpenSceneGraph\3rdParty || Folder containing the 3rdParty libraries in the subfolders x86 and x64 || Download from http://www.osgvisual.org/projects/osgvisual/wiki/Downloads ||
    2222|| D:\!OpenSceneGraph\Data || Models and pictures for the OSG examples || http://www.osgvisual.org/projects/osgvisual/wiki/Downloads ||
    23 || D:\!OpenSceneGraph\!OpenSceneGraph-2.9.9_x86 || Folder containing the real osg framwork compiled as 32 bit with its subfolders (bin lib include etc.) || Download newest version vom SVN trunk ||
    24 || D:\!OpenSceneGraph\!OpenSceneGraph-2.9.9_x64 || Folder containing the real osg framwork compiled as 64 bit with its subfolders (bin lib include etc.) || Download newest version vom SVN trunk ||
     23|| D:\!OpenSceneGraph\!OpenSceneGraph-2.9.9_x86 || Folder containing the real osg framework compiled as 32 bit with its subfolders (bin lib include etc.) || Download newest version vom SVN trunk ||
     24|| D:\!OpenSceneGraph\!OpenSceneGraph-2.9.9_x64 || Folder containing the real osg framework compiled as 64 bit with its subfolders (bin lib include etc.) || Download newest version vom SVN trunk ||
    2525|| D:\!OpenSceneGraph\!VirtualPlanetBuilder || Folder for the !VirtualPlanetBuilder installation. || Download newest version from SVN trunk ||
    2626
     
    2929
    3030The followin enviroment variables are required:
    31 || Env Variable || Content || Example ||
     31|| Env Variable || Content || Explanation
     32|| OSG || %OSG_ROOT%\bin;D:\OpenSceneGraph\3rdParty_x86_x64\x86\bin\; || Binary files of OSG and the 3rdparty ||
     33|| OSG_X64 || %OSG_ROOT_X64%\bin;D:\OpenSceneGraph\3rdParty_x86_x64\x64\bin\; || Binary files of OSG and the 3rdparty in 64 bit||
     34|| OSG_FILE_PATH || D:\OpenSceneGraph\Data;D:\OpenSceneGraph\Data\Images || Path to the example data files ||
     35|| OSG_NOTIFY_LEVEL || WARN || Notify level for the console output ||
     36|| OSG_ROOT || D:\OpenSceneGraph\OpenSceneGraph-2.9.9_x86 || Root folder of the 32 bit OSG build ||
     37|| OSG_ROOT_X64 || D:\OpenSceneGraph\OpenSceneGraph-2.9.9_x64 || Root folder of the 64 bit OSG build ||
     38|| PATH || %PATH%;%OSG%;OSG_X64 || extend the PATH with the OSG binary pathes to start osg from konsole. add both architectures, but at first the one you want to use for in-source debugging. ||
    3239
    33  * OSG               D:\!OpenSceneGraph\!OpenSceneGraph-2.9.9\bin;D:\OpenSceneGraph\3rdParty\bin;D:\OpenSceneGraph\gdal-1.6.2\bin
    34  * OSG_FILE_PATH     D:\!OpenSceneGraph\Data;D:\OpenSceneGraph\Data\Images
    35  * PATH              erweitern mit ;%OSG%
    36  * OSG_SCREEN        0    Nummer des Bildschirms, den OSG verwenden soll. es wird angefangen bei 0 zu zählen.
    37  * OSG_NOTIFY_LEVEL  Notify-Level für die Konsolen-Ausgabe, z.B.: WARN
    38  * OSG_ROOT          OSG-Wurzelverzeichnis, z.B.: D:\OpenSceneGraph\OpenSceneGraph-2.9.8
    3940
    4041== [optional ] compile GDAL ==
     
    4546{{{
    4647#!sh
    47 gdal-1.x.x
     48gdal-1.6.x
    4849 - bin
    4950 - include
     
    5859 * Delete your downloaded SDK to avoid that cmake will found this folder instead your build.
    5960
    60 == OSG Kompilieren ==
     61== Compile OSG ==
    6162
    62 Die Reihenfolgedes kompilieren lautet
     63The steps to build OSG are:
    6364 * CMAKE starten und Sourcecode wählen
    64   * Sourcecode Verzeichnis:  D:/OpenSceneGraph/OpenSceneGraph-2.9.8
    65   * Build Binaries Verzeichnis: D:/OpenSceneGraph/OpenSceneGraph-2.9.8
     65  * Sourcecode Verzeichnis:  D:/OpenSceneGraph/OpenSceneGraph-2.9.9
     66  * Build Binaries Verzeichnis: D:/OpenSceneGraph/OpenSceneGraph-2.9.9
    6667 * Optionen für gewähltes Sourcecodeverzeichnis einstellen
    6768  * ACTUAL_3RDPARTY_DIR   D:/OpenSceneGraph/3rdparty
    68   * CMAKE_INSTALL_PREFIX  D:/OpenSceneGraph/OpenSceneGraph-2.9.8
     69  * CMAKE_INSTALL_PREFIX  D:/OpenSceneGraph/OpenSceneGraph-2.9.9
    6970  * BUILD_MFC_EXAMPLES    true    (Diese Option erscheint erst, wenn BUILD_OSG_EXAMPLE auf true gesetzt wurde und einmal ein "Configure" ausgeführt wurde)
    7071  * BUILD_WRAPPER         true   
    7172 * configure ausführen, bei Fehlern diese beseitigen
    7273 * Generate ausführen -> MS Visual Studio Solution wird erzeugt
    73  * D:/OpenSceneGraph/OpenSceneGraph-2.9.8 betreten und OpenSceneGraph.sln öffnen
     74 * D:/OpenSceneGraph/OpenSceneGraph-2.9.8 betreten und !OpenSceneGraph.sln öffnen
    7475 * BUILD_ALL einmal als Debug und einmal als Release kompilieren ( Bei Fehlern immer wieder OHNE Aufräumen kompilieren bis alle Fehler weg sind und der Compile gelingt)
    7576
     
    7778
    7879== Troubleshooting & Tips ==
    79  * If you have problems with linking against wldap32.lib : Read [http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg20490.html this article].
     80 * If you have problems with linking against wldap32.lib, read [http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg20490.html this article].
    8081