Changes between Version 5 and Version 6 of OsgVbpBuildEnvWindows
- Timestamp:
- Aug 3, 2010, 10:06:57 PM (14 years ago)
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OsgVbpBuildEnvWindows
v5 v6 23 23 || D:\!OpenSceneGraph\!OpenSceneGraph-2.9.9_x86 || Folder containing the real osg framwork compiled as 32 bit with its subfolders (bin lib include etc.) || Download newest version vom SVN trunk || 24 24 || D:\!OpenSceneGraph\!OpenSceneGraph-2.9.9_x64 || Folder containing the real osg framwork compiled as 64 bit with its subfolders (bin lib include etc.) || Download newest version vom SVN trunk || 25 || D:\!OpenSceneGraph\!VirtualPlanetBuilder || Folder for the !VirtualPlanetBuilder installation. || Getnewest version from SVN trunk ||25 || D:\!OpenSceneGraph\!VirtualPlanetBuilder || Folder for the !VirtualPlanetBuilder installation. || Download newest version from SVN trunk || 26 26 27 27 28 == Umgebungsvariablen setzen==28 == Setting Environment variables == 29 29 30 Es sind folgende Umgebunsvariablen nötig: 30 The followin enviroment variables are required: 31 || Env Variable || Content || Example || 32 31 33 * OSG D:\!OpenSceneGraph\!OpenSceneGraph-2.9.9\bin;D:\OpenSceneGraph\3rdParty\bin;D:\OpenSceneGraph\gdal-1.6.2\bin 32 34 * OSG_FILE_PATH D:\!OpenSceneGraph\Data;D:\OpenSceneGraph\Data\Images … … 36 38 * OSG_ROOT OSG-Wurzelverzeichnis, z.B.: D:\OpenSceneGraph\OpenSceneGraph-2.9.8 37 39 38 == GDAL kompilieren==39 40 == [optional ] compile GDAL == 41 It is possible to use the prebuild GDAL binaries from http://www.osgvisual.org/projects/osgvisual/wiki/Downloads 40 42 * Download GDAL SDK-Package (bottom of the page) from http://vbkto.dyndns.org/sdk/ 41 * Open in VS200 5SP1 and compile.43 * Open in VS2008 SP1 and compile. 42 44 * Create new gdal directory structure 43 <code> 45 {{{ 46 #!sh 44 47 gdal-1.x.x 45 48 - bin … … 47 50 - data 48 51 - lib 49 </code> 52 }}} 50 53 * If you have compiled successfully, populate this directories: 51 54 || data || Content from SDK-Package/<GDAL>/data || … … 71 74 * BUILD_ALL einmal als Debug und einmal als Release kompilieren ( Bei Fehlern immer wieder OHNE Aufräumen kompilieren bis alle Fehler weg sind und der Compile gelingt) 72 75 73 F ertig! :)76 Finished! :) 74 77 75 Sollte beim Compile nicht gegen wldap32.lib gelinkt werden können: http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg20490.html 78 == Troubleshooting & Tips == 79 * If you have problems with linking against wldap32.lib : Read [http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg20490.html this article]. 76 80