Ignore:
Timestamp:
Jul 20, 2010, 9:24:42 PM (14 years ago)
Author:
Torben Dannhauer
Message:

sky silverlining vereinfacht.

Location:
osgVisual/include/dataIO
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • osgVisual/include/dataIO/dataIO_transportContainer.h

    r32 r70  
    3434                        frameID(tC_.frameID),
    3535                        viewMatrix(tC_.viewMatrix),
     36                        projectionMatrix(tC_.projectionMatrix),
    3637                        executer(tC_.executer),
    3738                        ioSlots(tC_.ioSlots){}
     
    4849        int frameID;
    4950        osg::Matrixd viewMatrix;
     51        osg::Matrixd projectionMatrix;
    5052        executerList executer;
    5153        slotList ioSlots;
     
    5860        void setViewMatrix(const osg::Matrixd& viewMatrix_){viewMatrix=viewMatrix_;}
    5961        const osg::Matrixd& getViewMatrix() const {return viewMatrix;}
     62
     63        void setProjectionMatrix(const osg::Matrixd& projectionMatrix_){projectionMatrix=projectionMatrix_;}
     64        const osg::Matrixd& getProjectionMatrix() const {return projectionMatrix;}
    6065
    6166        void setExecuter(const executerList& executer_) {executer=executer_;}
  • osgVisual/include/dataIO/visual_dataIO.h

    r65 r70  
    9090        osg::ref_ptr<dataIO_eventCallback> eventCallback;
    9191
    92 
    9392        class dataIO_finalDrawCallback : public osg::Camera::DrawCallback
    9493        {
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