Ignore:
Timestamp:
Aug 5, 2012, 11:09:39 PM (12 years ago)
Author:
Torben Dannhauer
Message:
 
File:
1 edited

Legend:

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  • experimental/distortionNG/DistortionSet.h

    r398 r407  
    5959        void clearDirtyStatus() { _meshDirty = false; _matrixDirty = false;}
    6060       
    61         void setDistortionMeshDimensions(int rows, int cols);
     61        void setDistortionMeshDimensions(int rows, int cols, bool enforceMeshRebuild=false);
    6262
    6363        osg::Image* getIntensityMap()  { return _intensityMap; }        // Also for manipulating the intensity map
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