Changeset 386 for experimental
- Timestamp:
- Jun 15, 2012, 10:29:26 PM (13 years ago)
- File:
-
- 1 edited
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experimental/distortionNG/DistortionManipulator.cpp
r385 r386 543 543 osg::Vec3Array* vertices = new osg::Vec3Array; 544 544 osg::Vec2Array* texCoords = new osg::Vec2Array; 545 osg::Vec4Array* colors = new osg::Vec4Array; 545 546 546 547 for(unsigned int i=0;i<_distortionSet->getDistortionMesh()->size();i++) … … 551 552 0.0 ); 552 553 vertices->push_back( tmpVec ); 553 OSG_ALWAYS<<" X:"<<tmpVec.x()<<" Y:"<<tmpVec.y()<<" Z:"<<tmpVec.z()<<std::endl;554 OSG_ALWAYS<<"Transfering mesh vertex : X:"<<tmpVec.x()<<" Y:"<<tmpVec.y()<<" Z:"<<tmpVec.z()<<std::endl; 554 555 555 556 // Note texCoords … … 557 558 _distortionSet->getDistortionMesh()->at(i).w()*_screenPixHeight ); 558 559 texCoords->push_back(tmpTexCoords); 560 561 colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); 559 562 } 560 563 561 564 // Apply arrays 562 _distortionSet->getDistortionInternals()->getChild(osgViewer::DistortionSet::MESH)->asGeode()->getDrawable(0)->asGeometry()->setVertexArray(vertices); 563 _distortionSet->getDistortionInternals()->getChild(osgViewer::DistortionSet::MESH)->asGeode()->getDrawable(0)->asGeometry()->setTexCoordArray(0, texCoords); // todo: 0 ist hardcoded und müsste durch getTexUnitScene() ersetzt werden 564 _distortionSet->getDistortionInternals()->getChild(osgViewer::DistortionSet::MESH)->asGeode()->getDrawable(0)->asGeometry()->dirtyDisplayList(); 565 } 565 osg::Geometry* geom = _distortionSet->getDistortionInternals()->getChild(osgViewer::DistortionSet::MESH)->asGeode()->getDrawable(0)->asGeometry(); 566 567 geom->removePrimitiveSet(0); 568 geom->setVertexArray(vertices); 569 geom->setTexCoordArray(0, texCoords); // todo: 0 ist hardcoded und müsste durch getTexUnitScene() ersetzt werden 570 geom->setColorArray(colors); 571 572 // Quads grid 573 unsigned int rows = _distortionSet->getDistortionMeshRows(); 574 unsigned int columns = _distortionSet->getDistortionMeshColumns(); 575 for ( unsigned int row=0; row<rows-1; row++ ) // each strip consists of two affected vertex rows, so we need only row-1 strips. 576 { 577 osg::ref_ptr<osg::DrawElementsUInt> de = new osg::DrawElementsUInt(osg::PrimitiveSet::QUAD_STRIP, columns*2); // columns*2 = number of involved vertices for this strip. 578 for ( unsigned int col=0; col<columns; col++ ) 579 { 580 (*de)[col*2 + 0] = row*columns + col; 581 (*de)[col*2 + 1] = (row+1)*columns + col; 582 } 583 geom->addPrimitiveSet( de.get() ); 584 } 585 586 //geom->dirtyDisplayList(); 587 }
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