Ignore:
Timestamp:
Apr 12, 2012, 5:55:57 PM (12 years ago)
Author:
Torben Dannhauer
Message:

intensityBlending is now supported. Code refactored to have a single setup method

File:
1 edited

Legend:

Unmodified
Added
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  • experimental/distortionNG/extViewer.h

    r331 r341  
    1515                /** Convenience method for projection on curved screens using a slave camera rendering scene and a second camera doing distortion correction to present on a nonplaner display.*/
    1616        void setUpViewForManualDistortion(unsigned int screenNum=0, osg::Image* intensityMap=0, const osg::Matrixd& projectorMatrix = osg::Matrixd());
     17
     18                void setUpIntensityMapBlending(osg::StateSet* stateset, osg::Image* intensityMap, unsigned int screenNum=0, int rttSceneTextureUnit=0, int intensityMapTextureUnit=1);
    1719};
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