Ignore:
Timestamp:
Mar 16, 2012, 11:15:58 PM (12 years ago)
Author:
Torben Dannhauer
Message:
 
File:
1 edited

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  • experimental/distortionNG/shader.frag

    r336 r338  
    11uniform sampler2DRect sceneTexture;
    22uniform sampler2DRect intensityMapTexture;
    3 in varying vec2 texcoord_scene;
    4 in varying vec2 texcoord_intensityMap;
     3varying vec2 texcoord_scene;
     4varying vec2 texcoord_intensityMap;
    55
    66void main(void)
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