Ignore:
Timestamp:
Mar 12, 2012, 10:55:32 AM (12 years ago)
Author:
Torben Dannhauer
Message:
 
File:
1 edited

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  • experimental/distortionNG/shader.frag

    r334 r335  
    11uniform sampler2D sceneTexture;
    22uniform sampler2D intensityMapTexture;
    3 varying vec2 texcoord_scene;
    4 varying vec2 texcoord_intensityMap;
     3in varying vec2 texcoord_scene;
     4in varying vec2 texcoord_intensityMap;
    55
    66void main(void)
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