Ignore:
Timestamp:
Feb 20, 2012, 9:58:21 AM (13 years ago)
Author:
Torben Dannhauer
Message:
 
File:
1 edited

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  • experimental/distortionNG/extViewer.cpp

    r325 r326  
    115115    }
    116116
     117        getCamera()->setProjectionMatrixAsPerspective(90.0f, (float)tex_width/(float)tex_height, 1, 1000.0);
     118
    117119    // distortion correction set up.
    118120    {
    119121        osg::Geode* geode = new osg::Geode();
    120122                //geode->addDrawable(createParoramicSphericalDisplayDistortionMesh(osg::Vec3(0.0f,0.0f,0.0f), osg::Vec3(width,0.0f,0.0f), osg::Vec3(0.0f,height,0.0f), 1, 0.45, 0, projectorMatrix));
    121                 geode->addDrawable(createMesh(osg::Vec3(0.0f,0.0f,0.0f), osg::Vec3(width,0.0f,0.0f), osg::Vec3(0.0f,height,0.0f), 4, 4));
     123                geode->addDrawable(createMesh(osg::Vec3(0.0f,0.0f,0.0f), osg::Vec3(width,0.0f,0.0f), osg::Vec3(0.0f,height,0.0f), 20, 20));
    122124
    123125        // new we need to add the texture to the mesh, we do so by creating a
     
    209211        }
    210212
    211 
    212213        // Pass the created vertex array to the points geometry object.
    213214        geom->setUseVertexBufferObjects( true );
     
    219220    geom->setTexCoordArray(0,texcoords0);
    220221    //if (texcoords1) geometry->setTexCoordArray(1,texcoords1);
    221 
    222 
    223222
    224223 //   osg::DrawElementsUShort* elements = new osg::DrawElementsUShort(osg::PrimitiveSet::TRIANGLES);
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