Changeset 298 for osgVisual/trunk/resources/distortion
- Timestamp:
- Jul 18, 2011, 8:48:00 PM (13 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
osgVisual/trunk/resources/distortion/shader.frag
r147 r298 12 12 blendColor = texture2D(textureBlend, gl_TexCoord[0].st); 13 13 14 texCoord.s = (distortColor.b + mod(floor(distortColor.r * 255.5), 16.0)) / 16.0; 15 texCoord.t = 1.0 - (distortColor.g + floor(distortColor.r * 255.5 / 16.0)) / 16.0; 14 // modified 15 // texCoord.s = (distortColor.b / 255.0 + mod(distortColor.r , 16.0)) / 16.0; 16 // texCoord.t = 1.0 - (distortColor.g / 255.0 + (distortColor.r / 16.0)) / 16.0; 17 18 // Original 19 texCoord.s = (distortColor.b + mod(floor(distortColor.r * 255.5), 16.0)) / 16.0; 20 texCoord.t = 1.0 - (distortColor.g + floor(distortColor.r * 255.5 / 16.0)) / 16.0; 16 21 17 22 gl_FragColor = texture2D(textureImage, texCoord.st) * blendColor; 18 23 } 24 25
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