Changeset 249 for osgVisual/trunk
- Timestamp:
- Feb 18, 2011, 8:45:09 PM (14 years ago)
- File:
-
- 1 edited
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osgVisual/trunk/bin/osgVisualConfig.xml
r247 r249 18 18 <animationpath filename="salzburg.path"></animationpath> 19 19 <models> 20 <!-- Models can be loaded and placed in the scenery.21 - objectname: Name of the object to identify it in the scenegraph.22 - tracking ID: ID to manage which object should be tracked23 - label: text to label the model with.24 - dynamic: "yes" to add an standard updater to the model.25 - position: Position to place the model26 - attitude: Orientation in degree to place the model27 - updater [optional]: Channels to use for position, attitude and label update28 - cameraoffset [optional]: Rotational (in degree) and translational offset for the object mounted camera manipulator to the visual_object29 - Geometry [optional]: 3D model to display. Leave empty to use model without 3D model.30 - Geometryoffset [optional]: Rotational offset (in degree) for the loaded 3D model to the visual_object (if the 3D model has a wrong coordinate frame)31 - Geometryscale [optional]: Scale factors for the loaded 3D model in all three dimensions.32 -->33 20 <model objectname="TestObject" trackingid="1" label="TestText!" dynamic="no"> 34 21 <position lat="47.8123" lon="12.94088" alt="700.0"></position>
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