Changeset 249 for osgVisual


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Timestamp:
Feb 18, 2011, 8:45:09 PM (14 years ago)
Author:
Torben Dannhauer
Message:
 
File:
1 edited

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  • osgVisual/trunk/bin/osgVisualConfig.xml

    r247 r249  
    1818    <animationpath filename="salzburg.path"></animationpath>
    1919    <models>
    20       <!-- Models can be loaded and placed in the scenery.
    21         - objectname: Name of the object to identify it in the scenegraph.
    22         - tracking ID: ID to manage which object should be tracked
    23         - label: text to label the model with.
    24         - dynamic: "yes" to add an standard updater to the model.
    25         - position: Position to place the model
    26         - attitude: Orientation in degree to place the model
    27         - updater [optional]: Channels to use for position, attitude and label update
    28         - cameraoffset [optional]: Rotational (in degree) and translational offset for the object mounted camera manipulator to the visual_object   
    29         - Geometry [optional]: 3D model to display. Leave empty to use model without 3D model.
    30         - Geometryoffset [optional]: Rotational offset (in degree) for the loaded 3D model to the visual_object (if the 3D model has a wrong coordinate frame)
    31         - Geometryscale [optional]: Scale factors for the loaded 3D model in all three dimensions.
    32      -->
    3320      <model objectname="TestObject" trackingid="1" label="TestText!" dynamic="no">
    3421        <position lat="47.8123" lon="12.94088" alt="700.0"></position>
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