Changeset 145
- Timestamp:
- Nov 1, 2010, 7:23:10 PM (14 years ago)
- Location:
- osgVisual
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
osgVisual/include/distortion/visual_distortion.h
r88 r145 60 60 * 61 61 */ 62 visual_distortion(osgViewer::Viewer* viewer_, osg::ArgumentParser& arguments_ );62 visual_distortion(osgViewer::Viewer* viewer_, osg::ArgumentParser& arguments_, std::string configFileName); 63 63 64 64 /** -
osgVisual/include/sky_Silverlining/visual_skySilverLining.h
r144 r145 64 64 * 65 65 * @param viewer_ : Pointer to the applications viewer 66 * @param configFileName : Filename of the XML configfile to read the configuration from. Currently not used because skySilverlining currently does not need any configuration parameters. 66 67 */ 67 68 visual_skySilverLining(osgViewer::Viewer* viewer_, std::string configFileName); -
osgVisual/include/util/visual_util.h
r144 r145 220 220 static bool setTransparentWindowBackground(osgViewer::Viewer* viewer_); 221 221 222 // Parses for the XML node of the specified module. The caller has to clean up if ret_value!=NULL, otherwise this function cleans up. 223 // nötige cleanup-Schritte: xmlFreeDoc(doc); xmlCleanupParser(); 222 /** 223 * \brief Parses for the XML node of the specified module.The caller has to clean up the xmlDoc and the parser, beside it returns NULL because the queried modules is not configured. 224 * 225 * To clean up, call this two functions: 226 * xmlFreeDoc(doc); 227 * xmlCleanupParser(); 228 * 229 * Example to use this function: 230 * xmlDoc* tmpDoc; 231 * xmlNode* yourNode = util::getModuleXMLConfig( configFilename, "core", tmpDoc ); 232 * // use yourNode 233 * if(tmpDoc) 234 * { 235 * xmlFreeDoc(tmpDoc); xmlCleanupParser(); 236 * } 237 * 238 * @param configFilename : Config Filename to parse. 239 * @param moduleName : Module name to search for. 240 * @param doc : xmlDoc to use. Must be created outside that the caller can clean it up. 241 * @return : NULL on error, otherwise pointer to the xmlNode of the queried module. 242 */ 224 243 static xmlNode* getModuleXMLConfig(std::string configFilename, std::string moduleName, xmlDoc*& doc); 225 244 226 245 private: 246 /** 247 * \brief This functions checks a list of nodes and all of its children for the specified module configuration. 248 * 249 * This function is used by getModuleXMLConfig() and works recursive 250 * 251 * @param node : Node to search in 252 * @param moduleName :Module name to search for. 253 * @return : NULL if the module configuration was not found, otherwise pointer to the XML Node with the configuration for the specified module. 254 */ 227 255 static xmlNode* checkXMLNodeChildrenForModule(xmlNode* node, std::string moduleName); 228 256 }; -
osgVisual/src/distortion/visual_distortion.cpp
r88 r145 19 19 using namespace osgVisual; 20 20 21 visual_distortion::visual_distortion(osgViewer::Viewer* viewer_, osg::ArgumentParser& arguments_ ) : viewer(viewer_), arguments(arguments_)21 visual_distortion::visual_distortion(osgViewer::Viewer* viewer_, osg::ArgumentParser& arguments_, std::string configFileName) : viewer(viewer_), arguments(arguments_) 22 22 { 23 23 OSG_NOTIFY (osg::ALWAYS ) << "visual_distortion instantiated." << std::endl; … … 41 41 bool visual_distortion::processCommandlineparameters() 42 42 { 43 // Distortion files. 43 44 arguments.getApplicationUsage()->addCommandLineOption("-C <channelname>","Setup the channel name, this is the preset for blendmap, distortionmap and camera configuration file."); 45 arguments.getApplicationUsage()->addCommandLineOption("--distortionmap","Set a distortion map file name."); 46 arguments.getApplicationUsage()->addCommandLineOption("--blendmap","Set a blend map file name."); 47 48 // Render implementation. 49 arguments.getApplicationUsage()->addCommandLineOption("--shaderDistortion","Use OpenGL shader for distortion and blending."); 44 50 arguments.getApplicationUsage()->addCommandLineOption("--fbo","Use Frame Buffer Object for render to texture, where supported."); 45 51 arguments.getApplicationUsage()->addCommandLineOption("--fb","Use FrameBuffer for render to texture."); 46 52 arguments.getApplicationUsage()->addCommandLineOption("--pbuffer","Use Pixel Buffer for render to texture, where supported."); 47 53 arguments.getApplicationUsage()->addCommandLineOption("--window","Use a seperate Window for render to texture."); 48 arguments.getApplicationUsage()->addCommandLineOption("--width","Set the width of the render to texture."); 49 arguments.getApplicationUsage()->addCommandLineOption("--height","Set the height of the render to texture."); 54 55 // Texture 56 arguments.getApplicationUsage()->addCommandLineOption("--width","Set the width of the render to texture."); // used for all render implementations 57 arguments.getApplicationUsage()->addCommandLineOption("--height","Set the height of the render to texture."); // used for all render implementations 58 59 // Texture Rectangle? 50 60 arguments.getApplicationUsage()->addCommandLineOption("--texture-rectangle","Use osg::TextureRectangle for doing the render to texure to."); 51 arguments.getApplicationUsage()->addCommandLineOption("--distortionmap","Set a distortion map file name."); 52 arguments.getApplicationUsage()->addCommandLineOption("--blendmap","Set a blend map file name."); 53 arguments.getApplicationUsage()->addCommandLineOption("--shaderDistortion","Use OpenGL shader for distortion and blending."); 61 62 // HDR? 63 arguments.getApplicationUsage()->addCommandLineOption("--hdr","Render distortion as HDR."); 64 54 65 arguments.getApplicationUsage()->addKeyboardMouseBinding("d", "Toggle Distortion."); 55 66 … … 162 173 { 163 174 // Copy Main Camera's matrixes to the PRE_RENDER Camera. 164 std::cout << "distortion updatecallback" << std::endl;175 //std::cout << "distortion updatecallback" << std::endl; 165 176 sceneCamera->setViewMatrix( viewer->getCamera()->getViewMatrix() ); 166 177 sceneCamera->setProjectionMatrix( viewer->getCamera()->getProjectionMatrix() ); … … 345 356 camera->setReferenceFrame(osg::Transform::ABSOLUTE_RF); 346 357 camera->setViewMatrix(osg::Matrix::identity()); 347 // camera->setProjectionMatrixAsOrtho2D(0,viewer->getCamera()->getViewport()->width(),0,viewer->getCamera()->getViewport()->height());358 //sceneCamera->setProjectionMatrixAsOrtho2D(0,viewer->getCamera()->getViewport()->width(),0,viewer->getCamera()->getViewport()->height()); 348 359 camera->setProjectionMatrixAsOrtho2D(0,1280,0,1024); 360 /** \todo: use screen size dynamically */ 349 361 350 362 // set the camera to render before the main camera. -
osgVisual/src/vista2D/visual_vista2D.cpp
r31 r145 66 66 // matrix. Positions described under this node will equate to 67 67 // pixel coordinates. 68 vista2DProjectionMatrix->setMatrix(osg::Matrix::ortho2D(0,1600,0,900)); 68 vista2DProjectionMatrix->setMatrix(osg::Matrix::ortho2D(0,1600,0,900)); /** todo: use screen size dynamically. */ 69 69 70 70 // For the HUD model view matrix use an identity matrix:
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