1 | TEMPLATE = lib |
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2 | QT += opengl xml |
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3 | CONFIG += plugin static |
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4 | INCLUDEPATH += ../.. |
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5 | |
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6 | HEADERS += defaultplugin.h |
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7 | HEADERS += DefaultProjectorWidget.h |
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8 | HEADERS += DefaultProjectorData.h |
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9 | HEADERS += DefaultEmptySceneContent.h |
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10 | HEADERS += DefaultEmptySceneWidget.h |
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11 | HEADERS += DefaultTeapotSceneContent.h |
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12 | HEADERS += DefaultTeapotSceneWidget.h |
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13 | HEADERS += DefaultCubemapSceneContent.h |
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14 | HEADERS += DefaultCubemapSceneWidget.h |
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15 | HEADERS += DefaultModelSceneContent.h |
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16 | HEADERS += DefaultModelSceneWidget.h |
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17 | HEADERS += glm.h |
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18 | |
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19 | SOURCES += defaultplugin.cpp |
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20 | SOURCES += DefaultProjectorWidget.cpp |
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21 | SOURCES += DefaultProjectorData.cpp |
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22 | SOURCES += DefaultEmptySceneContent.cpp |
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23 | SOURCES += DefaultEmptySceneWidget.cpp |
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24 | SOURCES += DefaultTeapotSceneContent.cpp |
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25 | SOURCES += DefaultTeapotSceneWidget.cpp |
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26 | SOURCES += DefaultCubemapSceneContent.cpp |
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27 | SOURCES += DefaultCubemapSceneWidget.cpp |
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28 | SOURCES += DefaultModelSceneContent.cpp |
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29 | SOURCES += DefaultModelSceneWidget.cpp |
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30 | SOURCES += glm.c |
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31 | |
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32 | FORMS += defaultprojectorwidget.ui |
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33 | FORMS += defaultemptyscenewidget.ui |
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34 | FORMS += defaultteapotscenewidget.ui |
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35 | FORMS += defaultcubemapscenewidget.ui |
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36 | FORMS += defaultmodelscenewidget.ui |
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37 | |
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38 | TARGET = projdesigner_default |
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39 | |
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40 | win32:DESTDIR = ./ |
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