[4] | 1 | TEMPLATE = lib |
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| 2 | QT += opengl xml |
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| 3 | CONFIG += plugin static |
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| 4 | INCLUDEPATH += ../.. |
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| 5 | |
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| 6 | HEADERS += defaultplugin.h |
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| 7 | HEADERS += DefaultProjectorWidget.h |
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| 8 | HEADERS += DefaultProjectorData.h |
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| 9 | HEADERS += DefaultEmptySceneContent.h |
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| 10 | HEADERS += DefaultEmptySceneWidget.h |
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| 11 | HEADERS += DefaultTeapotSceneContent.h |
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| 12 | HEADERS += DefaultTeapotSceneWidget.h |
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| 13 | HEADERS += DefaultCubemapSceneContent.h |
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| 14 | HEADERS += DefaultCubemapSceneWidget.h |
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| 15 | HEADERS += DefaultModelSceneContent.h |
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| 16 | HEADERS += DefaultModelSceneWidget.h |
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| 17 | HEADERS += glm.h |
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| 18 | |
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| 19 | SOURCES += defaultplugin.cpp |
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| 20 | SOURCES += DefaultProjectorWidget.cpp |
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| 21 | SOURCES += DefaultProjectorData.cpp |
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| 22 | SOURCES += DefaultEmptySceneContent.cpp |
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| 23 | SOURCES += DefaultEmptySceneWidget.cpp |
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| 24 | SOURCES += DefaultTeapotSceneContent.cpp |
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| 25 | SOURCES += DefaultTeapotSceneWidget.cpp |
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| 26 | SOURCES += DefaultCubemapSceneContent.cpp |
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| 27 | SOURCES += DefaultCubemapSceneWidget.cpp |
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| 28 | SOURCES += DefaultModelSceneContent.cpp |
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| 29 | SOURCES += DefaultModelSceneWidget.cpp |
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| 30 | SOURCES += glm.c |
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| 31 | |
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| 32 | FORMS += defaultprojectorwidget.ui |
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| 33 | FORMS += defaultemptyscenewidget.ui |
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| 34 | FORMS += defaultteapotscenewidget.ui |
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| 35 | FORMS += defaultcubemapscenewidget.ui |
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| 36 | FORMS += defaultmodelscenewidget.ui |
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| 37 | |
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| 38 | TARGET = projdesigner_default |
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| 39 | |
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| 40 | win32:DESTDIR = ./ |
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