1 | #ifndef __DEFAULT_PROJECTOR_DATA_H__ |
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2 | #define __DEFAULT_PROJECTOR_DATA_H__ |
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3 | |
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4 | // Includes Projection Designer headers |
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5 | #include <projdesigner/include/interfaces.h> |
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6 | |
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7 | |
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8 | /** |
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9 | * Implementation of the DefaultProjectorWidget class. |
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10 | * |
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11 | * This class is where the projector is really implemented. Attributes are the |
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12 | * frustum parameters. Methods allow you to draw the frustum either *from* the |
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13 | * frustum as from a different point of view, in order to *see* the frustum. |
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14 | * |
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15 | */ |
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16 | class DefaultPluginData: public ProjectorData |
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17 | { |
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18 | |
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19 | public: |
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20 | |
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21 | |
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22 | /** |
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23 | * Default constructor fot the DefaultPluginData. |
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24 | * |
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25 | */ |
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26 | DefaultPluginData (ProjectorInterface* plugin, float fov=30.f, float aspectRatio=4.f/3.f, float near=0.1f, float far=100.f, float offaxisX=0.f, float offaxisY=0.f); |
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27 | |
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28 | |
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29 | /** |
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30 | * Copy constructor fot the DefaultPluginData. |
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31 | * |
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32 | */ |
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33 | DefaultPluginData (const DefaultPluginData& data): ProjectorData(data) {copy_from(data);} |
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34 | |
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35 | |
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36 | /** |
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37 | * Destructor fot the DefaultPluginData. |
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38 | * |
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39 | */ |
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40 | ~DefaultPluginData (); |
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41 | |
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42 | |
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43 | /** |
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44 | * Implements the copy from other datas. |
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45 | * |
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46 | * This method is used by the copy constructor. |
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47 | * |
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48 | * @param data The source data. |
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49 | * |
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50 | * @return true if the copy is ok, false otherwise. The copy can fail if |
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51 | * ProjectorData is not a DefaultPluginData. |
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52 | * |
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53 | * @seealso is_equal_to |
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54 | * |
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55 | */ |
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56 | bool copy_from(const ProjectorData& data); |
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57 | |
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58 | |
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59 | /** |
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60 | * Implements the egality-test with other datas. |
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61 | * |
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62 | * This could be an operator==. |
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63 | * |
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64 | * @param data The data to test with. |
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65 | * |
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66 | * @return true if the data are equal, false otherwise. The test can fail if |
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67 | * the data have different parameters, but also it ProjectorData is |
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68 | * not a DefaultPluginData. |
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69 | * |
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70 | * @seealso copy_from |
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71 | * |
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72 | */ |
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73 | bool is_equal_to(const ProjectorData& data) const; |
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74 | |
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75 | |
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76 | /** |
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77 | * Draws the frustum (a truncated pyramid). |
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78 | * |
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79 | * This method draws the frustum from outside. If the frustum is selected, |
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80 | * the lines are a little bigger. |
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81 | * |
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82 | * @param bSelected true if the frustum is selected. |
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83 | * |
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84 | */ |
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85 | void draw(bool bSelected); |
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86 | |
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87 | |
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88 | /** |
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89 | * Begins the draw through the frustum. |
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90 | * |
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91 | * The draw must end with a endDraw(). |
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92 | * |
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93 | * This is the same than glFrustum(), with some glPush...() before. |
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94 | * |
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95 | * @seealso endDraw |
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96 | * |
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97 | */ |
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98 | void beginDraw(void); |
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99 | |
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100 | |
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101 | /** |
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102 | * Ends the draw through the frustum. |
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103 | * |
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104 | * Must be used each time a draw through the projector has begun with a |
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105 | * beginDraw(). |
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106 | * |
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107 | * This is the same than some glPop...(). |
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108 | * |
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109 | * @seealso beginDraw |
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110 | * |
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111 | */ |
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112 | void endDraw(void); |
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113 | |
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114 | |
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115 | /** |
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116 | * Begins the projection. |
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117 | * |
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118 | * The projection must end with a endProjection(). |
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119 | * |
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120 | * This is the same than glFrustum(), without anything else. |
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121 | * beginDraw and beginProjection are quite close and it is perhaps to merge |
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122 | * them, but for the moment, to respect the Projection Designer |
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123 | * implementation, it will be let like this. |
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124 | * |
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125 | * endProjection is not implemented here because it does nothing more than |
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126 | * the ProjectorData::endProjection(). |
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127 | * |
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128 | */ |
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129 | void beginProjection(void); |
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130 | |
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131 | |
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132 | /** |
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133 | * Sets the field of view. |
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134 | * |
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135 | * @param fov The new field of view. |
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136 | * |
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137 | */ |
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138 | void setFov(float fov) {m_fov=fov;} |
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139 | |
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140 | |
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141 | /** |
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142 | * Gets the field of view. |
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143 | * |
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144 | * @return The field of view of the projector. |
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145 | * |
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146 | */ |
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147 | float fov() const {return m_fov;} |
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148 | |
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149 | |
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150 | /** |
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151 | * Sets the aspect ratio. |
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152 | * |
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153 | * @param aspectRatio The new aspect ratio. |
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154 | * |
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155 | */ |
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156 | void setAspectRatio(float aspectRatio) {m_aspectRatio=aspectRatio;} |
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157 | |
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158 | |
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159 | /** |
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160 | * Gets the aspect ratio. |
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161 | * |
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162 | * @return The aspect ratio of the projector. |
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163 | * |
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164 | */ |
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165 | float aspectRatio() const {return m_aspectRatio;} |
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166 | |
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167 | |
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168 | /** |
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169 | * Sets the near distance of the frustum. |
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170 | * |
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171 | * @param nearDist The new near distance of the frustum. |
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172 | * |
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173 | */ |
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174 | void setNearDist(float nearDist) {m_nearDist=nearDist;} |
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175 | |
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176 | |
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177 | /** |
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178 | * Gets the near distance of the frustum. |
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179 | * |
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180 | * @return The near distance of the frustum. |
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181 | * |
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182 | */ |
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183 | float nearDist() const {return m_nearDist;} |
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184 | |
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185 | |
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186 | /** |
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187 | * Sets the far distance of the frustum. |
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188 | * |
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189 | * @param farDist The new far distance of the frustum. |
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190 | * |
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191 | */ |
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192 | void setFarDist(float farDist) {m_farDist=farDist;} |
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193 | |
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194 | |
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195 | /** |
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196 | * Gets the far distance of the frustum. |
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197 | * |
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198 | * @return The far distance of the frustum. |
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199 | * |
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200 | */ |
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201 | float farDist() const {return m_farDist;} |
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202 | |
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203 | |
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204 | /** |
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205 | * Sets the off-axis X of the frustum. |
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206 | * |
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207 | * @param offaxisX The new off-axis X of the frustum. |
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208 | * |
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209 | */ |
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210 | void setOffaxisX(float offaxisX) {m_offaxisX=offaxisX;} |
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211 | |
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212 | |
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213 | /** |
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214 | * Gets the off-axis X of the frustum. |
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215 | * |
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216 | * @return The off-axis X of the frustum. |
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217 | * |
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218 | */ |
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219 | float offaxisX() const {return m_offaxisX;} |
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220 | |
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221 | |
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222 | /** |
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223 | * Sets the off-axis Y of the frustum. |
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224 | * |
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225 | * @param offaxisY The new off-axis Y of the frustum. |
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226 | * |
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227 | */ |
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228 | void setOffaxisY(float offaxisY) {m_offaxisY=offaxisY;} |
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229 | |
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230 | |
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231 | /** |
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232 | * Gets the off-axis Y of the frustum. |
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233 | * |
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234 | * @return The off-axis Y of the frustum. |
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235 | * |
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236 | */ |
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237 | float offaxisY() const {return m_offaxisY;} |
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238 | |
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239 | |
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240 | /** |
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241 | * Sets the visible distance of the frustum. |
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242 | * |
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243 | * @param visibleFar The new visible distance of the frustum. |
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244 | * |
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245 | */ |
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246 | void setVisibleFar(float visibleFar) {m_visibleFar=visibleFar;} |
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247 | |
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248 | |
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249 | /** |
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250 | * Gets the visible distance of the frustum. |
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251 | * |
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252 | * @return The visible distance of the frustum. |
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253 | * |
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254 | */ |
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255 | float visibleFar() const {return m_visibleFar;} |
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256 | |
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257 | |
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258 | /** |
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259 | * Loads the frustum from a QDomElement. |
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260 | * |
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261 | * @param element The QDomElement to read from. |
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262 | * |
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263 | */ |
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264 | void initFromDOMElement(const QDomElement& element); |
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265 | |
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266 | |
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267 | /** |
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268 | * Writes the frustum in a QDomDocument. |
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269 | * |
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270 | * @param name The name of the element. |
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271 | * @param doc The document whom belongs the element. |
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272 | * |
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273 | * @return The QDomElement to add. |
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274 | * |
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275 | */ |
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276 | QDomElement domElement(const QString& name, QDomDocument& doc) const; |
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277 | |
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278 | |
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279 | /** |
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280 | * Gets the name of projector type, stored in g_projector_name. |
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281 | * |
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282 | * @return The name of projector type, stored in g_projector_name. |
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283 | * |
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284 | */ |
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285 | const QString& projector(void) const {return g_projector_name;} |
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286 | |
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287 | |
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288 | /// Public static const projector name. |
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289 | static const QString g_projector_name; |
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290 | |
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291 | |
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292 | private: |
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293 | |
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294 | |
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295 | /// Field of view of the frustum. |
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296 | float m_fov; |
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297 | |
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298 | |
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299 | /// Aspect ratio of the frustum. |
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300 | float m_aspectRatio; |
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301 | |
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302 | |
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303 | /// Near distance of the frustum. |
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304 | float m_nearDist; |
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305 | |
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306 | |
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307 | /// Far distance of the frustum. |
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308 | float m_farDist; |
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309 | |
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310 | |
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311 | /// Off-axis X of the frustum. |
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312 | float m_offaxisX; |
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313 | |
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314 | |
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315 | /// Off-axis Y of the frustum. |
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316 | float m_offaxisY; |
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317 | |
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318 | |
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319 | /// Visible far of the frustum. |
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320 | float m_visibleFar; |
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321 | |
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322 | }; |
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323 | |
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324 | #endif // __DEFAULT_PROJECTOR_DATA_H__ |
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