[4] | 1 | #ifndef __DEFAULT_MODEL_SCENE_WIDGET_H__ |
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| 2 | #define __DEFAULT_MODEL_SCENE_WIDGET_H__ |
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| 3 | |
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| 4 | |
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| 5 | // Includes Projection Designer headers |
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| 6 | #include <projdesigner/include/interfaces.h> |
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| 7 | |
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| 8 | // Includes the ui_ header |
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| 9 | #include "ui_defaultmodelscenewidget.h" |
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| 10 | |
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| 11 | // Includes local headers |
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| 12 | #include "DefaultModelSceneContent.h" |
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| 13 | |
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| 14 | |
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| 15 | /** |
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| 16 | * Implementation of the DefaultModelSceneWidget class. |
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| 17 | * |
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| 18 | * This widget is used in a stacked widget with all the other scene, |
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| 19 | * to configure the GLM scene. |
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| 20 | * |
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| 21 | */ |
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| 22 | class DefaultModelSceneWidget : public SceneWidget, |
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| 23 | private Ui::DefaultModelSceneWidget |
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| 24 | { |
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| 25 | Q_OBJECT |
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| 26 | |
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| 27 | public: |
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| 28 | |
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| 29 | |
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| 30 | /** |
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| 31 | * Default constructor. |
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| 32 | * |
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| 33 | */ |
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| 34 | DefaultModelSceneWidget(SceneInterface *plugin, QWidget* pParent=0, Qt::WFlags flag=0); |
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| 35 | |
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| 36 | |
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| 37 | /** |
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| 38 | * Destructor. |
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| 39 | * |
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| 40 | */ |
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| 41 | ~DefaultModelSceneWidget(); |
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| 42 | |
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| 43 | |
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| 44 | /** |
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| 45 | * Updates the widget. |
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| 46 | * |
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| 47 | * This method can be used it two ways: to force a refresh or to update the |
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| 48 | * data of the widget. |
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| 49 | * |
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| 50 | * @param content A const pointer on the contents to be used for the widget. |
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| 51 | * This contents will be duplicated in the widget. If content |
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| 52 | * is NULL, the current content are used and the refresh is |
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| 53 | * forced. If no content are given, NULL is used. |
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| 54 | * |
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| 55 | */ |
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| 56 | void updateGUI(const SceneContent* data=NULL); |
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| 57 | |
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| 58 | |
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| 59 | /** |
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| 60 | * Gets the widget contents. |
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| 61 | * |
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| 62 | * @return A const reference on the content of the widget. |
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| 63 | * |
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| 64 | */ |
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| 65 | const SceneContent& content(void) const {return m_content;} |
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| 66 | |
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| 67 | |
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| 68 | signals: |
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| 69 | |
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| 70 | |
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| 71 | /** |
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| 72 | * [signal] Notify that the contents of the widget have changed. |
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| 73 | * |
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| 74 | * This signal is emitted each time that a field is changed. |
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| 75 | * |
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| 76 | * @param content A const reference on the new contents (the same as |
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| 77 | * returned by the content() method). |
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| 78 | * |
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| 79 | */ |
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| 80 | virtual void dataChanged(const SceneContent&); |
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| 81 | |
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| 82 | |
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| 83 | private slots: |
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| 84 | |
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| 85 | |
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| 86 | /** |
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| 87 | * [private slot] Called when the "filename" field is edited. |
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| 88 | * |
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| 89 | */ |
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| 90 | void on_modelFileNameEdit_editingFinished(); |
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| 91 | |
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| 92 | |
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| 93 | /** |
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| 94 | * [private slot] Called when the "browse" button is pressed. |
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| 95 | * |
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| 96 | */ |
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| 97 | void on_modelBrowseButton_clicked(); |
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| 98 | |
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| 99 | |
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| 100 | /** |
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| 101 | * [private slot] Called when the culling checkbox state changes. |
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| 102 | * |
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| 103 | * @param checked true if the checkbox is checked. |
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| 104 | */ |
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| 105 | void on_modelCullingCheckBox_toggled(bool checked); |
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| 106 | |
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| 107 | |
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| 108 | /** |
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| 109 | * [private slot] Called when the smooth checkbox state changes. |
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| 110 | * |
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| 111 | * @param checked true if the checkbox is checked. |
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| 112 | * |
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| 113 | */ |
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| 114 | void on_modelSmoothingCheckBox_toggled(bool checked); |
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| 115 | |
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| 116 | |
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| 117 | private: |
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| 118 | |
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| 119 | |
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| 120 | /// The current DefaultModelSceneContent of the widget. |
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| 121 | DefaultModelSceneContent m_content; |
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| 122 | |
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| 123 | }; |
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| 124 | |
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| 125 | |
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| 126 | #endif // __DEFAULT_MODEL_SCENE_WIDGET_H__ |
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