1 | #include "DefaultModelSceneContent.h" |
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2 | |
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3 | |
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4 | const QString DefaultModelSceneContent::g_scene_name=QObject::tr("Model"); |
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5 | |
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6 | |
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7 | /** |
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8 | * Default constructor |
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9 | * |
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10 | */ |
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11 | DefaultModelSceneContent::DefaultModelSceneContent(SceneInterface* plugin): |
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12 | SceneContent(plugin), |
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13 | m_backFaceCulling(true), |
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14 | m_smoothing(true), |
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15 | m_pModel(NULL), |
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16 | m_modelIndex(0) |
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17 | { |
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18 | setFileName(); |
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19 | } |
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20 | |
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21 | |
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22 | /** |
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23 | * Destructor. |
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24 | * |
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25 | */ |
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26 | DefaultModelSceneContent::~DefaultModelSceneContent() |
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27 | { |
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28 | } |
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29 | |
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30 | |
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31 | /** |
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32 | * Implements the copy from other contents. |
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33 | * |
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34 | * This method is used by the copy constructor. |
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35 | * |
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36 | * @param content The source content to copy from. |
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37 | * |
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38 | * @return true if the copy is ok, false otherwise. The copy can fail if |
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39 | * SceneContent is not a DefaultModelSceneContent. |
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40 | * |
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41 | * @seealso is_equal_to |
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42 | * |
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43 | */ |
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44 | bool DefaultModelSceneContent::copy_from(const SceneContent& data) |
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45 | { |
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46 | if (!SceneContent::copy_from(data)) return false; |
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47 | Q_ASSERT(NULL!=plugin()); |
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48 | Q_ASSERT(NULL!=data.plugin()); |
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49 | const DefaultModelSceneContent& _data = static_cast<const DefaultModelSceneContent&>(data); |
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50 | setFileName(_data.fileName()); |
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51 | setBackFaceCulling(_data.backFaceCulling()); |
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52 | setSmoothing(_data.smoothing()); |
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53 | return true; |
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54 | } |
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55 | |
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56 | |
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57 | /** |
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58 | * Implements the egality-test with other contents. |
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59 | * |
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60 | * This could be an operator==. |
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61 | * |
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62 | * @param content The content to compare with. |
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63 | * |
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64 | * @return true if the content are equal, false otherwise. The test can |
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65 | * fail if the contents have different parameters, but also it |
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66 | * SceneContent is not a DefaultModelSceneContent. |
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67 | * |
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68 | * @seealso copy_from |
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69 | * |
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70 | */ |
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71 | bool DefaultModelSceneContent::is_equal_to(const SceneContent& data) const |
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72 | { |
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73 | if (!SceneContent::is_equal_to(data)) return false; |
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74 | const DefaultModelSceneContent& _data = static_cast<const DefaultModelSceneContent&>(data); |
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75 | return fileName()==_data.fileName() |
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76 | && backFaceCulling()==_data.backFaceCulling() |
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77 | && smoothing()==_data.smoothing(); |
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78 | } |
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79 | |
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80 | |
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81 | /** |
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82 | * Draws the GLM scene. |
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83 | * |
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84 | * @param glWidget The QGLWidget that own the OpenGL context. |
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85 | * @param cameraMatrix The camera matrix that must be use. |
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86 | * |
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87 | */ |
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88 | void DefaultModelSceneContent::draw(QGLWidget *glWidget, const float* cameraMatrix) |
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89 | { |
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90 | Q_UNUSED (glWidget); |
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91 | Q_UNUSED(cameraMatrix); |
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92 | glPushAttrib(GL_ENABLE_BIT); |
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93 | if (m_modelIndex) |
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94 | { |
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95 | if (m_backFaceCulling) |
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96 | glEnable(GL_CULL_FACE); |
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97 | else |
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98 | glDisable(GL_CULL_FACE); |
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99 | glCallList(m_modelIndex); |
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100 | } |
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101 | glPopAttrib(); |
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102 | } |
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103 | |
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104 | |
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105 | /** |
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106 | * Sets the filename of the GLM scene. |
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107 | * |
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108 | * @param filename The new filename of the GLM scene. |
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109 | * |
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110 | */ |
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111 | void DefaultModelSceneContent::setFileName(const QString& fileName) |
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112 | { |
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113 | if (m_fileName != fileName) |
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114 | { |
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115 | m_fileName = fileName; |
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116 | if (m_pModel) |
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117 | glmDelete(m_pModel); |
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118 | if (glIsList(m_modelIndex)) |
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119 | glDeleteLists(m_modelIndex, 1); |
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120 | m_pModel = glmReadOBJ(fileName.toLocal8Bit().data()); |
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121 | glmFacetNormals(m_pModel); |
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122 | glmVertexNormals(m_pModel, 89.5f); |
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123 | m_modelIndex = glGenLists(1); |
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124 | glNewList(m_modelIndex, GL_COMPILE); |
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125 | glmDraw(m_pModel, (m_smoothing?GLM_SMOOTH:GLM_FLAT) | GLM_MATERIAL); |
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126 | glEndList(); |
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127 | } |
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128 | } |
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129 | |
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130 | |
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131 | /** |
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132 | * Loads the GLM scene from a QDomElement. |
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133 | * |
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134 | * Only the contents are loaded. After this, the model is loaded from the |
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135 | * filename. The model is not in the QDomElement. |
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136 | * |
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137 | * @param element The QDomElement to read from. |
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138 | * |
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139 | */ |
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140 | void DefaultModelSceneContent::initFromDOMElement(const QDomElement& element) |
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141 | { |
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142 | if (!element.isNull()) |
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143 | { |
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144 | setFileName(element.attribute("fileName")); |
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145 | setBackFaceCulling(element.attribute("backFaceCulling").toLower()=="true"); |
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146 | setSmoothing(element.attribute("smoothing").toLower()=="true"); |
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147 | SceneContent::initFromDOMElement(element); |
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148 | } |
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149 | } |
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150 | |
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151 | |
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152 | /** |
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153 | * Writes the contents in a QDomDocument. |
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154 | * |
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155 | * Only the contents are stored in the QDomElement. The model is not stored |
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156 | * in it. |
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157 | * |
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158 | * @param name The name of the element. |
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159 | * @param doc The document whom belongs the element. |
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160 | * |
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161 | * @return The QDomElement to add. |
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162 | * |
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163 | */ |
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164 | QDomElement DefaultModelSceneContent::domElement(const QString& name, QDomDocument& doc) const |
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165 | { |
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166 | QDomElement de = SceneContent::domElement(name, doc); |
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167 | de.setAttribute("fileName", fileName()); |
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168 | de.setAttribute("backFaceCulling", backFaceCulling()); |
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169 | de.setAttribute("smoothing", smoothing()); |
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170 | return de; |
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171 | } |
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