source: projectionDesigner/trunk/projdesignerplugins/defaultplugin/DefaultEmptySceneWidget.cpp @ 20

Last change on this file since 20 was 4, checked in by Torben Dannhauer, 15 years ago
File size: 878 bytes
Line 
1#include "DefaultEmptySceneWidget.h"
2
3
4/**
5 * Default constructor.
6 *
7 */
8DefaultEmptySceneWidget::DefaultEmptySceneWidget(SceneInterface *plugin, QWidget* pParent, Qt::WFlags flag): SceneWidget(plugin, pParent, flag), m_content(plugin)
9{
10    setupUi (this);
11}
12
13
14/**
15 * Destructor.
16 *
17 */
18DefaultEmptySceneWidget::~DefaultEmptySceneWidget()
19{
20}
21
22
23/**
24 * Updates the widget.
25 *
26 * This method can be used it two ways: to force a refresh or to update the
27 * data of the widget.
28 *
29 * @param content A const pointer on the contents to be used for the widget.
30 *                This contents will be duplicated in the widget. If content
31 *                is NULL, the current content are used and the refresh is
32 *                forced. If no content are given, NULL is used.
33 *
34 */
35void DefaultEmptySceneWidget::updateGUI(const SceneContent* _content)
36{
37    Q_UNUSED(_content);
38}
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