[4] | 1 | #include "DefaultCubemapSceneContent.h" |
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| 2 | |
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| 3 | |
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| 4 | const QString DefaultCubemapSceneContent::g_scene_name=QObject::tr("Cubemap"); |
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| 5 | |
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| 6 | |
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| 7 | |
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| 8 | /** |
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| 9 | * Default constructor |
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| 10 | * |
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| 11 | */ |
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| 12 | DefaultCubemapSceneContent::DefaultCubemapSceneContent(SceneInterface* plugin): |
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| 13 | SceneContent(plugin) |
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| 14 | { |
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| 15 | for (unsigned int i=0; i<6; ++i) |
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| 16 | m_textureIndex[i] = 0; |
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| 17 | } |
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| 18 | |
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| 19 | |
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| 20 | /** |
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| 21 | * Destructor. |
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| 22 | * |
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| 23 | */ |
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| 24 | DefaultCubemapSceneContent::~DefaultCubemapSceneContent() |
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| 25 | { |
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| 26 | for (unsigned int i=0; i<6; ++i) |
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| 27 | if (glIsTexture(m_textureIndex[i])) |
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| 28 | glDeleteTextures(1, &m_textureIndex[i]); |
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| 29 | } |
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| 30 | |
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| 31 | |
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| 32 | /** |
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| 33 | * Implements the copy from other contents. |
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| 34 | * |
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| 35 | * This method is used by the copy constructor. |
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| 36 | * |
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| 37 | * @param content The source content to copy from. |
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| 38 | * |
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| 39 | * @return true if the copy is ok, false otherwise. The copy can fail if |
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| 40 | * SceneContent is not a DefaultCubemapSceneContent. |
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| 41 | * |
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| 42 | * @seealso is_equal_to |
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| 43 | * |
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| 44 | */ |
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| 45 | bool DefaultCubemapSceneContent::copy_from(const SceneContent& data) |
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| 46 | { |
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| 47 | if (!SceneContent::copy_from(data)) return false; |
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| 48 | Q_ASSERT(NULL!=plugin()); |
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| 49 | Q_ASSERT(NULL!=data.plugin()); |
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| 50 | const DefaultCubemapSceneContent& _data = static_cast<const DefaultCubemapSceneContent&>(data); |
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| 51 | setTexture (CUBEMAP_FACE_FRONT, _data.getTexture(CUBEMAP_FACE_FRONT)); |
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| 52 | setTexture (CUBEMAP_FACE_BACK, _data.getTexture(CUBEMAP_FACE_BACK)); |
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| 53 | setTexture (CUBEMAP_FACE_LEFT, _data.getTexture(CUBEMAP_FACE_LEFT)); |
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| 54 | setTexture (CUBEMAP_FACE_RIGHT, _data.getTexture(CUBEMAP_FACE_RIGHT)); |
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| 55 | setTexture (CUBEMAP_FACE_TOP, _data.getTexture(CUBEMAP_FACE_TOP)); |
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| 56 | setTexture (CUBEMAP_FACE_BOTTOM, _data.getTexture(CUBEMAP_FACE_BOTTOM)); |
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| 57 | return true; |
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| 58 | } |
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| 59 | |
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| 60 | |
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| 61 | /** |
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| 62 | * Implements the egality-test with other contents. |
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| 63 | * |
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| 64 | * This could be an operator==. |
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| 65 | * |
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| 66 | * @param content The content to compare with. |
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| 67 | * |
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| 68 | * @return true if the content are equal, false otherwise. The test can |
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| 69 | * fail if the contents have different parameters, but also it |
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| 70 | * SceneContent is not a DefaultCubemapSceneContent. |
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| 71 | * |
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| 72 | * @seealso copy_from |
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| 73 | * |
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| 74 | */ |
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| 75 | bool DefaultCubemapSceneContent::is_equal_to(const SceneContent& data) const |
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| 76 | { |
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| 77 | if (!SceneContent::is_equal_to(data)) return false; |
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| 78 | const DefaultCubemapSceneContent& _data = static_cast<const DefaultCubemapSceneContent&>(data); |
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| 79 | return getTexture(CUBEMAP_FACE_FRONT) ==_data.getTexture(CUBEMAP_FACE_FRONT) |
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| 80 | && getTexture(CUBEMAP_FACE_BACK) ==_data.getTexture(CUBEMAP_FACE_BACK) |
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| 81 | && getTexture(CUBEMAP_FACE_LEFT) ==_data.getTexture(CUBEMAP_FACE_LEFT) |
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| 82 | && getTexture(CUBEMAP_FACE_RIGHT) ==_data.getTexture(CUBEMAP_FACE_RIGHT) |
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| 83 | && getTexture(CUBEMAP_FACE_TOP) ==_data.getTexture(CUBEMAP_FACE_TOP) |
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| 84 | && getTexture(CUBEMAP_FACE_BOTTOM)==_data.getTexture(CUBEMAP_FACE_BOTTOM); |
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| 85 | } |
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| 86 | |
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| 87 | |
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| 88 | /** |
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| 89 | * Draws the cubemap. |
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| 90 | * |
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| 91 | * @param glWidget The QGLWidget that own the OpenGL context. |
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| 92 | * @param cameraMatrix The camera matrix that must be use. |
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| 93 | * |
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| 94 | */ |
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| 95 | void DefaultCubemapSceneContent::draw(QGLWidget* glWidget, const float* cameraMatrix) |
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| 96 | { |
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| 97 | Q_UNUSED(cameraMatrix); |
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| 98 | glPushMatrix(); |
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| 99 | |
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| 100 | glPushAttrib(GL_ALL_ATTRIB_BITS); |
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| 101 | glEnable(GL_TEXTURE_2D); |
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| 102 | glDisable(GL_LIGHTING); |
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| 103 | |
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| 104 | for (unsigned int i=0; i<6; ++i) { |
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| 105 | if (!glIsTexture(m_textureIndex[i]) && !m_textureFileNames[i].isEmpty()) |
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| 106 | { |
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| 107 | m_textureIndex[i] = glWidget->bindTexture(m_textureFileNames[i]); |
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| 108 | } |
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| 109 | } |
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| 110 | |
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| 111 | glBindTexture(GL_TEXTURE_2D, m_textureIndex[(int)CUBEMAP_FACE_FRONT]); |
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| 112 | glBegin(GL_TRIANGLE_STRIP); |
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| 113 | glTexCoord2f(TEXCOORD_MIN, TEXCOORD_MAX); glVertex3f(-SIZE, -SIZE, -SIZE); |
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| 114 | glTexCoord2f(TEXCOORD_MAX, TEXCOORD_MAX); glVertex3f( SIZE, -SIZE, -SIZE); |
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| 115 | glTexCoord2f(TEXCOORD_MIN, TEXCOORD_MIN); glVertex3f(-SIZE, SIZE, -SIZE); |
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| 116 | glTexCoord2f(TEXCOORD_MAX, TEXCOORD_MIN); glVertex3f( SIZE, SIZE, -SIZE); |
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| 117 | glEnd(); |
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| 118 | |
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| 119 | glBindTexture(GL_TEXTURE_2D, m_textureIndex[(int)CUBEMAP_FACE_BACK]); |
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| 120 | glBegin(GL_TRIANGLE_STRIP); |
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| 121 | glTexCoord2f(TEXCOORD_MAX, TEXCOORD_MAX); glVertex3f(-SIZE, -SIZE, SIZE); |
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| 122 | glTexCoord2f(TEXCOORD_MAX, TEXCOORD_MIN); glVertex3f(-SIZE, SIZE, SIZE); |
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| 123 | glTexCoord2f(TEXCOORD_MIN, TEXCOORD_MAX); glVertex3f( SIZE, -SIZE, SIZE); |
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| 124 | glTexCoord2f(TEXCOORD_MIN, TEXCOORD_MIN); glVertex3f( SIZE, SIZE, SIZE); |
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| 125 | glEnd(); |
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| 126 | |
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| 127 | glBindTexture(GL_TEXTURE_2D, m_textureIndex[(int)CUBEMAP_FACE_LEFT]); |
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| 128 | glBegin(GL_TRIANGLE_STRIP); |
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| 129 | glTexCoord2f(TEXCOORD_MAX, TEXCOORD_MAX); glVertex3f(-SIZE, -SIZE, -SIZE); |
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| 130 | glTexCoord2f(TEXCOORD_MIN, TEXCOORD_MAX); glVertex3f(-SIZE, -SIZE, SIZE); |
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| 131 | glTexCoord2f(TEXCOORD_MAX, TEXCOORD_MIN); glVertex3f(-SIZE, SIZE, -SIZE); |
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| 132 | glTexCoord2f(TEXCOORD_MIN, TEXCOORD_MIN); glVertex3f(-SIZE, SIZE, SIZE); |
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| 133 | glEnd(); |
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| 134 | |
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| 135 | glBindTexture(GL_TEXTURE_2D, m_textureIndex[(int)CUBEMAP_FACE_RIGHT]); |
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| 136 | glBegin(GL_TRIANGLE_STRIP); |
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| 137 | glTexCoord2f(TEXCOORD_MIN, TEXCOORD_MAX); glVertex3f( SIZE, -SIZE, -SIZE); |
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| 138 | glTexCoord2f(TEXCOORD_MIN, TEXCOORD_MIN); glVertex3f( SIZE, SIZE, -SIZE); |
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| 139 | glTexCoord2f(TEXCOORD_MAX, TEXCOORD_MAX); glVertex3f( SIZE, -SIZE, SIZE); |
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| 140 | glTexCoord2f(TEXCOORD_MAX, TEXCOORD_MIN); glVertex3f( SIZE, SIZE, SIZE); |
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| 141 | glEnd(); |
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| 142 | |
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| 143 | glBindTexture(GL_TEXTURE_2D, m_textureIndex[(int)CUBEMAP_FACE_TOP]); |
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| 144 | glBegin(GL_TRIANGLE_STRIP); |
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| 145 | glTexCoord2f(TEXCOORD_MIN, TEXCOORD_MAX); glVertex3f(-SIZE, SIZE, -SIZE); |
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| 146 | glTexCoord2f(TEXCOORD_MAX, TEXCOORD_MAX); glVertex3f( SIZE, SIZE, -SIZE); |
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| 147 | glTexCoord2f(TEXCOORD_MIN, TEXCOORD_MIN); glVertex3f(-SIZE, SIZE, SIZE); |
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| 148 | glTexCoord2f(TEXCOORD_MAX, TEXCOORD_MIN); glVertex3f( SIZE, SIZE, SIZE); |
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| 149 | glEnd(); |
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| 150 | |
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| 151 | glBindTexture(GL_TEXTURE_2D, m_textureIndex[(int)CUBEMAP_FACE_BOTTOM]); |
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| 152 | glBegin(GL_TRIANGLE_STRIP); |
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| 153 | glTexCoord2f(TEXCOORD_MIN, TEXCOORD_MIN); glVertex3f(-SIZE, -SIZE, -SIZE); |
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| 154 | glTexCoord2f(TEXCOORD_MIN, TEXCOORD_MAX); glVertex3f(-SIZE, -SIZE, SIZE); |
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| 155 | glTexCoord2f(TEXCOORD_MAX, TEXCOORD_MIN); glVertex3f( SIZE, -SIZE, -SIZE); |
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| 156 | glTexCoord2f(TEXCOORD_MAX, TEXCOORD_MAX); glVertex3f( SIZE, -SIZE, SIZE); |
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| 157 | glEnd(); |
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| 158 | |
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| 159 | glPopAttrib(); |
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| 160 | |
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| 161 | glPopMatrix(); |
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| 162 | } |
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| 163 | |
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| 164 | |
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| 165 | /** |
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| 166 | * Sets the name of the texture for a face of the cubemap. |
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| 167 | * |
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| 168 | * @param face The face of which we want to set the name of the texture. |
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| 169 | * @param fileName The new name of the texture. |
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| 170 | * |
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| 171 | */ |
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| 172 | void DefaultCubemapSceneContent::setTexture(CUBEMAP_FACE face, const QString& fileName) |
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| 173 | { |
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| 174 | if ((int)face < 0 || (int)face > 5) return; |
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| 175 | if (m_textureFileNames[(int)face] == fileName) return; |
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| 176 | |
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| 177 | if (glIsTexture(m_textureIndex[(int)face])) |
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| 178 | glDeleteTextures(1, &m_textureIndex[(int)face]); |
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| 179 | m_textureIndex[(int)face] = 0; |
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| 180 | m_textureFileNames[(int)face] = fileName; |
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| 181 | } |
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| 182 | |
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| 183 | |
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| 184 | /** |
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| 185 | * Gets the name of the texture for a face. |
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| 186 | * |
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| 187 | * @param face The face of which we want to know the name of the texture. |
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| 188 | * |
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| 189 | * @return A QString with the name of the texture. |
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| 190 | * |
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| 191 | */ |
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| 192 | QString DefaultCubemapSceneContent::getTexture(CUBEMAP_FACE face) const |
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| 193 | { |
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| 194 | if ((int)face < 0 || (int)face > 5) return QString::null; |
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| 195 | return m_textureFileNames[(int)face]; |
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| 196 | } |
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| 197 | |
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| 198 | |
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| 199 | /** |
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| 200 | * Loads the cubemap from a QDomElement. |
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| 201 | * |
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| 202 | * @param element The QDomElement to read from. |
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| 203 | * |
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| 204 | */ |
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| 205 | void DefaultCubemapSceneContent::initFromDOMElement(const QDomElement& element) |
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| 206 | { |
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| 207 | if (!element.isNull()) |
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| 208 | { |
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| 209 | SceneContent::initFromDOMElement(element); |
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| 210 | QDomElement texture = element.firstChildElement("texture"); |
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| 211 | while (!texture.isNull()) |
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| 212 | { |
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| 213 | if (texture.attribute("face") == "front") |
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| 214 | setTexture(CUBEMAP_FACE_FRONT, texture.attribute("fileName")); |
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| 215 | else if (texture.attribute("face") == "back") |
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| 216 | setTexture(CUBEMAP_FACE_BACK, texture.attribute("fileName")); |
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| 217 | else if (texture.attribute("face") == "left") |
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| 218 | setTexture(CUBEMAP_FACE_LEFT, texture.attribute("fileName")); |
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| 219 | else if (texture.attribute("face") == "right") |
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| 220 | setTexture(CUBEMAP_FACE_RIGHT, texture.attribute("fileName")); |
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| 221 | else if (texture.attribute("face") == "top") |
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| 222 | setTexture(CUBEMAP_FACE_TOP, texture.attribute("fileName")); |
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| 223 | else if (texture.attribute("face") == "bottom") |
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| 224 | setTexture(CUBEMAP_FACE_BOTTOM, texture.attribute("fileName")); |
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| 225 | texture = texture.nextSiblingElement("texture"); |
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| 226 | } |
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| 227 | } |
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| 228 | } |
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| 229 | |
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| 230 | |
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| 231 | /** |
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| 232 | * Writes the cubemap in a QDomDocument. |
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| 233 | * |
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| 234 | * @param name The name of the element. |
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| 235 | * @param doc The document whom belongs the element. |
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| 236 | * |
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| 237 | * @return The QDomElement to add. |
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| 238 | * |
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| 239 | */ |
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| 240 | QDomElement DefaultCubemapSceneContent::domElement(const QString& name, QDomDocument& doc) const |
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| 241 | { |
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| 242 | QDomElement de = SceneContent::domElement(name, doc); |
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| 243 | for (unsigned int i=0; i<6; ++i) |
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| 244 | { |
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| 245 | QDomElement texture = doc.createElement("texture"); |
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| 246 | switch (i) { |
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| 247 | case 0: texture.setAttribute("face", "front"); break; |
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| 248 | case 1: texture.setAttribute("face", "back"); break; |
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| 249 | case 2: texture.setAttribute("face", "left"); break; |
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| 250 | case 3: texture.setAttribute("face", "right"); break; |
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| 251 | case 4: texture.setAttribute("face", "top"); break; |
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| 252 | case 5: texture.setAttribute("face", "bottom"); break; |
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| 253 | } |
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| 254 | texture.setAttribute("fileName", m_textureFileNames[i]); |
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| 255 | de.appendChild(texture); |
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| 256 | } |
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| 257 | return de; |
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| 258 | } |
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