[4] | 1 | #include "ProjectionModel.h" |
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| 2 | #include "gui/QChannelManagerWidget.h" |
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| 3 | #include "gui/QChannelWidget.h" |
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| 4 | #include "gui/QScreenWidget.h" |
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| 5 | #include "gui/QSceneWidget.h" |
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| 6 | #include "gui/QPanelWidget.h" |
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| 7 | |
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| 8 | using namespace projection; |
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| 9 | |
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| 10 | QPanelWidget::QPanelWidget(QWidget* pParent, Qt::WFlags flags) |
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| 11 | : QWidget(pParent, flags) |
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| 12 | { |
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| 13 | ui.setupUi(this); |
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| 14 | |
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| 15 | m_pModel = NULL; |
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| 16 | } |
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| 17 | |
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| 18 | QPanelWidget::~QPanelWidget() |
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| 19 | { |
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| 20 | } |
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| 21 | |
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| 22 | void QPanelWidget::setModel(ProjectionModel* pModel) |
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| 23 | { |
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| 24 | m_pModel = pModel; |
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| 25 | |
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| 26 | ui.channelManager->setModel(m_pModel); |
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| 27 | ui.screen->setScreen(m_pModel->getScreen()); |
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| 28 | ui.scene->setScene(m_pModel->getScene()); |
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| 29 | |
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| 30 | updateGUI(); |
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| 31 | } |
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| 32 | |
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| 33 | void QPanelWidget::selectChannel(Channel* pChannel) |
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| 34 | { |
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| 35 | if (ui.channelManager->getSelectedChannel() != m_pModel->getChannelIndex(pChannel)) |
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| 36 | ui.channelManager->selectChannel(m_pModel->getChannelIndex(pChannel)); |
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| 37 | if (ui.channel->getChannel() != pChannel) { |
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| 38 | ui.channel->setChannel(pChannel); |
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| 39 | ui.channel->updateGUI(); |
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| 40 | } |
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| 41 | } |
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| 42 | |
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| 43 | void QPanelWidget::activateChannels() |
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| 44 | { |
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| 45 | ui.tabWidget->setCurrentIndex(0); |
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| 46 | } |
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| 47 | |
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| 48 | void QPanelWidget::activateScreen() |
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| 49 | { |
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| 50 | ui.tabWidget->setCurrentIndex(1); |
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| 51 | } |
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| 52 | |
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| 53 | void QPanelWidget::activateScene() |
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| 54 | { |
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| 55 | ui.tabWidget->setCurrentIndex(2); |
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| 56 | } |
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| 57 | |
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| 58 | void QPanelWidget::updateChannelNames() |
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| 59 | { |
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| 60 | ui.channelManager->updateChannelNamesGUI(); |
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| 61 | } |
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| 62 | |
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| 63 | void QPanelWidget::updateChannels() |
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| 64 | { |
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| 65 | ui.channelManager->updateGUI(); |
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| 66 | } |
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| 67 | |
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| 68 | void QPanelWidget::updateCurrentChannel() |
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| 69 | { |
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| 70 | ui.channel->updateGUI(); |
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| 71 | } |
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| 72 | |
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| 73 | void QPanelWidget::updateGUI() |
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| 74 | { |
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| 75 | ui.channelManager->updateGUI(); |
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| 76 | ui.channel->updateGUI(); |
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| 77 | ui.screen->updateGUI(); |
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| 78 | ui.scene->updateGUI(); |
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| 79 | } |
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