1 | #include "ProjectionModel.h" |
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2 | #include "Scene.h" |
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3 | #include "RSync.h" |
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4 | #pragma warning(disable: 4003) |
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5 | #include "gmtl/gmtl.h" |
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6 | |
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7 | #include "GUIControler.h" |
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8 | |
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9 | using namespace projection; |
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10 | using namespace gmtl; |
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11 | |
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12 | static void dom2vp(const QDomElement& parent, gmtl::Vec3f& center, gmtl::Quatf& rot, float& distance) |
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13 | { |
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14 | if (parent.isNull()) |
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15 | return; |
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16 | |
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17 | center[0] = parent.attribute("centerx", "0").toFloat(); |
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18 | center[1] = parent.attribute("centery", "0").toFloat(); |
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19 | center[2] = parent.attribute("centerz", "0").toFloat(); |
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20 | rot[0] = parent.attribute("rotx", "0").toFloat(); |
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21 | rot[1] = parent.attribute("roty", "0").toFloat(); |
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22 | rot[2] = parent.attribute("rotz", "0").toFloat(); |
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23 | rot[3] = parent.attribute("rotw", "1").toFloat(); |
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24 | distance = parent.attribute("distance", "1").toFloat(); |
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25 | } |
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26 | |
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27 | static QDomElement vp2dom(QDomDocument& doc, const gmtl::Vec3f& center, const gmtl::Quatf& rot, float distance) |
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28 | { |
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29 | QDomElement cm = doc.createElement("Camera"); |
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30 | cm.setAttribute("centerx", QString::number(center[0])); |
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31 | cm.setAttribute("centery", QString::number(center[1])); |
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32 | cm.setAttribute("centerz", QString::number(center[2])); |
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33 | cm.setAttribute("rotx", QString::number(rot[0])); |
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34 | cm.setAttribute("roty", QString::number(rot[1])); |
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35 | cm.setAttribute("rotz", QString::number(rot[2])); |
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36 | cm.setAttribute("rotw", QString::number(rot[3])); |
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37 | cm.setAttribute("distance", QString::number(distance)); |
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38 | return cm; |
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39 | } |
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40 | |
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41 | static gmtl::Matrix44f vp2matrix(const gmtl::Vec3f& center, const gmtl::Quatf& rot, float distance) |
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42 | { |
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43 | return makeTrans<Matrix44f>(center) * makeRot<Matrix44f>(rot) * makeTrans<Matrix44f>(Vec3f(0.0f, 0.0f, distance)); |
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44 | } |
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45 | |
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46 | /** |
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47 | * Constructor. |
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48 | * |
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49 | * @param pModel Projection model. |
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50 | */ |
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51 | Scene::Scene(ProjectionModel* pModel) : QObject() |
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52 | { |
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53 | m_pModel = pModel; |
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54 | foreach (SceneInterface *scene_interface, ProjectionModel::scene_interfaces) |
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55 | { |
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56 | Q_ASSERT(NULL!=scene_interface); |
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57 | foreach (QString scene_name, scene_interface->scenes()) |
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58 | { |
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59 | SceneContent* scene_content = scene_interface->newSceneContent(scene_name); |
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60 | m_pContents.push_back(scene_content); |
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61 | } |
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62 | } |
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63 | reset(); |
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64 | |
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65 | m_bShowGrid = true; |
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66 | m_gridSize = 5; |
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67 | |
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68 | m_cameraDistance = 2.0f; |
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69 | m_cameraRot = makeRot<Quatf>(AxisAnglef(Math::deg2Rad(45.0f), Vec3f(0.0f, 1.0f, 0.0f))) * |
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70 | makeRot<Quatf>(AxisAnglef(Math::deg2Rad(-45.0f), Vec3f(1.0f, 0.0f, 0.0f))); |
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71 | } |
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72 | |
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73 | /** |
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74 | * Destructor. |
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75 | */ |
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76 | Scene::~Scene() |
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77 | { |
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78 | while (m_pContents.count() > 0) { |
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79 | SceneContent* pContent = m_pContents.takeAt(0); |
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80 | if (pContent) delete pContent; |
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81 | } |
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82 | } |
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83 | |
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84 | /** |
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85 | * Retrieve Projection model. |
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86 | * |
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87 | * @return Projection model. |
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88 | */ |
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89 | ProjectionModel* Scene::getModel() const |
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90 | { |
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91 | return m_pModel; |
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92 | } |
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93 | |
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94 | /** |
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95 | * Retrieve name of the scene content. |
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96 | * |
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97 | * @param index Index of the scene content. |
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98 | * @return Name of the scene content. |
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99 | */ |
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100 | QString Scene::getContentName(int index) const |
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101 | { |
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102 | Q_ASSERT(index < m_pContents.size()); |
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103 | SceneContent *sc = m_pContents[index]; |
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104 | Q_ASSERT(sc); |
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105 | QString name = sc->getFullName(); |
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106 | return name; |
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107 | } |
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108 | |
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109 | /** |
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110 | * Retrieve the number of the scene content. |
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111 | * |
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112 | * @return Number of the scene content. |
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113 | */ |
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114 | unsigned int Scene::getNumContents() const |
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115 | { |
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116 | return m_pContents.size(); |
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117 | } |
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118 | |
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119 | /** |
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120 | * Retrieve scene content object. |
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121 | * |
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122 | * @param shapeName Name of the scene content object. |
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123 | * @return Scene content object. |
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124 | */ |
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125 | SceneContent* Scene::getContent(const QString& contentName) const |
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126 | { |
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127 | for (int i=0; i<m_pContents.size(); ++i) |
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128 | if (getContentName(i) == contentName) |
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129 | { |
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130 | return m_pContents[i]; |
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131 | } |
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132 | return NULL; |
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133 | } |
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134 | |
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135 | /** |
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136 | * Select scene content by name. |
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137 | * |
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138 | * @param contentName Name of the scene content to select. |
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139 | */ |
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140 | void Scene::setCurrentContent(const QString& contentName) |
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141 | { |
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142 | if (m_pCurrentContent && m_pCurrentContent->scene_name() == contentName) |
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143 | return; |
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144 | for (int i=0; i<m_pContents.size(); ++i) { |
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145 | if (m_pContents[i]->getFullName() == contentName) { |
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146 | m_pCurrentContent = m_pContents[i]; |
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147 | notifyRedraw(); |
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148 | } |
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149 | } |
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150 | } |
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151 | |
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152 | /** |
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153 | * Retrieve the name of the current scene content. |
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154 | * |
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155 | * @return Name of the current scene content. |
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156 | */ |
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157 | QString Scene::getCurrentContentName() const |
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158 | { |
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159 | Q_ASSERT(NULL!=m_pCurrentContent); |
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160 | return m_pCurrentContent->getFullName(); |
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161 | } |
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162 | |
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163 | /** |
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164 | * Retrieve current scene content object. |
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165 | * |
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166 | * @return Current scene content object. |
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167 | */ |
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168 | SceneContent* Scene::getCurrentContent() const |
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169 | { |
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170 | return m_pCurrentContent; |
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171 | } |
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172 | |
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173 | /** |
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174 | * Set viewpoint of the scene viewer. |
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175 | * |
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176 | * @param data Viewpoint as XML data. |
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177 | */ |
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178 | void Scene::setCameraViewpoint(const QString& data) |
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179 | { |
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180 | Vec3f center; |
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181 | Quatf rot; |
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182 | float distance; |
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183 | QDomDocument doc; |
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184 | doc.setContent(data); |
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185 | QDomElement camera = doc.firstChildElement("Camera"); |
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186 | dom2vp(camera, center, rot, distance); |
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187 | setCameraViewpoint(center, rot, distance); |
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188 | } |
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189 | |
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190 | /** |
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191 | * Set viewpoint data. |
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192 | * |
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193 | * @param center Viewpoint center. |
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194 | * @param rot Viewpoint rotation. |
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195 | * @param distance Viewpoint distance from trackball center. |
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196 | */ |
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197 | void Scene::setCameraViewpoint(const gmtl::Vec3f& center, const gmtl::Quatf& rot, float distance) |
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198 | { |
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199 | m_cameraCenter = center; |
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200 | m_cameraRot = rot; |
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201 | m_cameraDistance = distance; |
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202 | |
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203 | if (m_pModel->getRSync()->isServer()) |
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204 | { |
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205 | QDomDocument doc; |
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206 | doc.appendChild(vp2dom(doc, m_cameraCenter, m_cameraRot, m_cameraDistance)); |
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207 | m_pModel->getRSync()->sendChanges(RSYNC_COMMAND_VIEWPOINT, doc.toString(0)); |
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208 | } |
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209 | |
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210 | m_pModel->updateViewAndOffscreens(); |
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211 | } |
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212 | |
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213 | /** |
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214 | * Retrieve viewpoint matrix of the scene viewer. |
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215 | * |
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216 | * @return Viewpoint matrix. |
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217 | */ |
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218 | gmtl::Matrix44f Scene::getCameraMatrix() const |
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219 | { |
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220 | return vp2matrix(m_cameraCenter, m_cameraRot, m_cameraDistance); |
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221 | } |
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222 | |
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223 | /** |
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224 | * Put the camera at the center of the scene. |
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225 | */ |
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226 | void Scene::centerView() |
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227 | { |
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228 | m_pModel->getGUI()->sceneCenterView(); |
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229 | } |
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230 | |
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231 | /** |
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232 | * Set camera to view all the scene. |
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233 | */ |
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234 | void Scene::viewAll() |
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235 | { |
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236 | m_pModel->getGUI()->sceneViewAll(); |
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237 | } |
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238 | |
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239 | /** |
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240 | * Set transform matrix of the scene. |
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241 | * |
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242 | * @param matrix Transform matrix of the scene. |
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243 | */ |
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244 | void Scene::setMatrix(const TransformMatrix& matrix) |
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245 | { |
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246 | m_transformMatrix = matrix; |
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247 | m_pModel->updateViewAndOffscreens(); |
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248 | } |
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249 | |
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250 | /** |
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251 | * Draw the scene content. |
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252 | */ |
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253 | void Scene::draw() |
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254 | { |
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255 | glPushAttrib(GL_ALL_ATTRIB_BITS); |
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256 | |
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257 | glPushMatrix(); |
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258 | glMultMatrixf(m_transformMatrix.getMatrix().getData()); |
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259 | m_pCurrentContent->draw(getModel()->getGUI()->getGLWidget(), getCameraMatrix().getData()); |
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260 | glPopMatrix(); |
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261 | |
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262 | glPopAttrib(); |
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263 | } |
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264 | |
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265 | /** |
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266 | * Show or hide the scene content in design view. |
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267 | * |
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268 | * @param bShowInDesignView True to show the scene content in design view. |
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269 | */ |
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270 | void Scene::setShowInDesignView(bool bShowInDesignView) |
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271 | { |
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272 | m_bShowInDesignView = bShowInDesignView; |
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273 | notifyRedraw(); |
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274 | } |
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275 | |
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276 | /** |
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277 | * Set size of the scene for SceneViewer. |
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278 | * |
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279 | * @param size Size of the scene. |
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280 | */ |
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281 | void Scene::setSize(float size) |
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282 | { |
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283 | m_size = size; |
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284 | m_pModel->getGUI()->setSceneSize(m_size); |
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285 | } |
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286 | |
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287 | /** |
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288 | * Retrieve size of the scene. |
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289 | * |
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290 | * @return Size of the scene. |
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291 | */ |
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292 | float Scene::getSize() const |
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293 | { |
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294 | /* |
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295 | Vec3f min, max; |
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296 | m_pCurrentContent->getBoundingBox(min, max); |
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297 | min = m_transformMatrix.getMatrix() * min; |
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298 | max = m_transformMatrix.getMatrix() * max; |
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299 | float minLength = length(min); |
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300 | float maxLength = length(max); |
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301 | return minLength>maxLength?minLength:maxLength; |
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302 | */ |
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303 | return m_size; |
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304 | } |
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305 | |
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306 | /** |
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307 | * Show or hide a grid frame with the scene content. |
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308 | * |
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309 | * @param bShowGrid True to show a grid frame, false to hide. |
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310 | */ |
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311 | void Scene::setShowGrid(bool bShowGrid) |
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312 | { |
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313 | m_bShowGrid = bShowGrid; |
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314 | notifyRedraw(); |
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315 | } |
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316 | |
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317 | /** |
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318 | * Set size of the grid frame. |
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319 | * |
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320 | * @param gridSize Size of the grid frame. |
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321 | */ |
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322 | void Scene::setGridSize(float gridSize) |
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323 | { |
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324 | m_gridSize = gridSize; |
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325 | notifyRedraw(); |
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326 | } |
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327 | |
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328 | /** |
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329 | * Notify to redraw the screen. |
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330 | */ |
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331 | void Scene::notifyRedraw() |
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332 | { |
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333 | if (m_pModel->getRSync()->isServer()) |
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334 | { |
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335 | QDomDocument doc; |
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336 | doc.appendChild(domElement("Scene", doc)); |
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337 | m_pModel->getRSync()->sendChanges(RSYNC_COMMAND_SCENE, doc.toString(0)); |
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338 | } |
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339 | |
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340 | m_pModel->getGUI()->updateSceneViewer(); |
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341 | m_pModel->updateViewAndOffscreens(); |
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342 | } |
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343 | |
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344 | /** |
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345 | * Restore the scene content from XML data. |
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346 | * |
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347 | * @param element Parent XML element of the scene content data. |
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348 | */ |
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349 | bool Scene::initFromDOMElement(const QDomElement& element) |
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350 | { |
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351 | if (!element.isNull()) |
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352 | { |
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353 | if (!element.firstChildElement("TransformMatrix").isNull()) |
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354 | m_transformMatrix.initFromDOMElement(element.firstChildElement("TransformMatrix")); |
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355 | setCurrentContent(element.attribute("contentName")); |
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356 | m_bShowInDesignView = element.attribute("showInDesignView").toLower()=="true"; |
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357 | m_size = element.attribute("size").toFloat(); |
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358 | dom2vp(element.firstChildElement("Camera"), m_cameraCenter, m_cameraRot, m_cameraDistance); |
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359 | |
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360 | QDomElement contents = element.firstChildElement("Contents"); |
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361 | QDomElement content = contents.firstChild().toElement(); |
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362 | while (!content.isNull()) { |
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363 | SceneContent* pContent = getContent(content.attribute("name")); |
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364 | if (pContent) |
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365 | pContent->initFromDOMElement(content); |
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366 | content = content.nextSiblingElement(); |
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367 | } |
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368 | } |
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369 | else |
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370 | { |
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371 | reset(); |
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372 | } |
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373 | |
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374 | return true; // todo: secure this function and return false on any critical error |
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375 | } |
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376 | |
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377 | /** |
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378 | * Store the current scene content as XML data. |
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379 | * |
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380 | * @param name XML node name of the data. |
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381 | * @param doc XML document to store the data. |
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382 | * @return Current scene content data as XML data. |
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383 | */ |
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384 | QDomElement Scene::domElement(const QString& name, QDomDocument& doc) const |
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385 | { |
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386 | QDomElement de = doc.createElement(name); |
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387 | de.appendChild(m_transformMatrix.domElement("TransformMatrix", doc)); |
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388 | de.setAttribute("contentName", getCurrentContentName()); |
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389 | de.setAttribute("showInDesignView", (m_bShowInDesignView?"true":"false")); |
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390 | de.setAttribute("size", m_size); |
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391 | de.appendChild(vp2dom(doc, m_cameraCenter, m_cameraRot, m_cameraDistance)); |
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392 | |
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393 | QDomElement contents = doc.createElement("Contents"); |
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394 | for (int i=0; i<m_pContents.size(); ++i) |
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395 | contents.appendChild(m_pContents[i]->domElement("Content", doc)); |
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396 | de.appendChild(contents); |
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397 | |
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398 | return de; |
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399 | } |
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400 | |
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401 | /** |
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402 | * Update the scene content. |
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403 | * |
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404 | * @param content Scene content from the widget. |
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405 | */ |
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406 | void Scene::updateSceneContent(const SceneContent& content) |
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407 | { |
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408 | Q_ASSERT(m_pCurrentContent->getFullName()==content.getFullName()); |
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409 | if (!content.is_equal_to(*m_pCurrentContent)) |
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410 | { |
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411 | m_pCurrentContent->copy_from(content); |
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412 | notifyRedraw(); |
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413 | } |
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414 | } |
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415 | |
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416 | /** |
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417 | * Reset the scene |
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418 | */ |
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419 | void Scene::reset() |
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420 | { |
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421 | m_transformMatrix.reset(); |
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422 | Q_ASSERT(m_pContents.size()>1); |
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423 | m_pCurrentContent = m_pContents[1]; // Teapot (but how to be sure?!) |
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424 | m_bShowInDesignView = true; |
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425 | m_size = 1000.0f; |
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426 | m_cameraDistance = 2.0f; |
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427 | m_cameraRot = makeRot<Quatf>(AxisAnglef(Math::deg2Rad(45.0f), Vec3f(0.0f, 1.0f, 0.0f))) * |
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428 | makeRot<Quatf>(AxisAnglef(Math::deg2Rad(-45.0f), Vec3f(1.0f, 0.0f, 0.0f))); |
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429 | for (int i=0; i<m_pContents.size(); ++i) |
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430 | m_pContents[i]->reset(); |
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431 | } |
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