[4] | 1 | #include "ProjectionModel.h" |
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| 2 | #include "Scene.h" |
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| 3 | #include "RSync.h" |
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| 4 | #pragma warning(disable: 4003) |
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| 5 | #include "gmtl/gmtl.h" |
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| 6 | |
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| 7 | #include "GUIControler.h" |
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| 8 | |
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| 9 | using namespace projection; |
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| 10 | using namespace gmtl; |
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| 11 | |
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| 12 | static void dom2vp(const QDomElement& parent, gmtl::Vec3f& center, gmtl::Quatf& rot, float& distance) |
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| 13 | { |
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| 14 | if (parent.isNull()) |
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| 15 | return; |
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| 16 | |
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| 17 | center[0] = parent.attribute("centerx", "0").toFloat(); |
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| 18 | center[1] = parent.attribute("centery", "0").toFloat(); |
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| 19 | center[2] = parent.attribute("centerz", "0").toFloat(); |
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| 20 | rot[0] = parent.attribute("rotx", "0").toFloat(); |
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| 21 | rot[1] = parent.attribute("roty", "0").toFloat(); |
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| 22 | rot[2] = parent.attribute("rotz", "0").toFloat(); |
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| 23 | rot[3] = parent.attribute("rotw", "1").toFloat(); |
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| 24 | distance = parent.attribute("distance", "1").toFloat(); |
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| 25 | } |
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| 26 | |
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| 27 | static QDomElement vp2dom(QDomDocument& doc, const gmtl::Vec3f& center, const gmtl::Quatf& rot, float distance) |
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| 28 | { |
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| 29 | QDomElement cm = doc.createElement("Camera"); |
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| 30 | cm.setAttribute("centerx", QString::number(center[0])); |
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| 31 | cm.setAttribute("centery", QString::number(center[1])); |
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| 32 | cm.setAttribute("centerz", QString::number(center[2])); |
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| 33 | cm.setAttribute("rotx", QString::number(rot[0])); |
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| 34 | cm.setAttribute("roty", QString::number(rot[1])); |
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| 35 | cm.setAttribute("rotz", QString::number(rot[2])); |
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| 36 | cm.setAttribute("rotw", QString::number(rot[3])); |
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| 37 | cm.setAttribute("distance", QString::number(distance)); |
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| 38 | return cm; |
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| 39 | } |
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| 40 | |
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| 41 | static gmtl::Matrix44f vp2matrix(const gmtl::Vec3f& center, const gmtl::Quatf& rot, float distance) |
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| 42 | { |
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| 43 | return makeTrans<Matrix44f>(center) * makeRot<Matrix44f>(rot) * makeTrans<Matrix44f>(Vec3f(0.0f, 0.0f, distance)); |
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| 44 | } |
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| 45 | |
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| 46 | /** |
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| 47 | * Constructor. |
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| 48 | * |
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| 49 | * @param pModel Projection model. |
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| 50 | */ |
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| 51 | Scene::Scene(ProjectionModel* pModel) : QObject() |
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| 52 | { |
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| 53 | m_pModel = pModel; |
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| 54 | foreach (SceneInterface *scene_interface, ProjectionModel::scene_interfaces) |
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| 55 | { |
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| 56 | Q_ASSERT(NULL!=scene_interface); |
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| 57 | foreach (QString scene_name, scene_interface->scenes()) |
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| 58 | { |
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| 59 | SceneContent* scene_content = scene_interface->newSceneContent(scene_name); |
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| 60 | m_pContents.push_back(scene_content); |
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| 61 | } |
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| 62 | } |
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| 63 | reset(); |
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| 64 | |
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| 65 | m_bShowGrid = true; |
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| 66 | m_gridSize = 5; |
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| 67 | |
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| 68 | m_cameraDistance = 2.0f; |
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| 69 | m_cameraRot = makeRot<Quatf>(AxisAnglef(Math::deg2Rad(45.0f), Vec3f(0.0f, 1.0f, 0.0f))) * |
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| 70 | makeRot<Quatf>(AxisAnglef(Math::deg2Rad(-45.0f), Vec3f(1.0f, 0.0f, 0.0f))); |
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| 71 | } |
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| 72 | |
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| 73 | /** |
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| 74 | * Destructor. |
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| 75 | */ |
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| 76 | Scene::~Scene() |
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| 77 | { |
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| 78 | while (m_pContents.count() > 0) { |
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| 79 | SceneContent* pContent = m_pContents.takeAt(0); |
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| 80 | if (pContent) delete pContent; |
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| 81 | } |
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| 82 | } |
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| 83 | |
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| 84 | /** |
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| 85 | * Retrieve Projection model. |
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| 86 | * |
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| 87 | * @return Projection model. |
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| 88 | */ |
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| 89 | ProjectionModel* Scene::getModel() const |
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| 90 | { |
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| 91 | return m_pModel; |
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| 92 | } |
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| 93 | |
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| 94 | /** |
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| 95 | * Retrieve name of the scene content. |
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| 96 | * |
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| 97 | * @param index Index of the scene content. |
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| 98 | * @return Name of the scene content. |
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| 99 | */ |
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| 100 | QString Scene::getContentName(int index) const |
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| 101 | { |
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| 102 | Q_ASSERT(index < m_pContents.size()); |
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| 103 | SceneContent *sc = m_pContents[index]; |
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| 104 | Q_ASSERT(sc); |
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| 105 | QString name = sc->getFullName(); |
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| 106 | return name; |
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| 107 | } |
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| 108 | |
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| 109 | /** |
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| 110 | * Retrieve the number of the scene content. |
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| 111 | * |
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| 112 | * @return Number of the scene content. |
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| 113 | */ |
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| 114 | unsigned int Scene::getNumContents() const |
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| 115 | { |
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| 116 | return m_pContents.size(); |
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| 117 | } |
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| 118 | |
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| 119 | /** |
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| 120 | * Retrieve scene content object. |
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| 121 | * |
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| 122 | * @param shapeName Name of the scene content object. |
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| 123 | * @return Scene content object. |
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| 124 | */ |
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| 125 | SceneContent* Scene::getContent(const QString& contentName) const |
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| 126 | { |
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| 127 | for (int i=0; i<m_pContents.size(); ++i) |
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| 128 | if (getContentName(i) == contentName) |
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| 129 | { |
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| 130 | return m_pContents[i]; |
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| 131 | } |
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| 132 | return NULL; |
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| 133 | } |
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| 134 | |
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| 135 | /** |
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| 136 | * Select scene content by name. |
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| 137 | * |
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| 138 | * @param contentName Name of the scene content to select. |
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| 139 | */ |
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| 140 | void Scene::setCurrentContent(const QString& contentName) |
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| 141 | { |
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| 142 | if (m_pCurrentContent && m_pCurrentContent->scene_name() == contentName) |
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| 143 | return; |
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| 144 | for (int i=0; i<m_pContents.size(); ++i) { |
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| 145 | if (m_pContents[i]->getFullName() == contentName) { |
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| 146 | m_pCurrentContent = m_pContents[i]; |
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| 147 | notifyRedraw(); |
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| 148 | } |
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| 149 | } |
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| 150 | } |
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| 151 | |
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| 152 | /** |
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| 153 | * Retrieve the name of the current scene content. |
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| 154 | * |
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| 155 | * @return Name of the current scene content. |
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| 156 | */ |
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| 157 | QString Scene::getCurrentContentName() const |
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| 158 | { |
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| 159 | Q_ASSERT(NULL!=m_pCurrentContent); |
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| 160 | return m_pCurrentContent->getFullName(); |
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| 161 | } |
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| 162 | |
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| 163 | /** |
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| 164 | * Retrieve current scene content object. |
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| 165 | * |
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| 166 | * @return Current scene content object. |
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| 167 | */ |
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| 168 | SceneContent* Scene::getCurrentContent() const |
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| 169 | { |
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| 170 | return m_pCurrentContent; |
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| 171 | } |
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| 172 | |
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| 173 | /** |
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| 174 | * Set viewpoint of the scene viewer. |
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| 175 | * |
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| 176 | * @param data Viewpoint as XML data. |
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| 177 | */ |
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| 178 | void Scene::setCameraViewpoint(const QString& data) |
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| 179 | { |
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| 180 | Vec3f center; |
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| 181 | Quatf rot; |
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| 182 | float distance; |
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| 183 | QDomDocument doc; |
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| 184 | doc.setContent(data); |
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| 185 | QDomElement camera = doc.firstChildElement("Camera"); |
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| 186 | dom2vp(camera, center, rot, distance); |
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| 187 | setCameraViewpoint(center, rot, distance); |
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| 188 | } |
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| 189 | |
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| 190 | /** |
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| 191 | * Set viewpoint data. |
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| 192 | * |
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| 193 | * @param center Viewpoint center. |
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| 194 | * @param rot Viewpoint rotation. |
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| 195 | * @param distance Viewpoint distance from trackball center. |
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| 196 | */ |
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| 197 | void Scene::setCameraViewpoint(const gmtl::Vec3f& center, const gmtl::Quatf& rot, float distance) |
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| 198 | { |
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| 199 | m_cameraCenter = center; |
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| 200 | m_cameraRot = rot; |
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| 201 | m_cameraDistance = distance; |
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| 202 | |
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| 203 | if (m_pModel->getRSync()->isServer()) |
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| 204 | { |
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| 205 | QDomDocument doc; |
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| 206 | doc.appendChild(vp2dom(doc, m_cameraCenter, m_cameraRot, m_cameraDistance)); |
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| 207 | m_pModel->getRSync()->sendChanges(RSYNC_COMMAND_VIEWPOINT, doc.toString(0)); |
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| 208 | } |
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| 209 | |
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| 210 | m_pModel->updateViewAndOffscreens(); |
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| 211 | } |
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| 212 | |
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| 213 | /** |
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| 214 | * Retrieve viewpoint matrix of the scene viewer. |
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| 215 | * |
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| 216 | * @return Viewpoint matrix. |
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| 217 | */ |
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| 218 | gmtl::Matrix44f Scene::getCameraMatrix() const |
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| 219 | { |
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| 220 | return vp2matrix(m_cameraCenter, m_cameraRot, m_cameraDistance); |
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| 221 | } |
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| 222 | |
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| 223 | /** |
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| 224 | * Put the camera at the center of the scene. |
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| 225 | */ |
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| 226 | void Scene::centerView() |
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| 227 | { |
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| 228 | m_pModel->getGUI()->sceneCenterView(); |
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| 229 | } |
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| 230 | |
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| 231 | /** |
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| 232 | * Set camera to view all the scene. |
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| 233 | */ |
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| 234 | void Scene::viewAll() |
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| 235 | { |
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| 236 | m_pModel->getGUI()->sceneViewAll(); |
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| 237 | } |
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| 238 | |
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| 239 | /** |
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| 240 | * Set transform matrix of the scene. |
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| 241 | * |
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| 242 | * @param matrix Transform matrix of the scene. |
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| 243 | */ |
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| 244 | void Scene::setMatrix(const TransformMatrix& matrix) |
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| 245 | { |
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| 246 | m_transformMatrix = matrix; |
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| 247 | m_pModel->updateViewAndOffscreens(); |
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| 248 | } |
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| 249 | |
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| 250 | /** |
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| 251 | * Draw the scene content. |
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| 252 | */ |
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| 253 | void Scene::draw() |
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| 254 | { |
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| 255 | glPushAttrib(GL_ALL_ATTRIB_BITS); |
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| 256 | |
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| 257 | glPushMatrix(); |
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| 258 | glMultMatrixf(m_transformMatrix.getMatrix().getData()); |
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| 259 | m_pCurrentContent->draw(getModel()->getGUI()->getGLWidget(), getCameraMatrix().getData()); |
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| 260 | glPopMatrix(); |
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| 261 | |
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| 262 | glPopAttrib(); |
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| 263 | } |
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| 264 | |
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| 265 | /** |
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| 266 | * Show or hide the scene content in design view. |
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| 267 | * |
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| 268 | * @param bShowInDesignView True to show the scene content in design view. |
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| 269 | */ |
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| 270 | void Scene::setShowInDesignView(bool bShowInDesignView) |
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| 271 | { |
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| 272 | m_bShowInDesignView = bShowInDesignView; |
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| 273 | notifyRedraw(); |
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| 274 | } |
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| 275 | |
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| 276 | /** |
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| 277 | * Set size of the scene for SceneViewer. |
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| 278 | * |
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| 279 | * @param size Size of the scene. |
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| 280 | */ |
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| 281 | void Scene::setSize(float size) |
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| 282 | { |
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| 283 | m_size = size; |
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| 284 | m_pModel->getGUI()->setSceneSize(m_size); |
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| 285 | } |
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| 286 | |
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| 287 | /** |
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| 288 | * Retrieve size of the scene. |
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| 289 | * |
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| 290 | * @return Size of the scene. |
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| 291 | */ |
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| 292 | float Scene::getSize() const |
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| 293 | { |
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| 294 | /* |
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| 295 | Vec3f min, max; |
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| 296 | m_pCurrentContent->getBoundingBox(min, max); |
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| 297 | min = m_transformMatrix.getMatrix() * min; |
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| 298 | max = m_transformMatrix.getMatrix() * max; |
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| 299 | float minLength = length(min); |
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| 300 | float maxLength = length(max); |
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| 301 | return minLength>maxLength?minLength:maxLength; |
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| 302 | */ |
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| 303 | return m_size; |
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| 304 | } |
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| 305 | |
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| 306 | /** |
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| 307 | * Show or hide a grid frame with the scene content. |
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| 308 | * |
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| 309 | * @param bShowGrid True to show a grid frame, false to hide. |
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| 310 | */ |
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| 311 | void Scene::setShowGrid(bool bShowGrid) |
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| 312 | { |
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| 313 | m_bShowGrid = bShowGrid; |
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| 314 | notifyRedraw(); |
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| 315 | } |
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| 316 | |
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| 317 | /** |
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| 318 | * Set size of the grid frame. |
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| 319 | * |
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| 320 | * @param gridSize Size of the grid frame. |
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| 321 | */ |
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| 322 | void Scene::setGridSize(float gridSize) |
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| 323 | { |
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| 324 | m_gridSize = gridSize; |
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| 325 | notifyRedraw(); |
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| 326 | } |
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| 327 | |
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| 328 | /** |
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| 329 | * Notify to redraw the screen. |
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| 330 | */ |
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| 331 | void Scene::notifyRedraw() |
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| 332 | { |
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| 333 | if (m_pModel->getRSync()->isServer()) |
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| 334 | { |
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| 335 | QDomDocument doc; |
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| 336 | doc.appendChild(domElement("Scene", doc)); |
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| 337 | m_pModel->getRSync()->sendChanges(RSYNC_COMMAND_SCENE, doc.toString(0)); |
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| 338 | } |
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| 339 | |
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| 340 | m_pModel->getGUI()->updateSceneViewer(); |
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| 341 | m_pModel->updateViewAndOffscreens(); |
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| 342 | } |
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| 343 | |
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| 344 | /** |
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| 345 | * Restore the scene content from XML data. |
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| 346 | * |
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| 347 | * @param element Parent XML element of the scene content data. |
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| 348 | */ |
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| 349 | bool Scene::initFromDOMElement(const QDomElement& element) |
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| 350 | { |
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| 351 | if (!element.isNull()) |
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| 352 | { |
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| 353 | if (!element.firstChildElement("TransformMatrix").isNull()) |
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| 354 | m_transformMatrix.initFromDOMElement(element.firstChildElement("TransformMatrix")); |
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| 355 | setCurrentContent(element.attribute("contentName")); |
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| 356 | m_bShowInDesignView = element.attribute("showInDesignView").toLower()=="true"; |
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| 357 | m_size = element.attribute("size").toFloat(); |
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| 358 | dom2vp(element.firstChildElement("Camera"), m_cameraCenter, m_cameraRot, m_cameraDistance); |
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| 359 | |
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| 360 | QDomElement contents = element.firstChildElement("Contents"); |
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| 361 | QDomElement content = contents.firstChild().toElement(); |
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| 362 | while (!content.isNull()) { |
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| 363 | SceneContent* pContent = getContent(content.attribute("name")); |
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| 364 | if (pContent) |
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| 365 | pContent->initFromDOMElement(content); |
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| 366 | content = content.nextSiblingElement(); |
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| 367 | } |
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| 368 | } |
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| 369 | else |
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| 370 | { |
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| 371 | reset(); |
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| 372 | } |
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| 373 | |
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| 374 | return true; // todo: secure this function and return false on any critical error |
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| 375 | } |
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| 376 | |
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| 377 | /** |
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| 378 | * Store the current scene content as XML data. |
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| 379 | * |
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| 380 | * @param name XML node name of the data. |
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| 381 | * @param doc XML document to store the data. |
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| 382 | * @return Current scene content data as XML data. |
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| 383 | */ |
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| 384 | QDomElement Scene::domElement(const QString& name, QDomDocument& doc) const |
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| 385 | { |
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| 386 | QDomElement de = doc.createElement(name); |
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| 387 | de.appendChild(m_transformMatrix.domElement("TransformMatrix", doc)); |
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| 388 | de.setAttribute("contentName", getCurrentContentName()); |
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| 389 | de.setAttribute("showInDesignView", (m_bShowInDesignView?"true":"false")); |
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| 390 | de.setAttribute("size", m_size); |
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| 391 | de.appendChild(vp2dom(doc, m_cameraCenter, m_cameraRot, m_cameraDistance)); |
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| 392 | |
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| 393 | QDomElement contents = doc.createElement("Contents"); |
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| 394 | for (int i=0; i<m_pContents.size(); ++i) |
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| 395 | contents.appendChild(m_pContents[i]->domElement("Content", doc)); |
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| 396 | de.appendChild(contents); |
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| 397 | |
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| 398 | return de; |
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| 399 | } |
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| 400 | |
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| 401 | /** |
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| 402 | * Update the scene content. |
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| 403 | * |
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| 404 | * @param content Scene content from the widget. |
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| 405 | */ |
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| 406 | void Scene::updateSceneContent(const SceneContent& content) |
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| 407 | { |
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| 408 | Q_ASSERT(m_pCurrentContent->getFullName()==content.getFullName()); |
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| 409 | if (!content.is_equal_to(*m_pCurrentContent)) |
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| 410 | { |
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| 411 | m_pCurrentContent->copy_from(content); |
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| 412 | notifyRedraw(); |
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| 413 | } |
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| 414 | } |
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| 415 | |
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| 416 | /** |
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| 417 | * Reset the scene |
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| 418 | */ |
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| 419 | void Scene::reset() |
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| 420 | { |
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| 421 | m_transformMatrix.reset(); |
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| 422 | Q_ASSERT(m_pContents.size()>1); |
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| 423 | m_pCurrentContent = m_pContents[1]; // Teapot (but how to be sure?!) |
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| 424 | m_bShowInDesignView = true; |
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| 425 | m_size = 1000.0f; |
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| 426 | m_cameraDistance = 2.0f; |
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| 427 | m_cameraRot = makeRot<Quatf>(AxisAnglef(Math::deg2Rad(45.0f), Vec3f(0.0f, 1.0f, 0.0f))) * |
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| 428 | makeRot<Quatf>(AxisAnglef(Math::deg2Rad(-45.0f), Vec3f(1.0f, 0.0f, 0.0f))); |
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| 429 | for (int i=0; i<m_pContents.size(); ++i) |
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| 430 | m_pContents[i]->reset(); |
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| 431 | } |
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