[4] | 1 | #ifndef _PROJECTIONMATRIX_H_ |
---|
| 2 | #define _PROJECTIONMATRIX_H_ |
---|
| 3 | |
---|
| 4 | #include <QtXml> |
---|
| 5 | #pragma warning(disable: 4003) |
---|
| 6 | #include "gmtl/gmtl.h" |
---|
| 7 | |
---|
| 8 | namespace projection |
---|
| 9 | { |
---|
| 10 | |
---|
| 11 | /** |
---|
| 12 | * Projection matrix class. |
---|
| 13 | */ |
---|
| 14 | class ProjectionMatrix |
---|
| 15 | { |
---|
| 16 | public: |
---|
| 17 | |
---|
| 18 | /** |
---|
| 19 | * Constructor. |
---|
| 20 | * |
---|
| 21 | * Default projection matrix value is : FOV=30.0, |
---|
| 22 | * AspectRatio=4/3, Near=0.1, Far=100.0 |
---|
| 23 | */ |
---|
| 24 | ProjectionMatrix(); |
---|
| 25 | |
---|
| 26 | /** |
---|
| 27 | * Destructor. |
---|
| 28 | */ |
---|
| 29 | virtual ~ProjectionMatrix(); |
---|
| 30 | |
---|
| 31 | /** |
---|
| 32 | * Copy constructor. |
---|
| 33 | * |
---|
| 34 | * @param matrix Copy source matrix. |
---|
| 35 | */ |
---|
| 36 | ProjectionMatrix(const ProjectionMatrix &matrix); |
---|
| 37 | |
---|
| 38 | /** |
---|
| 39 | * Set Field of View. |
---|
| 40 | * |
---|
| 41 | * @param fov Field of View. |
---|
| 42 | */ |
---|
| 43 | void setFOV(float fov) { m_fov = fov; } |
---|
| 44 | |
---|
| 45 | /** |
---|
| 46 | * Retrieve Field of View. |
---|
| 47 | * |
---|
| 48 | * @return Field of View. |
---|
| 49 | */ |
---|
| 50 | float getFOV() const { return m_fov; } |
---|
| 51 | |
---|
| 52 | /** |
---|
| 53 | * Set aspect ratio. |
---|
| 54 | * |
---|
| 55 | * @param ratio Aspect ratio. |
---|
| 56 | */ |
---|
| 57 | void setAspectRatio(float ratio) { m_aspectRatio = ratio; } |
---|
| 58 | |
---|
| 59 | /** |
---|
| 60 | * Retrieve aspect ratio. |
---|
| 61 | * |
---|
| 62 | * @return Aspect ratio. |
---|
| 63 | */ |
---|
| 64 | float getAspectRatio() const { return m_aspectRatio; } |
---|
| 65 | |
---|
| 66 | /** |
---|
| 67 | * Set near clip distance. |
---|
| 68 | * |
---|
| 69 | * @param Near clip distance. |
---|
| 70 | */ |
---|
| 71 | void setNear(float nearDist) { m_near = nearDist; } |
---|
| 72 | |
---|
| 73 | /** |
---|
| 74 | * Retrieve near clip distance. |
---|
| 75 | * |
---|
| 76 | * @return Near clip distance. |
---|
| 77 | */ |
---|
| 78 | float getNear() const { return m_near; } |
---|
| 79 | |
---|
| 80 | /** |
---|
| 81 | * Set far clip plane distance. |
---|
| 82 | * |
---|
| 83 | * @param Far clip plane distance. |
---|
| 84 | */ |
---|
| 85 | void setFar(float farDist) { m_far = farDist; } |
---|
| 86 | |
---|
| 87 | /** |
---|
| 88 | * Retrieve far clip plane distance. |
---|
| 89 | * |
---|
| 90 | * @return Far clip plane distance. |
---|
| 91 | */ |
---|
| 92 | float getFar() const { return m_far; } |
---|
| 93 | |
---|
| 94 | /** |
---|
| 95 | * Set vertical off-axis distane on the Z=1.0 plane. |
---|
| 96 | * |
---|
| 97 | * @param Vertical off-axis distane. |
---|
| 98 | */ |
---|
| 99 | void setOffaxisX(float offaxisX) { m_offaxisX = offaxisX; } |
---|
| 100 | |
---|
| 101 | /** |
---|
| 102 | * Retrieve horizontal off-axis distane on the Z=1.0 plane. |
---|
| 103 | * |
---|
| 104 | * @return Horizontal off-axis distane. |
---|
| 105 | */ |
---|
| 106 | float getOffaxisX() const { return m_offaxisX; } |
---|
| 107 | |
---|
| 108 | /** |
---|
| 109 | * Set horizontal off-axis distane on the Z=1.0 plane. |
---|
| 110 | * |
---|
| 111 | * @param Horizontal off-axis distane. |
---|
| 112 | */ |
---|
| 113 | void setOffaxisY(float offaxisY) { m_offaxisY = offaxisY; } |
---|
| 114 | |
---|
| 115 | /** |
---|
| 116 | * Retrieve vertical off-axis distane on the Z=1.0 plane. |
---|
| 117 | * |
---|
| 118 | * @return Vertical off-axis distane. |
---|
| 119 | */ |
---|
| 120 | float getOffaxisY() const { return m_offaxisY; } |
---|
| 121 | |
---|
| 122 | /** |
---|
| 123 | * Retrieve matrix values for glMultMatrixd(). |
---|
| 124 | * |
---|
| 125 | * @return Matrix values. |
---|
| 126 | */ |
---|
| 127 | float* getMatrix(); |
---|
| 128 | |
---|
| 129 | /** |
---|
| 130 | * Retrieve four corner vectors. |
---|
| 131 | * |
---|
| 132 | * @param Four corner vectors. |
---|
| 133 | */ |
---|
| 134 | void getCorners(gmtl::Vec3f vecs[4]) const; |
---|
| 135 | |
---|
| 136 | /** |
---|
| 137 | * Retrieve frustum parameters as 'Frustum left right bottom top near far;'. |
---|
| 138 | * |
---|
| 139 | * @param numSpaces Number of space characters for indent. |
---|
| 140 | * @return Frustum params. |
---|
| 141 | */ |
---|
| 142 | QString getParams(int numSpaces=0) const; |
---|
| 143 | |
---|
| 144 | /** |
---|
| 145 | * Assignment operator. |
---|
| 146 | * |
---|
| 147 | * @param m Assignment source projection matrix. |
---|
| 148 | */ |
---|
| 149 | ProjectionMatrix& operator=(const ProjectionMatrix& m) |
---|
| 150 | { |
---|
| 151 | if (this != &m) |
---|
| 152 | { |
---|
| 153 | m_fov = m.m_fov; |
---|
| 154 | m_aspectRatio = m.m_aspectRatio; |
---|
| 155 | m_near = m.m_near; |
---|
| 156 | m_far = m.m_far; |
---|
| 157 | m_offaxisX = m.m_offaxisX; |
---|
| 158 | m_offaxisY = m.m_offaxisY; |
---|
| 159 | } |
---|
| 160 | return *this; |
---|
| 161 | } |
---|
| 162 | |
---|
| 163 | /** |
---|
| 164 | * Equal operator. |
---|
| 165 | * |
---|
| 166 | * @param a Operand projection matrix. |
---|
| 167 | * @param b Operand projection matrix. |
---|
| 168 | */ |
---|
| 169 | friend bool operator==(const ProjectionMatrix &a, const ProjectionMatrix &b) |
---|
| 170 | { |
---|
| 171 | return (a.m_fov == b.m_fov && a.m_aspectRatio == b.m_aspectRatio && |
---|
| 172 | a.m_near == b.m_near && a.m_far == b.m_far && |
---|
| 173 | a.m_offaxisX == b.m_offaxisX && a.m_offaxisY == b.m_offaxisY); |
---|
| 174 | } |
---|
| 175 | |
---|
| 176 | /** |
---|
| 177 | * Not equal operator. |
---|
| 178 | * |
---|
| 179 | * @param a Operand projection matrix. |
---|
| 180 | * @param b Operand projection matrix. |
---|
| 181 | */ |
---|
| 182 | friend bool operator!=(const ProjectionMatrix &a, const ProjectionMatrix &b) |
---|
| 183 | { |
---|
| 184 | return !(a==b); |
---|
| 185 | } |
---|
| 186 | |
---|
| 187 | /** |
---|
| 188 | * Restore the projection matrix from XML data. |
---|
| 189 | * |
---|
| 190 | * @param element Parent XML element of the projection matrix data. |
---|
| 191 | */ |
---|
| 192 | virtual void initFromDOMElement(const QDomElement& element); |
---|
| 193 | |
---|
| 194 | /** |
---|
| 195 | * Store the current projection matrix as XML data. |
---|
| 196 | * |
---|
| 197 | * @param name XML node name of the data. |
---|
| 198 | * @param doc XML document to store the data. |
---|
| 199 | * @return Current projection matrix data as XML data. |
---|
| 200 | */ |
---|
| 201 | virtual QDomElement domElement(const QString& name, QDomDocument& doc) const; |
---|
| 202 | |
---|
| 203 | private: |
---|
| 204 | |
---|
| 205 | float m_fov; //!< Field of View (FOV). |
---|
| 206 | float m_aspectRatio; //!< Aspect ratio (width / height). |
---|
| 207 | float m_near; //!< Near clip plane distance. |
---|
| 208 | float m_far; //!< Far clip plane distance. |
---|
| 209 | float m_offaxisX; //!< Horizontal off-axis distance. |
---|
| 210 | float m_offaxisY; //!< Vertical off-axis distance. |
---|
| 211 | |
---|
| 212 | float m_mat[16]; //!< Matrix values. Calculated when getMatrix() called. |
---|
| 213 | }; |
---|
| 214 | |
---|
| 215 | }; // projection |
---|
| 216 | |
---|
| 217 | #endif // _PROJECTIONMATRIX_H_ |
---|