1 | /************************************************************** ggt-head beg |
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2 | * |
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3 | * GGT: Generic Graphics Toolkit |
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4 | * |
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5 | * Original Authors: |
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6 | * Allen Bierbaum |
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7 | * |
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8 | * ----------------------------------------------------------------- |
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9 | * File: Plane.h,v |
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10 | * Date modified: 2003/04/18 22:55:21 |
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11 | * Version: 1.14 |
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12 | * ----------------------------------------------------------------- |
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13 | * |
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14 | *********************************************************** ggt-head end */ |
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15 | /*************************************************************** ggt-cpr beg |
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16 | * |
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17 | * GGT: The Generic Graphics Toolkit |
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18 | * Copyright (C) 2001,2002 Allen Bierbaum |
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19 | * |
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20 | * This library is free software; you can redistribute it and/or |
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21 | * modify it under the terms of the GNU Lesser General Public |
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22 | * License as published by the Free Software Foundation; either |
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23 | * version 2.1 of the License, or (at your option) any later version. |
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24 | * |
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25 | * This library is distributed in the hope that it will be useful, |
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26 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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27 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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28 | * Lesser General Public License for more details. |
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29 | * |
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30 | * You should have received a copy of the GNU Lesser General Public |
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31 | * License along with this library; if not, write to the Free Software |
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32 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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33 | * |
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34 | ************************************************************ ggt-cpr end */ |
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35 | #ifndef _GMTL_PLANE_H |
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36 | #define _GMTL_PLANE_H |
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37 | |
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38 | #include <gmtl/Vec.h> |
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39 | #include <gmtl/Point.h> |
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40 | #include <gmtl/VecOps.h> |
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41 | |
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42 | namespace gmtl |
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43 | { |
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44 | |
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45 | /** |
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46 | * Plane: Defines a geometrical plane. |
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47 | * |
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48 | * All points on the plane satify the equation dot(Pt,Normal) = offset |
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49 | * normal is assumed to be normalized |
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50 | * |
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51 | * NOTE: Some plane implementation store D instead of offset. Thus |
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52 | * those implementation have opposite sign from what we have |
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53 | * |
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54 | * pg. 309 Computer Graphics 2nd Edition Hearn Baker |
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55 | *<pre> |
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56 | * N dot P = -D |
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57 | * | |
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58 | * |-d-| |
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59 | * __|___|-->N |
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60 | * | | |
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61 | *</pre> |
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62 | * @ingroup Types |
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63 | */ |
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64 | template< class DATA_TYPE> |
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65 | class Plane |
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66 | { |
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67 | public: |
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68 | /** |
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69 | * Creates an uninitialized Plane. In other words, the normal is (0,0,0) and |
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70 | * the offset is 0. |
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71 | */ |
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72 | Plane() |
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73 | : mOffset( 0 ) |
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74 | {} |
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75 | |
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76 | /** |
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77 | * Creates a plane that the given points lie on. |
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78 | * |
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79 | * @param pt1 a point on the plane |
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80 | * @param pt2 a point on the plane |
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81 | * @param pt3 a point on the plane |
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82 | */ |
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83 | Plane( const Point<DATA_TYPE, 3>& pt1, const Point<DATA_TYPE, 3>& pt2, |
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84 | const Point<DATA_TYPE, 3>& pt3) |
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85 | { |
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86 | Vec<DATA_TYPE, 3> vec12( pt2-pt1 ); |
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87 | Vec<DATA_TYPE, 3> vec13( pt3-pt1 ); |
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88 | |
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89 | cross( mNorm, vec12, vec13 ); |
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90 | normalize( mNorm ); |
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91 | |
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92 | mOffset = dot( static_cast< Vec<DATA_TYPE, 3> >(pt1), mNorm ); // Graphics Gems I: Page 390 |
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93 | } |
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94 | |
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95 | /** |
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96 | * Creates a plane with the given normal on which pt resides. |
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97 | * |
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98 | * @param norm the normal of the plane |
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99 | * @param pt a point that lies on the plane |
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100 | */ |
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101 | Plane( const Vec<DATA_TYPE, 3>& norm, const Point<DATA_TYPE, 3>& pt ) |
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102 | : mNorm( norm ) |
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103 | { |
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104 | mOffset = dot( static_cast< Vec<DATA_TYPE, 3> >(pt), norm ); |
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105 | } |
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106 | |
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107 | /** |
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108 | * Creates a plane with the given normal and offset. |
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109 | * |
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110 | * @param norm the normal of the plane |
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111 | * @param dPlaneConst the plane offset constant |
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112 | */ |
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113 | Plane( const Vec<DATA_TYPE, 3>& norm, const DATA_TYPE& dPlaneConst ) |
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114 | : mNorm( norm ), mOffset( dPlaneConst ) |
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115 | {} |
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116 | |
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117 | /** |
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118 | * Creates an exact duplicate of the given plane. |
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119 | * |
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120 | * @param plane the plane to copy |
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121 | */ |
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122 | Plane( const Plane<DATA_TYPE>& plane ) |
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123 | : mNorm( plane.mNorm ), mOffset( plane.mOffset ) |
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124 | {} |
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125 | |
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126 | /** |
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127 | * Gets the normal for this plane. |
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128 | * |
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129 | * @return this plane's normal vector |
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130 | */ |
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131 | const Vec<DATA_TYPE, 3>& getNormal() const |
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132 | { |
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133 | return mNorm; |
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134 | } |
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135 | |
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136 | /** |
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137 | * Sets the normal for this plane to the given vector. |
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138 | * |
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139 | * @param norm the new normalized vector |
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140 | * |
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141 | * @pre |norm| = 1 |
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142 | */ |
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143 | void setNormal( const Vec<DATA_TYPE, 3>& norm ) |
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144 | { |
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145 | mNorm = norm; |
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146 | } |
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147 | |
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148 | /** |
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149 | * Gets the offset of this plane from the origin such that the offset is the |
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150 | * negative distance from the origin. |
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151 | * |
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152 | * @return this plane's offset |
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153 | */ |
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154 | const DATA_TYPE& getOffset() const |
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155 | { |
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156 | return mOffset; |
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157 | } |
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158 | |
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159 | /** |
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160 | * Sets the offset of this plane from the origin. |
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161 | * |
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162 | * @param offset the new offset |
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163 | */ |
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164 | void setOffset( const DATA_TYPE& offset ) |
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165 | { |
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166 | mOffset = offset; |
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167 | } |
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168 | |
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169 | public: |
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170 | // dot(Pt,mNorm) = mOffset |
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171 | /** |
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172 | * The normal for this vector. For any point on the plane, |
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173 | * dot( pt, mNorm) = mOffset. |
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174 | */ |
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175 | Vec<DATA_TYPE, 3> mNorm; |
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176 | |
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177 | /** |
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178 | * This plane's offset from the origin such that for any point pt, |
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179 | * dot( pt, mNorm ) = mOffset. Note that mOffset = -D (neg dist from the |
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180 | * origin). |
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181 | */ |
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182 | DATA_TYPE mOffset; |
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183 | }; |
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184 | |
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185 | typedef Plane<float> Planef; |
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186 | typedef Plane<double> Planed; |
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187 | |
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188 | /* |
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189 | #include <geomdist.h> |
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190 | |
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191 | |
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192 | // Intersects the plane with a given segment. |
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193 | // Returns TRUE if there is a hit (within the seg). |
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194 | // Also returns the distance "down" the segment of the hit in t. |
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195 | // |
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196 | // PRE: seg.dir must be normalized |
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197 | // |
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198 | int sgPlane::isect(sgSeg& seg, float* t) |
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199 | { |
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200 | // Graphic Gems I: Page 391 |
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201 | float denom = normal.dot(seg.dir); |
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202 | if (SG_IS_ZERO(denom)) // No Hit |
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203 | { |
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204 | //: So now, it is just dist to plane tested against length |
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205 | sgVec3 hit_pt; |
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206 | float hit_dist; // Dist to hit |
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207 | |
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208 | hit_dist = findNearestPt(seg.pos, hit_pt); |
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209 | *t = hit_dist; // Since dir is normalized |
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210 | |
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211 | if(seg.tValueOnSeg(*t)) |
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212 | return 1; |
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213 | else |
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214 | return 0; |
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215 | } |
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216 | else |
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217 | { |
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218 | float numer = offset + normal.dot(seg.pos); |
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219 | (*t) = -1.0f * (numer/denom); |
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220 | |
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221 | if(seg.tValueOnSeg(*t)) |
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222 | return 1; |
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223 | else |
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224 | return 0; |
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225 | } |
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226 | } |
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227 | |
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228 | /// |
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229 | // Intersects the plane with the line defined |
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230 | // by the given segment |
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231 | // |
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232 | // seg - seg that represents the line to isect |
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233 | // t - the t value of the isect |
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234 | // |
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235 | int sgPlane::isectLine(const sgSeg& seg, float* t) |
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236 | { |
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237 | // GGI: Pg 299 |
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238 | // Lu = seg.pos; |
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239 | // Lv = seg.dir; |
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240 | // Jn = normal; |
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241 | // Jd = offset; |
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242 | |
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243 | float denom = normal.dot(seg.dir); |
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244 | if(denom == 0.0f) |
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245 | return 0; |
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246 | else |
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247 | { |
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248 | *t = - (offset+ normal.dot(seg.pos))/(denom); |
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249 | return 1; |
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250 | } |
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251 | } |
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252 | */ |
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253 | |
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254 | } // namespace gmtl |
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255 | #endif |
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