[4] | 1 | /************************************************************** ggt-head beg |
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| 2 | * |
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| 3 | * GGT: Generic Graphics Toolkit |
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| 4 | * |
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| 5 | * Original Authors: |
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| 6 | * Allen Bierbaum |
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| 7 | * |
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| 8 | * ----------------------------------------------------------------- |
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| 9 | * File: Plane.h,v |
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| 10 | * Date modified: 2003/04/18 22:55:21 |
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| 11 | * Version: 1.14 |
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| 12 | * ----------------------------------------------------------------- |
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| 13 | * |
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| 14 | *********************************************************** ggt-head end */ |
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| 15 | /*************************************************************** ggt-cpr beg |
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| 16 | * |
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| 17 | * GGT: The Generic Graphics Toolkit |
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| 18 | * Copyright (C) 2001,2002 Allen Bierbaum |
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| 19 | * |
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| 20 | * This library is free software; you can redistribute it and/or |
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| 21 | * modify it under the terms of the GNU Lesser General Public |
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| 22 | * License as published by the Free Software Foundation; either |
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| 23 | * version 2.1 of the License, or (at your option) any later version. |
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| 24 | * |
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| 25 | * This library is distributed in the hope that it will be useful, |
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| 26 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 27 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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| 28 | * Lesser General Public License for more details. |
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| 29 | * |
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| 30 | * You should have received a copy of the GNU Lesser General Public |
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| 31 | * License along with this library; if not, write to the Free Software |
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| 32 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 33 | * |
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| 34 | ************************************************************ ggt-cpr end */ |
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| 35 | #ifndef _GMTL_PLANE_H |
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| 36 | #define _GMTL_PLANE_H |
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| 37 | |
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| 38 | #include <gmtl/Vec.h> |
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| 39 | #include <gmtl/Point.h> |
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| 40 | #include <gmtl/VecOps.h> |
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| 41 | |
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| 42 | namespace gmtl |
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| 43 | { |
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| 44 | |
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| 45 | /** |
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| 46 | * Plane: Defines a geometrical plane. |
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| 47 | * |
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| 48 | * All points on the plane satify the equation dot(Pt,Normal) = offset |
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| 49 | * normal is assumed to be normalized |
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| 50 | * |
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| 51 | * NOTE: Some plane implementation store D instead of offset. Thus |
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| 52 | * those implementation have opposite sign from what we have |
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| 53 | * |
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| 54 | * pg. 309 Computer Graphics 2nd Edition Hearn Baker |
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| 55 | *<pre> |
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| 56 | * N dot P = -D |
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| 57 | * | |
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| 58 | * |-d-| |
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| 59 | * __|___|-->N |
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| 60 | * | | |
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| 61 | *</pre> |
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| 62 | * @ingroup Types |
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| 63 | */ |
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| 64 | template< class DATA_TYPE> |
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| 65 | class Plane |
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| 66 | { |
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| 67 | public: |
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| 68 | /** |
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| 69 | * Creates an uninitialized Plane. In other words, the normal is (0,0,0) and |
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| 70 | * the offset is 0. |
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| 71 | */ |
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| 72 | Plane() |
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| 73 | : mOffset( 0 ) |
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| 74 | {} |
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| 75 | |
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| 76 | /** |
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| 77 | * Creates a plane that the given points lie on. |
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| 78 | * |
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| 79 | * @param pt1 a point on the plane |
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| 80 | * @param pt2 a point on the plane |
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| 81 | * @param pt3 a point on the plane |
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| 82 | */ |
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| 83 | Plane( const Point<DATA_TYPE, 3>& pt1, const Point<DATA_TYPE, 3>& pt2, |
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| 84 | const Point<DATA_TYPE, 3>& pt3) |
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| 85 | { |
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| 86 | Vec<DATA_TYPE, 3> vec12( pt2-pt1 ); |
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| 87 | Vec<DATA_TYPE, 3> vec13( pt3-pt1 ); |
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| 88 | |
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| 89 | cross( mNorm, vec12, vec13 ); |
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| 90 | normalize( mNorm ); |
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| 91 | |
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| 92 | mOffset = dot( static_cast< Vec<DATA_TYPE, 3> >(pt1), mNorm ); // Graphics Gems I: Page 390 |
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| 93 | } |
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| 94 | |
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| 95 | /** |
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| 96 | * Creates a plane with the given normal on which pt resides. |
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| 97 | * |
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| 98 | * @param norm the normal of the plane |
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| 99 | * @param pt a point that lies on the plane |
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| 100 | */ |
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| 101 | Plane( const Vec<DATA_TYPE, 3>& norm, const Point<DATA_TYPE, 3>& pt ) |
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| 102 | : mNorm( norm ) |
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| 103 | { |
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| 104 | mOffset = dot( static_cast< Vec<DATA_TYPE, 3> >(pt), norm ); |
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| 105 | } |
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| 106 | |
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| 107 | /** |
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| 108 | * Creates a plane with the given normal and offset. |
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| 109 | * |
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| 110 | * @param norm the normal of the plane |
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| 111 | * @param dPlaneConst the plane offset constant |
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| 112 | */ |
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| 113 | Plane( const Vec<DATA_TYPE, 3>& norm, const DATA_TYPE& dPlaneConst ) |
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| 114 | : mNorm( norm ), mOffset( dPlaneConst ) |
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| 115 | {} |
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| 116 | |
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| 117 | /** |
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| 118 | * Creates an exact duplicate of the given plane. |
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| 119 | * |
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| 120 | * @param plane the plane to copy |
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| 121 | */ |
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| 122 | Plane( const Plane<DATA_TYPE>& plane ) |
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| 123 | : mNorm( plane.mNorm ), mOffset( plane.mOffset ) |
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| 124 | {} |
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| 125 | |
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| 126 | /** |
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| 127 | * Gets the normal for this plane. |
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| 128 | * |
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| 129 | * @return this plane's normal vector |
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| 130 | */ |
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| 131 | const Vec<DATA_TYPE, 3>& getNormal() const |
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| 132 | { |
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| 133 | return mNorm; |
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| 134 | } |
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| 135 | |
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| 136 | /** |
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| 137 | * Sets the normal for this plane to the given vector. |
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| 138 | * |
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| 139 | * @param norm the new normalized vector |
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| 140 | * |
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| 141 | * @pre |norm| = 1 |
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| 142 | */ |
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| 143 | void setNormal( const Vec<DATA_TYPE, 3>& norm ) |
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| 144 | { |
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| 145 | mNorm = norm; |
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| 146 | } |
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| 147 | |
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| 148 | /** |
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| 149 | * Gets the offset of this plane from the origin such that the offset is the |
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| 150 | * negative distance from the origin. |
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| 151 | * |
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| 152 | * @return this plane's offset |
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| 153 | */ |
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| 154 | const DATA_TYPE& getOffset() const |
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| 155 | { |
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| 156 | return mOffset; |
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| 157 | } |
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| 158 | |
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| 159 | /** |
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| 160 | * Sets the offset of this plane from the origin. |
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| 161 | * |
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| 162 | * @param offset the new offset |
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| 163 | */ |
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| 164 | void setOffset( const DATA_TYPE& offset ) |
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| 165 | { |
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| 166 | mOffset = offset; |
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| 167 | } |
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| 168 | |
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| 169 | public: |
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| 170 | // dot(Pt,mNorm) = mOffset |
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| 171 | /** |
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| 172 | * The normal for this vector. For any point on the plane, |
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| 173 | * dot( pt, mNorm) = mOffset. |
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| 174 | */ |
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| 175 | Vec<DATA_TYPE, 3> mNorm; |
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| 176 | |
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| 177 | /** |
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| 178 | * This plane's offset from the origin such that for any point pt, |
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| 179 | * dot( pt, mNorm ) = mOffset. Note that mOffset = -D (neg dist from the |
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| 180 | * origin). |
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| 181 | */ |
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| 182 | DATA_TYPE mOffset; |
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| 183 | }; |
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| 184 | |
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| 185 | typedef Plane<float> Planef; |
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| 186 | typedef Plane<double> Planed; |
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| 187 | |
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| 188 | /* |
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| 189 | #include <geomdist.h> |
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| 190 | |
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| 191 | |
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| 192 | // Intersects the plane with a given segment. |
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| 193 | // Returns TRUE if there is a hit (within the seg). |
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| 194 | // Also returns the distance "down" the segment of the hit in t. |
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| 195 | // |
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| 196 | // PRE: seg.dir must be normalized |
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| 197 | // |
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| 198 | int sgPlane::isect(sgSeg& seg, float* t) |
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| 199 | { |
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| 200 | // Graphic Gems I: Page 391 |
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| 201 | float denom = normal.dot(seg.dir); |
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| 202 | if (SG_IS_ZERO(denom)) // No Hit |
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| 203 | { |
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| 204 | //: So now, it is just dist to plane tested against length |
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| 205 | sgVec3 hit_pt; |
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| 206 | float hit_dist; // Dist to hit |
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| 207 | |
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| 208 | hit_dist = findNearestPt(seg.pos, hit_pt); |
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| 209 | *t = hit_dist; // Since dir is normalized |
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| 210 | |
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| 211 | if(seg.tValueOnSeg(*t)) |
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| 212 | return 1; |
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| 213 | else |
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| 214 | return 0; |
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| 215 | } |
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| 216 | else |
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| 217 | { |
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| 218 | float numer = offset + normal.dot(seg.pos); |
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| 219 | (*t) = -1.0f * (numer/denom); |
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| 220 | |
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| 221 | if(seg.tValueOnSeg(*t)) |
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| 222 | return 1; |
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| 223 | else |
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| 224 | return 0; |
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| 225 | } |
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| 226 | } |
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| 227 | |
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| 228 | /// |
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| 229 | // Intersects the plane with the line defined |
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| 230 | // by the given segment |
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| 231 | // |
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| 232 | // seg - seg that represents the line to isect |
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| 233 | // t - the t value of the isect |
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| 234 | // |
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| 235 | int sgPlane::isectLine(const sgSeg& seg, float* t) |
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| 236 | { |
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| 237 | // GGI: Pg 299 |
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| 238 | // Lu = seg.pos; |
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| 239 | // Lv = seg.dir; |
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| 240 | // Jn = normal; |
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| 241 | // Jd = offset; |
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| 242 | |
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| 243 | float denom = normal.dot(seg.dir); |
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| 244 | if(denom == 0.0f) |
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| 245 | return 0; |
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| 246 | else |
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| 247 | { |
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| 248 | *t = - (offset+ normal.dot(seg.pos))/(denom); |
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| 249 | return 1; |
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| 250 | } |
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| 251 | } |
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| 252 | */ |
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| 253 | |
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| 254 | } // namespace gmtl |
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| 255 | #endif |
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