1 | /************************************************************** ggt-head beg |
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2 | * |
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3 | * GGT: Generic Graphics Toolkit |
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4 | * |
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5 | * Original Authors: |
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6 | * Allen Bierbaum |
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7 | * |
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8 | * ----------------------------------------------------------------- |
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9 | * File: OOBox.h,v |
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10 | * Date modified: 2002/05/20 22:39:22 |
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11 | * Version: 1.5 |
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12 | * ----------------------------------------------------------------- |
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13 | * |
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14 | *********************************************************** ggt-head end */ |
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15 | /*************************************************************** ggt-cpr beg |
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16 | * |
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17 | * GGT: The Generic Graphics Toolkit |
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18 | * Copyright (C) 2001,2002 Allen Bierbaum |
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19 | * |
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20 | * This library is free software; you can redistribute it and/or |
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21 | * modify it under the terms of the GNU Lesser General Public |
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22 | * License as published by the Free Software Foundation; either |
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23 | * version 2.1 of the License, or (at your option) any later version. |
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24 | * |
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25 | * This library is distributed in the hope that it will be useful, |
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26 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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27 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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28 | * Lesser General Public License for more details. |
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29 | * |
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30 | * You should have received a copy of the GNU Lesser General Public |
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31 | * License along with this library; if not, write to the Free Software |
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32 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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33 | * |
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34 | ************************************************************ ggt-cpr end */ |
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35 | #ifndef _GMTL_OOBox_H_ |
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36 | #define _GMTL_OOBox_H_ |
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37 | |
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38 | #include <gmtl/Vec3.h> |
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39 | #include <gmtl/Point3.h> |
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40 | #include <gmtl/matVecFuncs.h> |
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41 | |
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42 | namespace gmtl |
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43 | { |
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44 | |
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45 | // AABox : Defines an object aligned box |
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46 | // |
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47 | // For definition of an OOB, see pg 293-294 of Real-Time Rendering |
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48 | class OOBox |
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49 | { |
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50 | |
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51 | public: |
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52 | OOBox() |
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53 | { ident(); } |
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54 | |
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55 | OOBox(OOBox& box); |
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56 | |
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57 | public: |
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58 | // Accessors |
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59 | Point3& center(); |
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60 | const Point3& center() const; |
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61 | |
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62 | Vec3& axis (int i); |
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63 | const Vec3& axis (int i) const; |
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64 | Vec3* axes (); |
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65 | const Vec3* axes () const; |
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66 | |
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67 | float& halfLen(int i); |
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68 | const float& halfLen(int i) const; |
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69 | float* halfLens(); |
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70 | const float* halfLens() const; |
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71 | |
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72 | // Assignment |
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73 | OOBox& operator=(const OOBox& box); |
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74 | |
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75 | // Comparison |
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76 | bool operator==(const OOBox& box) const; |
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77 | |
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78 | // return the verts that define the box |
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79 | // Order: XYZ: 000, 100, 110, 010, |
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80 | // 001, 101, 111, 011 |
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81 | void getVerts(Point3 verts[8]) const; |
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82 | |
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83 | // Merge current box with other box to get new box covering both |
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84 | void mergeWith(const OOBox& box); |
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85 | |
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86 | void ident() |
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87 | { |
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88 | mCenter = ZeroVec3; |
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89 | mAxis[0] = XUnitVec3; |
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90 | mAxis[1] = YUnitVec3; |
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91 | mAxis[2] = ZUnitVec3; |
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92 | mHalfLen[0] = mHalfLen[1] = mHalfLen[2] = 0.0f; |
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93 | } |
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94 | |
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95 | public: |
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96 | Point3 mCenter; // The center point of the box |
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97 | Vec3 mAxis[3]; // The axes of the oriented box (xAxis, yAxis, zAxis) |
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98 | float mHalfLen[3]; // Half lengths of the box ASSERT: HalfLens >= 0.0f |
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99 | }; |
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100 | |
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101 | |
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102 | // ------------------------------------------------- // |
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103 | // --------------- Member definitions -------------- // |
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104 | // ------------------------------------------------- // |
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105 | inline |
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106 | OOBox::OOBox(OOBox& box) |
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107 | { |
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108 | mCenter = box.mCenter; |
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109 | mAxis[0] = box.mAxis[0]; |
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110 | mAxis[1] = box.mAxis[1]; |
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111 | mAxis[2] = box.mAxis[2]; |
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112 | mHalfLen[0] = box.mHalfLen[0]; |
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113 | mHalfLen[1] = box.mHalfLen[1]; |
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114 | mHalfLen[2] = box.mHalfLen[2]; |
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115 | } |
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116 | |
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117 | // Accessors |
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118 | inline Point3& OOBox::center() |
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119 | { |
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120 | return mCenter; |
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121 | } |
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122 | |
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123 | inline const Point3& OOBox::center() const |
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124 | { |
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125 | return mCenter; |
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126 | } |
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127 | |
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128 | inline Vec3& OOBox::axis (int i) |
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129 | { |
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130 | return mAxis[i]; |
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131 | } |
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132 | |
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133 | inline const Vec3& OOBox::axis (int i) const |
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134 | { |
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135 | return mAxis[i]; |
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136 | } |
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137 | |
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138 | inline Vec3* OOBox::axes () |
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139 | { |
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140 | return mAxis; |
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141 | } |
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142 | |
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143 | inline const Vec3* OOBox::axes () const |
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144 | { |
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145 | return mAxis; |
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146 | } |
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147 | |
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148 | inline float& OOBox::halfLen(int i) |
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149 | { |
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150 | return mHalfLen[i]; |
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151 | } |
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152 | |
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153 | inline const float& OOBox::halfLen(int i) const |
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154 | { |
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155 | return mHalfLen[i]; |
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156 | } |
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157 | |
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158 | inline float* OOBox::halfLens() |
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159 | { |
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160 | return mHalfLen; |
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161 | } |
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162 | |
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163 | inline const float* OOBox::halfLens() const |
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164 | { |
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165 | return mHalfLen; |
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166 | } |
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167 | |
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168 | // Assignment |
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169 | inline OOBox& OOBox::operator=(const OOBox& box) |
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170 | { |
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171 | mCenter = box.mCenter; |
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172 | mAxis[0] = box.mAxis[0]; |
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173 | mAxis[1] = box.mAxis[1]; |
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174 | mAxis[2] = box.mAxis[2]; |
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175 | mHalfLen[0] = box.mHalfLen[0]; |
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176 | mHalfLen[1] = box.mHalfLen[1]; |
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177 | mHalfLen[2] = box.mHalfLen[2]; |
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178 | return *this; |
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179 | } |
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180 | |
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181 | // Comparison |
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182 | inline bool OOBox::operator==(const OOBox& box) const |
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183 | { |
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184 | return ((mCenter == box.mCenter) && |
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185 | (mAxis[0] == box.mAxis[0]) && |
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186 | (mAxis[1] == box.mAxis[1]) && |
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187 | (mAxis[2] == box.mAxis[2]) && |
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188 | (mHalfLen[0] == box.mHalfLen[0]) && |
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189 | (mHalfLen[1] == box.mHalfLen[1]) && |
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190 | (mHalfLen[2] == box.mHalfLen[2])); |
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191 | } |
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192 | |
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193 | inline void OOBox::getVerts(Point3 verts[8]) const |
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194 | { |
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195 | Vec3 x_half_axis = mAxis[0]*mHalfLen[0]; |
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196 | Vec3 y_half_axis = mAxis[1]*mHalfLen[1]; |
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197 | Vec3 z_half_axis = mAxis[2]*mHalfLen[2]; |
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198 | |
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199 | verts[0] = mCenter - x_half_axis - y_half_axis - z_half_axis; |
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200 | verts[1] = mCenter + x_half_axis - y_half_axis - z_half_axis; |
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201 | verts[2] = mCenter + x_half_axis + y_half_axis - z_half_axis; |
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202 | verts[3] = mCenter - x_half_axis + y_half_axis - z_half_axis; |
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203 | verts[4] = mCenter - x_half_axis - y_half_axis + z_half_axis; |
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204 | verts[5] = mCenter + x_half_axis - y_half_axis + z_half_axis; |
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205 | verts[6] = mCenter + x_half_axis + y_half_axis + z_half_axis; |
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206 | verts[7] = mCenter - x_half_axis + y_half_axis + z_half_axis; |
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207 | } |
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208 | |
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209 | }; |
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210 | |
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211 | #endif |
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