1 | #ifndef _SCREEN_H_ |
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2 | #define _SCREEN_H_ |
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3 | |
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4 | #include "math/TransformMatrix.h" |
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5 | |
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6 | //! Projection image source. |
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7 | enum PROJECT_SOURCE |
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8 | { |
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9 | PROJECT_SOURCE_NONE = 0, //!< Draw the screen only. |
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10 | PROJECT_SOURCE_PROJECTORAREA, //!< Projected area of the projector. |
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11 | PROJECT_SOURCE_VIEWAREA, //!< View area of the channel. |
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12 | PROJECT_SOURCE_SCENE, //!< Scene viewed from the center. |
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13 | PROJECT_SOURCE_EXPORT_DISTORTION, //!< Color encoded distortion, green and blue channels (internal use only). |
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14 | PROJECT_SOURCE_EXPORT_DISTORTION_R, //!< Color encoded distortion, red channel (internal use only). |
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15 | PROJECT_SOURCE_EXPORT_BLENDING //!< Edge blend intensity (internal use only). |
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16 | }; |
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17 | |
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18 | namespace projection |
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19 | { |
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20 | class ScreenShape; |
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21 | class Channel; |
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22 | class ProjectionModel; |
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23 | |
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24 | /** |
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25 | * Screen class. |
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26 | */ |
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27 | class Screen : public QObject |
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28 | { |
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29 | Q_OBJECT |
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30 | |
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31 | public: |
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32 | |
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33 | /** |
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34 | * Constructor. Screen data / rendering class. |
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35 | * |
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36 | * @param Projection model. |
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37 | */ |
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38 | Screen(ProjectionModel* pModel); |
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39 | |
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40 | /** |
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41 | * Destructor. |
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42 | */ |
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43 | virtual ~Screen(); |
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44 | |
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45 | /** |
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46 | * Returns a Pointer to the Projection Model. |
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47 | * |
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48 | * @return Pointer to the ProjectionModel |
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49 | */ |
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50 | ProjectionModel* getProjectionModel(){return m_pModel;} |
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51 | |
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52 | /** |
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53 | * Set transform matrix of the screen. |
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54 | * |
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55 | * @param matrix Transform matrix of the screen. |
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56 | */ |
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57 | void setMatrix(const TransformMatrix& matrix); |
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58 | |
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59 | /** |
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60 | * Retrieve the transform matrix of the screen. |
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61 | * |
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62 | * @return Transform matrix of the screen. |
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63 | */ |
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64 | TransformMatrix getMatrix() const { return m_transformMatrix; } |
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65 | |
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66 | /** |
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67 | * Retrieve name of the screen shape. |
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68 | * |
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69 | * @param index Index of the screen shape. |
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70 | * @return Name of the screen shape. |
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71 | */ |
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72 | QString getShapeName(int index) const; |
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73 | |
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74 | /** |
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75 | * Retrieve the number of the screen shapes. |
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76 | * |
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77 | * @return Number of the screen shapes. |
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78 | */ |
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79 | unsigned int getNumShapes() const; |
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80 | |
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81 | /** |
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82 | * Retrieve screen shape object. |
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83 | * |
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84 | * @param shapeName Name of the screen shape. |
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85 | * @return Screen shape object. |
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86 | */ |
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87 | ScreenShape* getShape(const QString& shapeName) const; |
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88 | |
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89 | /** |
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90 | * Select screen shape by name. |
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91 | * |
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92 | * @param shapeName Name of the screen shape to select. |
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93 | */ |
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94 | void setCurrentShape(const QString& shapeName); |
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95 | |
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96 | /** |
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97 | * Retrieve the name of the current srceen shape. |
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98 | * |
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99 | * @return Name of the current screen shape. |
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100 | */ |
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101 | QString getCurrentShapeName() const; |
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102 | |
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103 | /** |
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104 | * Retrieve the current screen shape object. |
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105 | * |
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106 | * @return Current screen shape object. |
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107 | */ |
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108 | ScreenShape* getCurrentShape() const; |
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109 | |
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110 | /** |
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111 | * Retrive the radius of the current screen. |
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112 | * |
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113 | * @return Radius of the current screen. |
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114 | */ |
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115 | float getSize() const; |
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116 | |
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117 | /** |
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118 | * Show or hide the wire frame mesh of the screen. |
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119 | * |
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120 | * @param bShowFrame True to show the wire frame mesh. |
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121 | */ |
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122 | void setShowFrame(bool bShowFrame); |
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123 | |
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124 | /** |
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125 | * Check whether the wire frame mesh of the screen is shown or hidden. |
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126 | * |
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127 | * @param bShowFrame True if the wire frame mesh of the screen is shown. |
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128 | */ |
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129 | bool getShowFrame() { return m_bShowFrame; } |
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130 | |
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131 | /** |
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132 | * Set line width of the wire frame mesh of the screen. |
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133 | * |
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134 | * @param frameLineWidth Line width of the wire frame mesh of the screen. |
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135 | */ |
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136 | void setFrameLineWidth(float frameLineWidth); |
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137 | |
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138 | /** |
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139 | * Retrieve the line width of the wire frame mesh of the screen. |
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140 | * |
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141 | * @return Line width of the wire frame mesh of the screen. |
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142 | */ |
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143 | bool getFrameLineWidth() { return m_frameLineWidth; } |
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144 | |
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145 | /** |
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146 | * Set size of the off-screen buffer. |
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147 | * |
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148 | * @param width Width of the off-screen buffer. |
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149 | * @param height Height of the off-screen buffer. |
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150 | */ |
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151 | void setBufferSize(int width, int height); |
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152 | |
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153 | /** |
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154 | * Retrieve the width of the off-screen buffer. |
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155 | * |
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156 | * @retrieve Width of the off-screen buffer. |
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157 | */ |
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158 | int getBufferWidth() const { return m_bufferWidth; } |
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159 | |
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160 | /** |
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161 | * Retrieve the height of the off-screen buffer. |
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162 | * |
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163 | * @retrieve Height of the off-screen buffer. |
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164 | */ |
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165 | int getBufferHeight() const { return m_bufferHeight; } |
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166 | |
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167 | /** |
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168 | * Draw the screen shape object with. |
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169 | * |
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170 | * @param bDepthMaskControl True to use glDepthMask() for blending. |
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171 | */ |
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172 | void draw(bool bDepthMaskControl=true); |
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173 | |
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174 | /** |
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175 | * Draw the wire frame mesh of the screen. |
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176 | */ |
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177 | void drawFrame(); |
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178 | |
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179 | /** |
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180 | * Draw the screen object with projection texture image of the specified channel. |
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181 | * |
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182 | * @param source Projection image source to draw. |
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183 | * @param pChannel Channel which draws for. |
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184 | */ |
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185 | void draw(PROJECT_SOURCE source, Channel* pChannel=NULL); |
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186 | |
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187 | /** |
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188 | * Notify to redraw the screen. |
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189 | */ |
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190 | void notifyRedraw(); |
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191 | |
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192 | /** |
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193 | * Restore the screen shape from XML data. |
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194 | * |
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195 | * @param element Parent XML element of the screen data. |
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196 | */ |
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197 | bool initFromDOMElement(const QDomElement& element); |
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198 | |
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199 | /** |
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200 | * Store the current screen shape as XML data. |
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201 | * |
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202 | * @param name XML node name of the data. |
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203 | * @param doc XML document to store the data. |
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204 | * @return Current screen data as XML data. |
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205 | */ |
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206 | QDomElement domElement(const QString& name, QDomDocument& doc) const; |
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207 | |
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208 | /** |
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209 | * Reset the screen. |
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210 | */ |
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211 | void reset(); |
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212 | |
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213 | protected: |
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214 | |
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215 | TransformMatrix m_transformMatrix; //!< Transform matrix of the screen. |
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216 | bool m_bShowFrame; //!< True if the wire frame mesh of the screen is shown. |
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217 | float m_frameLineWidth; //!< Line width of the wire frame mesh of the screen. |
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218 | int m_bufferWidth; //!< Width of the off-screen buffer. |
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219 | int m_bufferHeight; //!< Height of the off-screen buffer. |
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220 | QList<ScreenShape*> m_pShapes; //!< Screen shape objects. |
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221 | ScreenShape* m_pCurrentShape; //!< Current screen shape object. |
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222 | |
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223 | ProjectionModel* m_pModel; //!< Projection model. |
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224 | }; |
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225 | |
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226 | }; // projection |
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227 | |
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228 | #endif // _SCREEN_H_ |
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